pwnyhofpl0x
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- Dec 12, 2012
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have 1bug all quest commplete he port back and doing nothing i use db 380beta
Are you 100% sure that all 5 quests were completed? There is a problem right now with DemonBuddy where the BountyInfo that it gives us is corrupt for some bounties, and therefore the bot will not do those.
100% sure.
I was looking at my screen all 5 quests.
Another thing that he is doing difrent is, that before the update, he was doing a townrun, and from there he was chosing another bounty.
After the update he does a bounty and when he finish, he teleports to another quest not going to town, but i thing thats was some changes that you guys did right?
100% sure.
I was looking at my screen all 5 quests.
Another thing that he is doing difrent is, that before the update, he was doing a townrun, and from there he was chosing another bounty.
After the update he does a bounty and when he finish, he teleports to another quest not going to town, but i thing thats was some changes that you guys did right?
Yes, I intentionally added in support for using the map to navigate without having to go back to town.
I will look into it not turning in the quest, but I have never had that problem, and it works every time for me.
EDIT: In your log, it shows " [BountyProfile] Bounties Complete count:1", which is NOT 5.
Also, to people experiencing this problem, does it port back to town after saying how many are completed?
About the " [BountyProfile] Bounties Complete count:1", which is NOT 5.
Yes a no that, but like a sad, it did it again without completing.
Look on the first bounty he logged off.
He just did it again.
Look:
Trinity] Loading new profile.
Loaded profile Silver Spire 1 Kill 100 and boss
[Trinity][Performance] Execution of the block RefreshDiaObjectCache.AvoidanceCheck took 319.94ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 327.71ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 327.88ms.
[Trinity][Performance] Execution of the block HandleTarget took 332.08ms.
[Trinity] Clicking UI element Bounty Reward Dialog (141783040)
[BountyProfile] Active bounty returned null, Assuming done.
Closing questreward dialog
[BountyProfile] Active bounty returned null, Assuming done.
[BountyProfile] Active bounty returned null, Assuming done.
[BountyProfile] Active bounty returned null, Assuming done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Act 4 Bounties
[BountyProfile] Bounties Complete count:1
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 27640 gold.
[Trinity] New Game - resetting everything
Waiting 10.7 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Normal, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[BountyProfile] Bounties complete returned null.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 12.8 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Normal, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Act 4 - Loader
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
[BountyProfile] Bounties complete returned null.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 14.8 seconds before next game...
Stopping the bot.
Chose Trinity as your combat routine
Bot Thread Ended. Was this requested?
To be honest, I actually preferred the bot to TP to town first before moving on as it prevents a townrun before turning in the quest to tyrael (which causes the bot to leave the game before getting the chest from tyrael). Oh well but that's just meYes, I intentionally added in support for using the map to navigate without having to go back to town.
Yes it ports to town just like his log.
Doing Act4 since it seems to be more consistant. After patch though, after loading the profile and starting it completes 1 bounty rejoins game and does 1-2 of 5-6 events then restarts.
Not sure why, I was ready a few are having this issue as well.
regardless, we are on the right track. I feel like we are steps away from perfecting this.
With act 1 even before patch, it goes to gate alot and just sites there after completeing a few events.
Hopefully all this stuff will get fixed in time.
You guys are so frustrating sometimes =P Alright. So WHEN it completes ALL 5 bounties in a single game, you guys are having trouble getting it to turn in the quest to tyrael? Or are you guys reporting that it is not completing all bounties in the game?
It not completing all bounties in the game is a KNOWN BUG and I have answered this question more than 10 times today. DemonBuddy has a bug where the bounty information is glitched, and thus we cannot complete that bounty.
Both are known issues and have been answered many times.
Act 1 has a vendoring glitch with DB/Trinity. I cannot fix it.
DB has a bounty issue where it gives us corrupted data. Therefore we cannot complete quests that return corrupted info.
How did you fix the leaving early issue?As a programmer myself, I know how long making something like this would take,
not to mention the trial and error, rinse and repeat process.
Big thanks, ill report any fixes that I come across.
Currently running act 4 without any issues.
How did you fix the leaving early issue?
As a programmer myself, I know how long making something like this would take,
not to mention the trial and error, rinse and repeat process.
Big thanks, ill report any fixes that I come across.
Currently running act 4 without any issues.