bobby53
New Member
- Joined
- Jan 15, 2010
- Messages
- 4,040
Beowulfe, The log file was absolutely needed, so thank you for attaching. The description doesn't match exactly what was occurring although it probably matches what appeared to be happening. The "drop totems before engaging in combat" mentioned is only for Elemental PVP. The attached log file is for Enhancement PVP so there shouldn't be any new behavior there related to this change. Enhancement spec will cast totems after entering combat and within melee range. In reviewing the log, there is an attack cast before every Call of the Elements as intended in that specific situation. There isn't a pause due to waiting on the GCD from casting totems, although it may have felt like that given the next observation. The log showed that auto attack was never cast. The only time it would have appeared as though it had in the WOW UI is after a melee attack spell such as Stormstrike or Lava Lash which triggers it automatically. I had previously reorganized some code responsibilities specific to auto attack awhile back, but apparently missed Enhancement PVP. Fix will be in the next release. Just to clarify, this is Enhancement PVP issue only.Hey bobby, Playing around with ShamWOW as Enhancement now, just had a quick comment. I'll include a log, although I'm not sure if there's any need for it.With the new "drop totems before engaging in combat" feature, the bot also delays the start of autoattacking until after the GCD that dropping totems causes. This looks rather... strange as enhancement, as the bot runs up into melee range, stares at someone for half a second, drops totems, stares for another couple seconds, and THEN begins attacking. Since autoattacking can be started at any point, IMO it should ignore any GCDs currently in progress and should be the first thing the bot does.
Thanks for your help and the debug log, that was very helpful in identifying a bug that once resolved should definitely improve Enhancement PVP performance.
Bobby53
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