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HaslaAssistant 2.3+ Mob grinder with Hasla/Group features

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Should it cast insidious whisper only if he got agro from 1 mob or also if he got agro from more than that?
Sure will look into it :)
And by the way what should the bot do after this?
just wait 2 secs? Try to use Healing Pot? Run to Anchor?:confused:
well the best way to make timer smth like 1-3 sec just wait then keep fighting , ( dahuta breeth or freezing arrow , or grip will be ready at least one of those)
 
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Enable on start, stop working too.
Is it possible implement playdead to recover mana and health? It will be very nice, cause if you make it work i will change aurumancy for other thing.
thanks.
 
So a quick review, i give this a 100% awesome update but not perfect.

The new looting is amazing * claps *

The one BIG thing that bothers me is the fact that it has issues with target ownership.

If you and I are farming the same area and I target, but you tag before i get to it, I still help you kill it.
I would prefer it to move onto another target.
 
So a quick review, i give this a 100% awesome update but not perfect.

The new looting is amazing * claps *

The one BIG thing that bothers me is the fact that it has issues with target ownership.

If you and I are farming the same area and I target, but you tag before i get to it, I still help you kill it.
I would prefer it to move onto another target.

assist mode wouldn't work with the setting you suggest but I know what you mean.
The main problem with all those changes is that nearly everything is hardcoded.
Give me some time, next week I will have more freetime to work on this :)
And I still thing about building a "new" ArcheGrinder from 0 because it would be a lot easier for me but it would also take more time.
 
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is it possible to add the indexes use ? like the pot

Yeah nearly everything is possible. I will look into it.
Shouldn't be that difficult. Could you give me the buff ID?
Just go in the Library use the Debug Buff ID check window at the last tab from archegrinder while you got the Buff from Indexe's on you :)
Then the Buff Name + ID should show up in your log from archegrinder.
 
Can you add an option to keep 'eating' mana/hp as soon as the food cool down is over? Mana is always an issue, but I would like this option for hard-core grinding.
 
Can you add an option to keep 'eating' mana/hp as soon as the food cool down is over? Mana is always an issue, but I would like this option for hard-core grinding.
Hmmm... maybe but I will focus other things first
How about an option to equip and use Monstrous Desire to regenerate mana, and then swap to the last equipped weapon?
I don't know how to handle that. I will focus on other things first.

Got a version without critical error if you close the archegrinder window. But it will still crash if the archeage windows close ;(
Also added button for Coinpurses, Stolen Bags, Scratched Safe's.
I will upload it at 19.May.2015 CEST 02:00am or sth like that. Maybe earlier ^^

Open Coinpurses will be split up same as the loot option soon. Give me 24h :)
 
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Hmmm... maybe but I will focus other things first

I don't know how to handle that. I will focus on other things first.

Got a version without critical error if you close the archegrinder window or archeage itself.
Also added button for Coinpurses, Stolen Bags, Scratched Safe's.
I will upload it at 19.May.2015 CEST 02:00am or sth like that. Maybe earlier ^^

Open Coinpurses will be split up same as the loot option soon. Give me 24h :)

Thanks a lot, you are a saint. Do you look out for deadplay for recovery life and mana?

Cause with deadplay i'll instanly dropout aurumancy .
 
Thanks a lot, you are a saint. Do you look out for deadplay for recovery life and mana?

Cause with deadplay i'll instanly dropout aurumancy .

Maybe as an opt in. But not as standard.
F1 + F2 does work in the next release same as auto start combat/loot. But I'm still testing atm and playing around with some settings :)
 
Hi Taranira, love that youre making improvements...wanted to ask you about adding this feature. I grind next to the healers, sometimes a red will kill me, is there a way to make it so you can check off a box to have him respawn and continue grinding, even if it doesnt walk back but just scans the area near the healer for more mobs like it normally does?
 
Hi Taranira, love that youre making improvements...wanted to ask you about adding this feature. I grind next to the healers, sometimes a red will kill me, is there a way to make it so you can check off a box to have him respawn and continue grinding, even if it doesnt walk back but just scans the area near the healer for more mobs like it normally does?

Well maybe you should try out the assist mode. If there is no death route he will still support the party leader. With the auto follow option from archebuddy itself it shouldn't be a problem if you die that your char move back to one of those healers.

It would be very difficult to make it like an opt in without a death route.
I don't think that I will add this.

And before I would try to add your option I would add Crabsnkittens, SirZat and nowoc options they suggested.
 
Well maybe you should try out the assist mode. If there is no death route he will still support the party leader. With the auto follow option from archebuddy itself it shouldn't be a problem if you die that your char move back to one of those healers.

It would be very difficult to make it like an opt in without a death route.
I don't think that I will add this.

And before I would try to add your option I would add Crabsnkittens, SirZat and nowoc options they suggested.



Im alittle confused there is no assist mode on my plugin? And im not in a party.


Maybe im using a outdated version of this plugin hmmm
 
Im alittle confused there is no assist mode on my plugin? And im not in a party.


Maybe im using a outdated version of this plugin hmmm

So you grind next to some healers but you aren't in a group and want a option that he still start grinding after a respawn?
That would be very stupid in my opinion.... And I won't add this.
And yeah maybe you should load the latest version it is 2.4(2.4 will be reuploaded tomorrow have to fix some bugs in this version)
And you still could do a work around if you just create a death route and create 2 points. 1 named Respawn and the 2nd one named Pew. They can be as close as possible together and the plugin wouldn't care at all as long they are connected to each other.
 
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So you grind next to some healers but you aren't in a group and want a option that he still start grinding after a respawn?
That would be very stupid in my opinion.... And I won't add this.
And yeah maybe you should load the latest version it is 2.4(2.4 will be reuploaded tomorrow have to fix some bugs in this version)
And you still could do a work around if you just create a death route and create 2 points. 1 named Respawn and the 2nd one named Pew. They can be as close as possible together and the plugin wouldn't care at all as long they are connected to each other.


Ya im an idiot and missed the death walk tutorial when installing this, however i do get a error when i try to run 2.4

Form Abort Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at ArcheGrinder.ArcheGrinder.PluginStop() in c:\Users\User\Desktop\Plugins\Archegrinder2\ArcheGrinder.cs:line 68

Ill try to download after you upload, or is this an error related to not having a death walk file setup?
 
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