What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Rift Bot - Yet Another Rifter!

Status
Not open for further replies.
system.exception: Element movetoactor is not supported. Please check your xml and try again. (<movetoactor questid="93697" stepid="1" actorid="161277" x="430" y="841" z="1" isportal="true" destinationworldid="103209" interactrange="20" />) line 24
at ..(propertyinfo , xelement , object )
at zeta.xmlengine.xmlengine.load(object obj, xelement element)
at ..(xelement , type )
at ...(xelement )
at system.linq.enumerable.whereselectenumerableiterat or`2.movenext()
at system.collections.generic.list`1..ctor(ienumerabl e`1 collection)
at system.linq.enumerable.tolist[tsource](ienumerable`1 source)
at ..(xelement , propertyinfo )
at ..(propertyinfo , xelement , object )
at zeta.xmlengine.xmlengine.load(object obj, xelement element)
at zeta.bot.profile.profile.load(xelement element, string path)
at zeta.bot.profile.profile.load(string path)
at zeta.bot.profilemanager.load(string profilepath, boolean rememberpath)

Still keep getting this constantly. Tried full fresh installs etc. No idea what to do.

me too
 
Under what section in the EZUpdater.xml do I insert the repo code. I'm experiencing issues getting this to work... :/

If someone could post their EZUpdater.xml file or the code, it'd be appreciated so then I can see why it's been bugging out for me :(
 
I been having issues with Corrupt Growths in Gardens of Hope but I was just about to re-install and see if that helps. I believe we are running into Trinity issues with .24 or .25

Has anyone posted logs or anything to the Trinity thread?

Fresh install and same issues with Bounties(Stuck on Corrupt Growths in Gardens of Hope). What team is working on Bounties?

Thanks for all the work on this bot,

Smitie
 
Not sure why, didn't find the tomb stone for home portal, boss wasn't even spawned yet, but said "Rift completed new game" and just left.
 
332335 332323 347562 334821
These are area level ids of large/high density maps. I think full (~90%) exploration of these would be useful mitigating encountering rift boss not spawned when the bot has already reached the stone.

Sorry if it's been posted/noted before.
 
[Rift Bot] Explore Random Map @ 20/0.1
[Trinity] TrinityExploreDungeon Started
[Trinity] Visited all nodes but objective not complete, forcing grid reset!
 
System.Exception: Element TrinityExploreRift is not supported. Please check your XML and try again. (<TrinityExploreRift questId="312429" stepId="2" until="RiftComplete" markerDistance="80" exitNameHash="1" boxTolerance="0.1" boxSize="25" ignoreMarkers="False" />) Line 42
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
[Trinity] TrinityLoadOnce: Found 1 Total Profiles, 0 Used Profiles, 0 Unused Profiles
[Trinity] TrinityLoadOnce: All available profiles have been used!
Leaving game, reason:
Profile completed
Number of games completed: 2
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Waiting 12.4 seconds before next game...
Stopping the bot.
Session lasted for: 00:00:32.9152224
Bot Thread Ended. Was this requested?
Chose Trinity as your combat routine

This is my error. Anyone help?
 
went to rift level 2 and got stuck

Trinity] TrinityExploreDungeon Started
[Trinity] Rift portal exit marker within range!
[Trinity] Rift is done. Tag Finished.
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
[Rift Bot] Explore Random Map @ 20/0.1
[Trinity] TrinityExploreDungeon Started
[Trinity] Rift portal exit marker within range!
[Trinity] Rift is done. Tag Finished.
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
[Rift Bot] Explore Random Map @ 20/0.1
[Trinity] TrinityExploreDungeon Started
[Trinity] Rift portal exit marker within range!
[Trinity] Rift is done. Tag Finished.
 
went to rift level 2 and got stuck

Trinity] TrinityExploreDungeon Started
[Trinity] Rift portal exit marker within range!
[Trinity] Rift is done. Tag Finished.
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
[Rift Bot] Explore Random Map @ 20/0.1
[Trinity] TrinityExploreDungeon Started
[Trinity] Rift portal exit marker within range!
[Trinity] Rift is done. Tag Finished.
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
[Rift Bot] Explore Random Map @ 20/0.1
[Trinity] TrinityExploreDungeon Started
[Trinity] Rift portal exit marker within range!
[Trinity] Rift is done. Tag Finished.

screenshot
 
Again wanted to say thanks for all of this. I know it's mostly other issues. I wish I could run it full time afk but right now it doesn't seem doable. I'm running this + other profiles on both of my accounts until then, but can't wait til I can let it do rifts with no afk problems. I'm sorry I can't contribute due to not really knowing anything about this, but I'm a follower of the dedicated people who try to do things and make such strong profiles like this. Hear Hear
 
Hmm.. everything looks very good, but I find this profile not afkable for couple of reasons. This is probably not issue with profile but may be with Trinity or DB.

1. Some times, or orccasionally, the bod wouldn't recognize portal to the next map, and backtrack the map over and over and over and over and over and ...
my observation is that it's happening more often to larger maps. So if the map is bigger, there is a higher chance of bot not recognizing a porter to the next map. To me I think it was a map that was shaped like giant version of silver spine2.

2. This is a smaller issue than the first one, but I see bot sometimes just stand idle. I mean it's not stuck, and it doesnt' show any log that says the bot is stuck, but it's just standing there, waiting me to click somewhere, or it would not just move. I'm assuming this happens because they do not have information about the map..?

Overall, I think it just need more recognition in recognizing map and all - I guess this is the problem for any rifter profiles D: Hope one day we can have a perfect profile that runs rifts fine

Thanks!
 
Hmm.. everything looks very good, but I find this profile not afkable for couple of reasons. This is probably not issue with profile but may be with Trinity or DB.

1. Some times, or orccasionally, the bod wouldn't recognize portal to the next map, and backtrack the map over and over and over and over and over and ...
my observation is that it's happening more often to larger maps. So if the map is bigger, there is a higher chance of bot not recognizing a porter to the next map. To me I think it was a map that was shaped like giant version of silver spine2.

2. This is a smaller issue than the first one, but I see bot sometimes just stand idle. I mean it's not stuck, and it doesnt' show any log that says the bot is stuck, but it's just standing there, waiting me to click somewhere, or it would not just move. I'm assuming this happens because they do not have information about the map..?

Overall, I think it just need more recognition in recognizing map and all - I guess this is the problem for any rifter profiles D: Hope one day we can have a perfect profile that runs rifts fine

Thanks!

@hpark62 and all ppl concerning this:

As to not taking portals, if log ends up with
Code:
[Trinity] Rift portal exit marker within range!
[Trinity] Rift is done. Tag Finished.
Loaded profile Rift Bot Common/Explore
then it is QuestTools broken. If ends up with
Code:
[Rift Bot] Explore Arreat Crater @ 15/0.3
[Trinity] TrinityExploreDungeon Started
then it is Trinity issue. If ends up with
Code:
[MoveToMapMarker] DestinationWorlId matched, finished 
[MoveToMapMarker] DestinationWorlId matched, finished
but in fact not taking the portal, report with a screenshot of the full screen (ofc battletag etc masked).
 
Hi Dying, bot will not enter the portal to the second level. Here's a screenie

1BYjAVp.webp
 
On each map i've got so far the bot will back track to the begging of the map and ever ending loop at where it left off to the begging..
 
Status
Not open for further replies.
Back
Top