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Buddy Team and Star Wars: The Old Republic

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Vmware or innerspace. Both are not free software.

I tried with vmware but failed. Vmware works with WoW but gives a black screen for swtor. Not sure why.

No idea with innerspace.

VMWare doesn't handle the remote renderer very well.
 
I haven't seen the bot get stuck in a cutscene once. (Then again, we let the game deal with cutscenes for us ;))

Waiting..... Lol

If it handles the cutscenes well how does it go when interacting with npcs and making the choices? I.e. Dark/Light side choices in a convo.

And what about the companion factor in regards to picking choices that can get rep with them if you leave it going auto for a while?

I love HB with WoW so Im excited to see how this one goes :D
 
Waiting..... Lol

If it handles the cutscenes well how does it go when interacting with npcs and making the choices? I.e. Dark/Light side choices in a convo.

And what about the companion factor in regards to picking choices that can get rep with them if you leave it going auto for a while?

I love HB with WoW so Im excited to see how this one goes :D

Just a guess here, but if a questing profile system similar to Honorbuddy is in use then I would assume the conversational options would be defined in the profile and that we'll see community contributions like "Imperial Agent - Levels 1-10 - Dark Side" and "Jedi Knight - Levels 25-30 - Light Side - Lots of Kira affection."
 
The game seems ok but not very lasting if you ask me. I doubt I'll play it much past the 30 days you get with purchase.

Wish it had held up to the hype though.

You have to buy more gametime to utilize the free 30 days.
 
Any word on beta testing? Also, the space combat missions seem like they are going to be real easy to bot -> if I wasn't way lazy I would autoit those already
 
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Any word on beta testing? Also, the space combat missions seem like they are going to be real easy to bot -> if I wasn't way lazy I would autoit those already

Apoc is slamming his head into the keyboard everytime I add something

so... give us a little bit ;)

So far I can add hotspots =P
 
You have to buy more gametime to utilize the free 30 days.

No you have to sign up for a subscription but you're not charged until the initial 30 days is up. I've already canceled the account so I won't be charged any further.
 
Tony or apoc or hawker...a question how ll u turn around the fact that when u kill a mob for more than 3 times it doesnot give u any xp ? Or ll it be just a questing bot..or cash machine ?

Can't get around it EFFICIENTLY (they could have it change area every 3 mobs) but I think quest bot will be best for leveling, or any form of non-money related grinding.

Edit: Space missions, though quite ineffectively.
 
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Any word on beta testing? Also, the space combat missions seem like they are going to be real easy to bot -> if I wasn't way lazy I would autoit those already

Only problem with using AutoIT is getting it properly synced up which means absolutely no AFK and having to abort the run if it's out of sync. I can't imagine getting it synced right is very easy and the time expended makes it seem like it would be faster just to run the thing yourself. From a botting perspective, it's definitely doable as I'm sure it not that hard to get the timer information from the game and perform a string of actions (move left > shoot lasers > fire missile > move right), but it's like building something for an entirely different game while I'm sure a lot of the methods they used for Honorbuddy and Ryftomate were portable to SW:TOR.

Also, this would be fairly challenging to write a profile for and would most likely have to be a rigid behavior released by the developers for each mission, which if BioWare does a simple query on your recent space missions and sees that you ran Jabiim Escort 35x and each time you killed exactly 77 enemy jets and 32 turrets, that looks very very bottish especially when a few hundred other people have the same stats. The only way I could think to avoid this is to have multiple "runs" and/or a record feature and the run used is randomly selected at the start of each mission.
 
Only problem with using AutoIT is getting it properly synced up which means absolutely no AFK and having to abort the run if it's out of sync. I can't imagine getting it synced right is very easy and the time expended makes it seem like it would be faster just to run the thing yourself. From a botting perspective, it's definitely doable as I'm sure it not that hard to get the timer information from the game and perform a string of actions (move left > shoot lasers > fire missile > move right), but it's like building something for an entirely different game while I'm sure a lot of the methods they used for Honorbuddy and Ryftomate were portable to SW:TOR.

Also, this would be fairly challenging to write a profile for and would most likely have to be a rigid behavior released by the developers for each mission, which if BioWare does a simple query on your recent space missions and sees that you ran Jabiim Escort 35x and each time you killed exactly 77 enemy jets and 32 turrets, that looks very very bottish especially when a few hundred other people have the same stats. The only way I could think to avoid this is to have multiple "runs" and/or a record feature and the run used is randomly selected at the start of each mission.

Does Swtor have a powerful anti-cheat detection engine like RIFT?
I mean it's going to be a rehash of Ryftomate deja-vu.
Seriously, I was undetected for using "the other RIFT bot".
"The other bot authors" are skipping Swtor and targeting Diablo 3 or GW2 instead.

Update: There are 2 lowgrade Swtor PvP bots in beta phase. Possible incoming banwave.
 
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Word on the street is there anti-cheat software is there but not actually active yet, People are actually using CE to speedhack and there not getting software banned so i can imagine there holding back till the bigg bot's get released and sold then they will activate it and bring all bot's down at once.
 
Does Swtor have a powerful anti-cheat detection engine like RIFT?
I mean it's going to be a rehash of Ryftomate deja-vu.
Seriously, I was undetected for using "the other RIFT bot".

There is cheat detection, but I don't believe it is yet active. How robust it is and how capable it is for detecting the upcoming Buddy product, I don't really know.

"The other bot authors" are skipping Swtor and targeting Diablo 3 or GW2 instead.

Bot authors will follow the money. The game already has over a million subscribers and this will likely increase as the main rival product's (WoW's) current content is completed and becomes stale. Diablo 3 could certainly be very lucrative with the real money auctions, however I can't imagine that GW2 could have anywhere near the target market of SW:TOR.

Update: There are 2 lowgrade Swtor PvP bots in beta phase. Possible incoming banwave.

Not to knock someone else's efforts, but I've seen and heard about a couple of these and "low-grade" sounds like an appropriate description. These appear to be barely functional and little more than fancied up AHK scripts for anti-idling. Rather than a banwave, these will more than anything probably lead to a different way of dealing with Warzone Rewards.

Additionally, there's another one on the horizon that appears more fully functional (and from the description looks like a knock-off of a Buddy product) with some suspect methods and could certainly set off some alarms. If it beats the Buddy Team to market it might be interesting to see how BioWare reacts as well as give the development team an idea of how to circumvent detection.
 
Additionally, there's another one on the horizon that appears more fully functional (and from the description looks like a knock-off of a Buddy product) with some suspect methods and could certainly set off some alarms. If it beats the Buddy Team to market it might be interesting to see how BioWare reacts as well as give the development team an idea of how to circumvent detection.

If they beat us to the market, congrats to them. We'd like to be the first ones out with a proper bot solution, but not at the expense of releasing a shitty product to start with. (Granted; we'll be releasing a "minimum functionality" bot to begin with, then continue to extend from there)
 
(Granted; we'll be releasing a "minimum functionality" bot to begin with, then continue to extend from there)

LazyRaider-style bot with modifiable combat behavior at launch? Please?!? :D

I'd be happy to chip in code to the Singular equivalent for a couple of Advanced Classes.
 
Update for Currency Prices (Sell to China Agents):
WoW US: $0.2/K
SWTOR US: $0.01/K

China Agents will always buy from you at 1/3 ~ 1/6 the actual price that they sell back to the US Players.

Avg Earnings in WoW US (botting) = 5K per server per day = $1 per server per day
Avg Earnings in SWTOR US (handplay) = 200K per server per day = $2 per server per day

Doesn't look like SWTOR is a better money maker than WoW.
 
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