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[Profiles] Adventure Mode Bounties - Community Edition

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Thanks! So I wonder if it would be possible to open the cache, soon as you have one, instead of stashing it?
 
Can anyone tell me what I do wrong if it get this every time i start ?

Loaded profile Act 1 - Loader
Game joined, Resetting profile caches.
[BountyProfile] Refreshing Cache!
[BountyProfile] Active Bounty returned null during timer_tick, hope that is OK
Blah
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A1_Cathedral_Event_ChamberOfBone (375198) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_FesteringWoods_Kill_Galush (369251) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_SpiderCaves_Kill_QueenAraneae (345528) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_Highlands_Clear_CaveMoonClan2 (344547) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_LeoricsDungeon_Event_IronMaiden (345546) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything

Hope u can help


-Diri
 
Thanks! So I wonder if it would be possible to open the cache, soon as you have one, instead of stashing it?
As I stated above, this seems to be a bug with running Trinity 1.8.20 and beta build 1.1.1786.384. So if you want it to open cache in town, it will do it when it starts a new game. Kind of annoying because it will bug out if you have a full inventory.
 
Can anyone tell me what I do wrong if it get this every time i start ?

Loaded profile Act 1 - Loader
Game joined, Resetting profile caches.
[BountyProfile] Refreshing Cache!
[BountyProfile] Active Bounty returned null during timer_tick, hope that is OK
Blah
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A1_Cathedral_Event_ChamberOfBone (375198) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_FesteringWoods_Kill_Galush (369251) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_SpiderCaves_Kill_QueenAraneae (345528) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_Highlands_Clear_CaveMoonClan2 (344547) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_LeoricsDungeon_Event_IronMaiden (345546) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything

Hope u can help


-Diri


I am getting the exact same thing, trinity or DB needs to update.
 
As I stated above, this seems to be a bug with running Trinity 1.8.20 and beta build 1.1.1786.384. So if you want it to open cache in town, it will do it when it starts a new game. Kind of annoying because it will bug out if you have a full inventory.

anyway to get it to not do this....
 
Can anyone tell me what I do wrong if it get this every time i start ?

Loaded profile Act 1 - Loader
Game joined, Resetting profile caches.
[BountyProfile] Refreshing Cache!
[BountyProfile] Active Bounty returned null during timer_tick, hope that is OK
Blah
[Trinity] Bounties complete returned null.
[Trinity] Bounty X1_Bounty_A1_Cathedral_Event_ChamberOfBone (375198) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_FesteringWoods_Kill_Galush (369251) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_SpiderCaves_Kill_QueenAraneae (345528) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_Highlands_Clear_CaveMoonClan2 (344547) unsupported or invalid.
[Trinity] Bounty X1_Bounty_A1_LeoricsDungeon_Event_IronMaiden (345546) unsupported or invalid.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything

Hope u can help


-Diri

Stop using BountyProfile if you are still using the plugin.

Also, Act 1 is not 100% supported.
 
This is amazing, thank you to all those that contributed. I am wondering if I am seeing things right though. My crusader loves to thoroughly explore and repeat the same path in act 4. He will eventually find his way but he repeats certain portions of the path 2-3 times. Is this normal?
 
Is this normal that the bot runs through all waypoints instead of just the few ones needed for the bounty reward?
 
Same, after fresh install with 384 and trinity .19... Not sure what to do now, everything should be working fine but... Grr..

If your stuck with "Town portal timer finished" you have to open the profile, let's say you were stuck in Diablo profile, then open diablo xml file in bounty folder with note pad or editing tool. Then, increase waitTimer=2500 to waitTimer=5000 ( depends on how laggy your computer is). there are a couple of waitTimer in each profile, some don't have or just have one. So increase those waitTimer wisely.
 
After my bot killed Diablo for the last bounty, the game was terminated while waiting for Diablo to die.

If no one gave you anwer, I will increase waitTimer=1000 to waitTimer=4500 or 5000 in diablo profile
 
Did Rev.104 fix wandering around Hell Rift 2 area after killing everything endlessly? Bot was keeping running around hell rift 2 after killing everything and go to hell rift 1 portal and comes back and keep wandering forever until manually stop it. Did anyone notice this with new Rev. 104 profile?
 
is it just me or does it seem revs 40-49 worked better than the current rev?

They shouldn't have. The newest rev should have Act 4 working nearly flawlessly, and even if it does have problems pathing (likely due to DB), it should not break.
 
@sychotix,

EZUpdater was just updated, dunno if it will push itself via the svn or you do need to DL it manually.
In any case, i haven't been able to figure out just yet how to pull any other stuff via the new EZU and i ran into some problems while updating as well, this is basically just a heads up, i've written in the EZU thread asking rrrix if it will be supported though.
 
just ran act4 for 7.5 hours and it only got stuck once. I got no cache legendaries but still its working near perfect now. Big thanks to the devs!
 
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