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Unified GilesPlugin's Unnoficial Updates File

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wtf???
[12:07:49.517 N] [GilesTrinity] ItemRuleSet: Azurewrath [Sword_norm_unique_06-192] = (TRASH)
bot just salvage legendary oO


WeaponOneHand - Sword 'Azurewrath'. Score = 41312 {legendary item}
Vitality=41. DPS=779
 
Last edited:
if you check ah, that sort would probably cost you 10k.
 
What is the current status on the ItemRules plugin? I didn't bother to read all 13 pages tbh.
Is it currently included in this plugin or do I have to download and merge it all by myself since the author has left this project?
 
if you check ah, that sort would probably cost you 10k.
ok, now i understand, plugin salvages only shitty legendaries. tnx

What is the current status on the ItemRules plugin? I didn't bother to read all 13 pages tbh.
Is it currently included in this plugin or do I have to download and merge it all by myself since the author has left this project?

you can't read only first post?
Due to popular demand (user Poplkas), me and darkfriend77 are now going to work together to provide coherent, simultaneous updates to Unified and Custom Stash Rules both

*To use darkfriend77's custom loot rules, download updated files from here: https://subversion.assembla.com/svn/CustomTrinity/trunk/TrinityCustom/TrinityCustom/Plugins/GilesTrinity/
 
ok, now i understand, plugin salvages only shitty legendaries. tnx



you can't read only first post?

I did read the first post and this statement, but on a later page of the thread you said that the developer of the itemrules abandoned the team.
Anyways, sorry for the confusion and thanks for the quick reply.
 
I'd like to blacklist all the non-profitable crafting tomes.

Could you make it only pick up all grand for instance and ignore rest?
 
I downloaded UnifiedGilesTrinity_v0.25.zip and then I got the TrinityCustom_08d.zip and tossed over it. Do I need to do anything else for Trinity to use darkfriend77 item rules? There is a option on Trinity saying "Use Custom Loot Rules", but I am not sure if you should have that marked or not.
I don't think you need to do anything else

I did read the first post and this statement, but on a later page of the thread you said that the developer of the itemrules abandoned the team.
Anyways, sorry for the confusion and thanks for the quick reply.
First post will always have the most up to date information :)

I'd like to blacklist all the non-profitable crafting tomes.

Could you make it only pick up all grand for instance and ignore rest?
darkfirend77 could probably do that, but you've got to ask him
 
Does anyone who how "our father" Giles is?
House-M.D.-Gregory-House-1479.jpg



he is know
 
barb ww still mad buggy on stairs

UnifiedGilesTrinity_v0.25

Confirmed, I see no improvement with 0.25 version regarding weird movement on the stairs.
Also for time to time still whirls away from the mobs.

Anyway, thanks for the update pack!
 
Code:
// +--------------------------------------------------------------------------------------+
// |   __|  |  |    \     \ |   __|  __|  |      _ \   __| 
// |  (     __ |   _ \   .  |  (_ |  _|   |     (   | (_ | 
// | \___| _| _| _/  _\ _|\_| \___| ___| ____| \___/ \___|                                                        
// +--------------------------------------------------------------------------------------+
// | 09a:
// | - merged with unified
// | - put the source on svn
// | - added [NAME] for check names ... [NAME] == Andariel's Visage (untested) 
// | - added [TOTRES] to check summ of all resists single and allres together
// | - added config.dis and [FILE] to add diffrent item rule files
// | - changed "[QUALITY]" to check for rare and magic instet of rare456 and magic456
// | - added legendary weapons fixed major issue with rare.dis
// | - added additional syntax control watch out for bad lines in ur log
// | - fixed many rules ...
// | - at the top of each rule file ([quality].dis) there is one rule to keep everything
// |   to start rules kicking remove or comment that line out!!! 
// +--------------------------------------------------------------------------------------+

commited ... check out ...

https://subversion.assembla.com/svn...ityCustom/TrinityCustom/Plugins/GilesTrinity/
 
Please complete vbnm's "WD Pet cast fix" from trinity-witch-doctor-class-14

1) Thank you very much for your efforts to put all the Trinity changes/updates/fixes together!

2) A minor note regarding vbnm's fix: WD Pet cast fix

the original fix recasts the dogs as soon as one is dead:
iPlayerOwnedZombieDog <= 2
while in UnifiedGilesTrinity_v0.26 it is still:
iPlayerOwnedZombieDog <= 1
 
Confirmed, I see no improvement with 0.25 version regarding weird movement on the stairs.
Also for time to time still whirls away from the mobs.

Anyway, thanks for the update pack!
I agree that WW on stairs is far from perfect, but it's quite an improvement if compared to what it was before. That being said, I do wish to see this improved as well, but it's not up to me to do that. We just have to hope ksmaze will come up with something soon.


1) Thank you very much for your efforts to put all the Trinity changes/updates/fixes together!

2) A minor note regarding vbnm's fix: WD Pet cast fix

the original fix recasts the dogs as soon as one is dead:
iPlayerOwnedZombieDog <= 2
while in UnifiedGilesTrinity_v0.26 it is still:
iPlayerOwnedZombieDog <= 1
Crap, sorry about that and thanks for warning me. This will be fixed on v0.27
 
Alright, zombie dogs thing is fixed.

Now, if anyone reading this knows how to keep the WW zigzag distance long while, at the same time, not going off center, please do help here, because I sure as hell don't know how do this!

If anyone wants to try a hand with WW on stairs as well that would be much appreciated
 
I'm a little confused to what I should be downloading if I want the fixes and the item scripting. If I download the fixes giles, but then overwrite it with the one from dark friend won't the .cs file which contains the fixes be overwritten?
 
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