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HaslaAssistant 2.3+ Mob grinder with Hasla/Group features

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Ya im an idiot and missed the death walk tutorial when installing this, however i do get a error when i try to run 2.4

Form Abort Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at ArcheGrinder.ArcheGrinder.PluginStop() in c:\Users\User\Desktop\Plugins\Archegrinder2\ArcheGrinder.cs:line 68

Ill try to download after you upload, or is this an error related to not having a death walk file setup?

Nah it's a not tested version. I wasn't able to test it out. So I will look into it. I know what is causing the error but the work around will need some time.
 
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Still giving out the error?

Yeah I'm sry for that.
But it did worked for me and it's still working for me as long I don't reload it. The Problem is related to the icon. I will just remove it^^
 
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Please give me some feedback if you use Open Stolen Bag / Open Scratched Safe
is it working like it should or did you found some errors or should I improve sth?

I love feedback also if you don't use Open Stolen Bag / Open Scratched Safe :)
 
Feedback on 2.4, as a Daggerspell:
- Not opening the blue scratched Prince's safe or the green stolen bag when those two options are selected and Purses are deselected.
- After play dead it resumes fighting last agroed target, this could have wandered far away by now or into a group on mobs - Need to forget about this target and resumes closest mob routine.
- Combat range: Running past set range before attacking target. Set range to 25 and it runs into 23.9ich before attacking.
- Stealth is not being used at all.
- Play Dead is very wonky, sometimes its being used most times its not. This goes for both regen after combat and when getting mobbed to death.

Combat Logic as a Daggerspell, in priority as written.
Start Combat:
- Check if magic circle is >5s on cooldown, if true then when until it's ready. Use MC if target health is <50%
- Don't use Enervate/Earth grip Combo if hp =! <90% or mob hp >10%
- Start with Frozen Arrow always.
- Don't use frozen arrow if target >4000 health
- If HP >90% AND Mana <70% AND Target's HP <15% = Use Dahuta's Wave if target is closer than 4m.
- If HP >50% AND Target within 8m = Use Focal Concussion. Save it for this emergency only, unless FAST TAGGING is enabled.
- Mana >40% AND HP <70% = Use only Fireball and Frostbolt Combo only.
 
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where i can find the buffID ?

You need to use the DebugBuffId feature at the last tab from the archegrinder. But it's fine I got the buffID already.

Folding Time 482
Absorb Damage 498
Mana Pool Increase 536
Magic Detection 805
Baleful Recharge 806
Magic Precision 963
Magic Range Boost 962
Efficient Sorcery 964
Augment Witchcraft 1124
Aranzeb's Infusion 2910
Mitigation 3779
Enshourd 7546
Mana Flurry 7566
Portal Mastery 1853
Jungle Tamers 1854
Patron 8000011
Trailblazer 8000005
Complete Cloth Set 714
Heroic Cloth Armor 6419
Equip Two-handed Weapon 8227
Insulating Lens (Rank5) 429
Suspected User 4861
Courthouse 4970
Tyrenos's Index 8240
Golden Library Index 7479
 
Nice Work bro!:D

If you can maybe add cc watcher?:rolleyes:
All in one^^
 
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- Not opening the blue scratched Prince's safe or the green stolen bag when those two options are selected and Purses are deselected.

I will work on this first. Found some errors need to play a little bit around. Need some time.

Yeah PlayDead is a little bit shitty sometimes it works sometime it dosn't.
I will try to reset the target after play dead.

The range is a little bit lower because it will have some problems if the mobs moves and you are exactly at 25m range.
And it will look very suspicious if you are trying to attack the mob while its moving.
He would every time run to 25m range try to attack, mob is leaving range --> stop, move to 25m range, mob is leaving range --> stop.....

Thanks for the feedback, it will help me to improve some settings :)

If you can maybe add cc watcher?:rolleyes:

What do you mean exactly with cc(crowd control???) watcher?

The unmarshal error is related to the deathroute option. Need to fix this too.
 
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Don't use boastful roar skills!!!!!!!!!

Well, some more information would be nice. Like: please add boastful roar if enemies HP is 80% or more. Or use boastful agro if you have agro from 2 mobs....
Not every skill is integrated.
 
Well, some more information would be nice. Like: please add boastful roar if enemies HP is 80% or more. Or use boastful agro if you have agro from 2 mobs....
Not every skill is integrated.




How to add this skill? I don't see using this skill! Also, Some time after death the characters do not automatically resurrection or not to play strange.
 
How to add this skill? I don't see using this skill! Also, Some time after death the characters do not automatically resurrection or not to play strange.

If you know how to write in C# you can edit the Combat.cs
If you don't know how to write in C# just write down when the plugin should use the skill. And I will add it.
The DeathRoute option isn't perfect and need some rework. It will also end in "unmarshal" error sometimes.
Same for play dead sometimes the skill work perfect sometime it dosn't.
I'm not a very good programmer, but I'm trying to learn more and this project helped me already a lot to understand some things.
 
Hi, would you consider a plug- ArcheQuester - Questing 1-33, it is necessary to finish the quests and 50 leveled . There is a possibility?

Just interested when will update your plug-in 2.4 . do not operate the buttons f1 and f2 after rejoining the game
 
Just interested when will update your plug-in 2.4 . do not operate the buttons f1 and f2 after rejoining the game

I have so much on the to do list. And I'm very unskilled in writing programs. And by the way I need to work too. So yeah... Maybe if I finished the to do list. But not at the moment
I have already a "new" version but I'm testing it at the moment and still adding stuff to it.
 
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i have a problem dont know if is plugin faulr or my settings. i let the bot farm somewhere and after some time the bot is moved a litle bit away so cant take moobs only 1 when it respaw. can you help me pls?
 
i have a problem dont know if is plugin faulr or my settings. i let the bot farm somewhere and after some time the bot is moved a litle bit away so cant take moobs only 1 when it respaw. can you help me pls?

increase the zone radius
 
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