What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Rift Bot - Yet Another Rifter!

Status
Not open for further replies.
If backtrack once than MAYBE able to optimize. If continuously flipflop between then nothing can be done.

btw there is no levelareaid in the screenshot so I assume this is cathedral lvl 3?
The level environment is included on the top left.... underground crypt

Is the backtracking ever going to be fixed? seems like a really stupid but complicated issue..... hopping that some sort of plugin can be in place to fix the problem.

In addition, another backtracking (looping) issue just show up on another rift i ran just now.

Backtracking.webp

This one is the level that you go into when you kill adria. Runis of corvus..... The bot kept walking around the entire area without going to the entrance to the next level. The path is highlighted in red.
 
It will not always priotize fogged areas first unfortunately (hence back tracking before all fogged areas are explored).

It's controlled by demonbuddy actually, I just think there's something wrong with the weighted nodes in the TSP. I wasn't sure if this behavior could be altered with a plugin however.

Unfortunately I don't think Trinity is using algorithms for TSP to solve routing problem in DB. In TSP all info are know before head. Online-TSP may serve but the computational complexity is relatively unacceptable for a bot like DB.
 
The level environment is included on the top left.... underground crypt

Is the backtracking ever going to be fixed? seems like a really stupid but complicated issue..... hopping that some sort of plugin can be in place to fix the problem.

In addition, another backtracking (looping) issue just show up on another rift i ran just now.

View attachment 126091

This one is the level that you go into when you kill adria. Runis of corvus..... The bot kept walking around the entire area without going to the entrance to the next level. The path is highlighted in red.

By levelareaid i mean the number in Info Dumping->World->LevelAreaId.

Downgrade to .24 and see great improvement.
 
Any ideas about what am I doing wrong?

=================WARNING=================
Stopping the bot. Reason:Failed to locate profile.
Session lasted for: 00:00:00.5435926
Chose Trinity as your combat routine
Bot Thread Ended. Was this requested?

I have the plugin activated and I have a "Rift" and "Bounties" map with profiles in my Profiles map, using the Rift Bot Common.xml
 
Any ideas about what am I doing wrong?

=================WARNING=================
Stopping the bot. Reason:Failed to locate profile.
Session lasted for: 00:00:00.5435926
Chose Trinity as your combat routine
Bot Thread Ended. Was this requested?

I have the plugin activated and I have a "Rift" and "Bounties" map with profiles in my Profiles map, using the Rift Bot Common.xml

Should also have a "Redirect" folder.
click to see https://subversion.assembla.com/svn/rift-bot/trunk/Profiles/
use software to checkout
 
I'm using the EZupdater, but have no idea how to implement SVN links into the DB, could you link me a guide?
 
hey guys, i just wonder how u handle your bloodshed max 500 problem?
is there a way to spend them by bot so they are not wasted?
 
I'm using the EZupdater, but have no idea how to implement SVN links into the DB, could you link me a guide?

ezupdater not recommended. will let you update to Trinity.25.

see bounties thread in the forum for svn guide.
 
hey guys, i just wonder how u handle your bloodshed max 500 problem?
is there a way to spend them by bot so they are not wasted?

wasted.

No bot in the world can spend them currently. (Is my statement too aggressive?)
 
1 hour down, 3 to go. Currently flawless. By flawless I mean take every portal and leg, kill all bosses, minimal backtrack, minimal stuck, zero human interaction.
In fact not even one line of error other than performance (xxx takes 1200ms to finish etc)
 
Is there a way to collect all health globes, besides from Trinity's option set to 100% health? I have many ways to regen my life: skill, hireling, companion (boar - using 4 set Marauders). Therefore my life is almost always full.
 
Is there a way to collect all health globes, besides from Trinity's option set to 100% health? I have many ways to regen my life: skill, hireling, companion (boar - using 4 set Marauders). Therefore my life is almost always full.

That is reaaaally off-topic but I would say if 100% won't work, nothing else do.
 
made a test with .24 and same issue...
[Trinity] No more space to pickup a 2-slot item, now running town-run routine.
I had this exact issue with another profile. I don't know what causes it, but I fixed it by only having two protected slots (bottom right corner of inventory). I'm guessing you have a lot of protected slots.
 
Keeps saying this, and quits games instantly. Any ideas?

System.Exception: Element HasQuestAndStep is not supported. Please check your XML and try again. (<HasQuestAndStep questId="337492" stepId="1">
<If condition="CurrentWorldId == 288454">
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" interactRange="15" destinationWorldId="288685" />
<MoveToMapMarker questId="312429" stepId="2" exitNameHash="1938876094" destinationWorldId="288685" />
</If>
 
Status
Not open for further replies.
Back
Top