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[Profiles] Adventure Mode Bounties - Community Edition

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I get this error with the latest files.
updatet with SVN

[Trinity] Bounties Complete count:3
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Hammersmash (364333) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
 
I just did a mass replace. Are you fully updated Oksehode? It didn't seem to cause spam errors to me lol. Maybe I just loaded a profile without it though. Give me a sec.

EDIT: Nope, problem should be that I messed up the end tag. Derp. Fixed now.

hehe ^_^


Now that it seems to be up to flawless Act4,

I'll be letting it run overnight, i'll post a nice full proggie in the morning ^_^ night everyone, happy farming! ^_^
 
I get this error with the latest files.
updatet with SVN

[Trinity] Bounties Complete count:3
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Hammersmash (364333) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.

Odd. Going to look into this. No reason this should suddenly pop up.

EDIT: God damnit. Third hardcore character I have had die because I forgot to switch the difficulty off Torment 6 to normal.
 
Last edited:
Odd. Going to look into this. No reason this should suddenly pop up.

EDIT: God damnit. Third hardcore character I have had die because I forgot to switch the difficulty off Torment 6 to normal.

And that is why I never play HC. :)
 
REV 108 ERROR: Trinity .20
Loaded profile Silver Spire 1 Kill 100 and boss
[Trinity] Clicking UI element Bounty Reward Dialog (1134755840)
[Trinity] Active bounty returned null, Assuming done.
[Trinity] Bounty is done. Tag Finished.
Loaded profile Act 4 - Loader
Act 4 Bounties
Failed to load profile: 'stayAfterBounty' is an unexpected token. The expected token is '>'. Line 24, position 26.
System.Xml.XmlException: 'stayAfterBounty' is an unexpected token. The expected token is '>'. Line 24, position 26.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken(String expectedToken1, String expectedToken2)
at System.Xml.XmlTextReaderImpl.ParseEndElement()
at System.Xml.XmlTextReaderImpl.ParseElementContent()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o)
at System.Xml.Linq.XElement.ReadElementFrom(XmlReader r, LoadOptions o)
at System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
Failed to load profile: 'stayAfterBounty' is an unexpected token. The expected token is '>'. Line 22, position 26.
System.Xml.XmlException: 'stayAfterBounty' is an unexpected token. The expected token is '>'. Line 22, position 26.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String[] args)
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken(String expectedToken1, String expectedToken2)
at System.Xml.XmlTextReaderImpl.ParseEndElement()
at System.Xml.XmlTextReaderImpl.ParseElementContent()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o)
at System.Xml.Linq.XElement.ReadElementFrom(XmlReader r, LoadOptions o)
at System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
Checking if we have all bounties complete
[Trinity] Bounties Complete count:3
[Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Hammersmash (364333) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A4_Spire_Event_ArmyOfHell (369878) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 198824 gold.
[Trinity] New Game - resetting everything
 
huge issue with the Act 4 Profile, It won't even get caches it will finish everything then just leave the game. Done with a fresh install on everything expect d3 itself.
 
huge issue with the Act 4 Profile, It won't even get caches it will finish everything then just leave the game. Done with a fresh install on everything expect d3 itself.

This shouldn't happen anymore, and even if it does... it should be extremely rare. Please let me know the conditions in which this happens, and what versions you are using of the profile (the rev number), trinity, and DB BETA.
 
This shouldn't happen anymore, and even if it does... it should be extremely rare. Please let me know the conditions in which this happens, and what versions you are using of the profile (the rev number), trinity, and DB BETA.
Rev 109, Latest Trinity and DB.
 
Lol, act 4 bounty,

Garden 1st Tier

Bounty was to clean cursed shrine, and it went straight to Library of Hope to kill the boss lol
 
anyone else having this issue with crusader steed charge?

at the end of a bounty, it gets stuck chain casting steed, and will not teleport and collect the cache, or start new bounty.
 
anyone else having this issue with crusader steed charge?

at the end of a bounty, it gets stuck chain casting steed, and will not teleport and collect the cache, or start new bounty.

Yes, I have had this problem. I believe it is a problem with Trinity, and I sent it to rrrix on skype. Hopefully he noticed and is working on it =P
 
Using the rev 109 and latest trinity (.20) Bot just doesn't get caches. Been testing for an hour on 2 accounts now. No success at all.
 
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