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[Loot Rules] Giles Ultimate Inferno Loot

This is the loot rule I've been looking for forever! Question -- when my first Stash tab fills up, it's not using my other tabs to store stuff. How do I fix that? Is that done in your profile?
Nope, loot rules don't dictate how DB handles stashing or stash tabs at all! Check your settings tab within DB, there is a "Protected Stash Pages" dropdown option there - DB shouldn't touch any tabs that are flagged in that setting :D

how do i stop my bot from picking up magic and rare for salvage? and keep those good rare and magic ?
Well you need to let it pick up yellows as DB won't know the stats of those items until it picks them up and identifies them (which DB handles when your pack is full only). You can avoid picking up most blue items though by altering these rules in the "pickup" category (near the very top);
Code:
   <!-- Pick up all blue items of ilvl 61+ -->
   <ItemRule>
     <StatRules>
       <Rule stat="Level" minValue="61" quality="Magic1" />
     </StatRules>
   </ItemRule>
   <!-- Pick up all blue jewelry of ilvl 59+ -->
   <ItemRule itemBaseType="Jewelry">
    <StatRules>
     <Rule stat="Level" minValue="59" quality="Magic1" />
    </StatRules>
   </ItemRule>

Change it to something like this;
Code:
   <ItemRule itemBaseType="Weapon" description="Try to rescue the weapons!">
    <StatRules>
     <Rule stat="Level" minValue="63" quality="Magic1" />
    </StatRules>
   </ItemRule>

But be aware of three things...
1: DB doesn't always read weapons as being of type "weapon", and so making this change means you risk losing out on high DPS weapons at random (because of internal DB bugs). My loot rules unedited avoid this problem (by looting all blues then evaluating their stats).
2: I don't know if weapons below item level 63 are ever worth looting/can ever get high DPS. You may want to lower the minimum level a bit, it's up to you.
3: You'll still loot yellows which can get vendored or salvaged once DB identifies them and decides if they are junk or not, so you'll still be getting SOME craft materials.
You would probably be better off leaving it as it is, and avoiding the DB bug with not detecting weapons properly with that rule example I gave above.
 
Last edited:
Somehow this v3 rule went to stash some stuff in other tab and took out my nightmarish staff of herding. Then it got stuck trying to npc items.
[07:58:29.754 V] [ItemRules] Matched Spectral Sovereign Helm of Omens with rule: Salvage ilvl 61+ items:Salvage
[07:58:29.766 V] [ItemRules] Matched Spectral Sovereign Helm of Omens with rule: Salvage ilvl 59+ jewelry:Salvage
[07:58:29.775 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:29.783 V] [ItemRules] Matched Socketed Hellscape Mask of Omens with rule: Salvage ilvl 61+ items:Salvage
[07:58:29.789 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:29.793 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Salvage ilvl 61+ items:Salvage
[07:58:30.021 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:30.034 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:30.040 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:30.049 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:30.052 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.CommonBot.ItemManager.ItemIsProtected(ACDItem item)
at Zeta.CommonBot.ItemManager.ShouldStashItem(ACDItem item)
at Zeta.CommonBot.ItemManager.(ACDItem i, RuleType type)
at Zeta.CommonBot.ItemManager.(Object sender, ItemLootedEventArgs e)
at Zeta.CommonBot.ItemManager.Refresh()
at AGB.Modules.FrontalLobe_.VendorRun.Vendoring.Salvage(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at AGB.Modules.FrontalLobe_.VendorRun.Vendoring.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[07:58:30.258 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:30.270 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:30.274 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:30.283 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:30.293 V] [ItemRules] Matched Ferocious Conquest Staff of Pain with rule: Salvage ilvl 61+ items:Salvage
[07:58:30.303 V] [ItemRules] Matched Spectral Sovereign Helm of Omens with rule: Salvage ilvl 61+ items:Salvage
[07:58:30.316 V] [ItemRules] Matched Spectral Sovereign Helm of Omens with rule: Salvage ilvl 59+ jewelry:Salvage
[07:58:30.324 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:30.332 V] [ItemRules] Matched Socketed Hellscape Mask of Omens with rule: Salvage ilvl 61+ items:Salvage
[07:58:30.338 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:30.342 V] [ItemRules] Matched Ferocious Conquest Staff of Pain with rule: Salvage ilvl 61+ items:Salvage
[07:58:30.567 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:30.579 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:30.585 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:30.594 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:30.602 V] [ItemRules] Matched Ferocious Conquest Staff of Pain with rule: Salvage ilvl 61+ items:Salvage
[07:58:30.612 V] [ItemRules] Matched Spectral Sovereign Helm of Omens with rule: Salvage ilvl 61+ items:Salvage
[07:58:30.624 V] [ItemRules] Matched Spectral Sovereign Helm of Omens with rule: Salvage ilvl 59+ jewelry:Salvage
[07:58:30.634 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:30.644 V] [ItemRules] Matched Socketed Hellscape Mask of Omens with rule: Salvage ilvl 61+ items:Salvage
[07:58:30.650 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:30.654 V] [ItemRules] Matched Spectral Sovereign Helm of Omens with rule: Salvage ilvl 61+ items:Salvage
[07:58:30.887 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:30.899 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:30.904 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:30.914 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:30.934 V] [ItemRules] Matched Spectral Sovereign Helm of Omens with rule: Salvage ilvl 59+ jewelry:Salvage
[07:58:30.942 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:30.951 V] [ItemRules] Matched Socketed Hellscape Mask of Omens with rule: Salvage ilvl 61+ items:Salvage
[07:58:30.957 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:30.960 V] [ItemRules] Matched Spectral Sovereign Helm of Omens with rule: Salvage ilvl 59+ jewelry:Salvage
[07:58:31.188 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:31.200 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:31.206 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:31.213 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:31.232 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:31.241 V] [ItemRules] Matched Socketed Hellscape Mask of Omens with rule: Salvage ilvl 61+ items:Salvage
[07:58:31.247 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:31.251 V] [ItemRules] Matched Socketed Hellscape Mask of Omens with rule: Salvage ilvl 61+ items:Salvage
[07:58:31.482 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:31.495 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:31.500 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:31.509 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:31.519 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:31.533 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:31.537 D] Generating path to UNKNOWN - <2972.006, 2796.15, 24.04533>
[07:58:31.543 D] Raycast path generated.
[07:58:31.543 D] Generated path to <2972.006, 2796.15, 24.04533> () with 1 hops.
[07:58:31.544 V] Using power Walk clickPos:<2972.006, 2796.15, 24.04533> worldDynamicId:1999503360 targetACDGuid:-1
[07:58:34.219 D] Navigation reached current destination. Within 4.691593
[07:58:34.219 D] Navigator.Clear
[07:58:34.219 V] Using power Axe_Operate_Gizmo clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2025521396
[07:58:34.731 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:34.741 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:34.746 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:34.753 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:34.760 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:34.766 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:34.815 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:34.826 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:34.830 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:34.838 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:34.845 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:34.850 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:35.181 D] Moving item args: <itemId:2066940203, ownerId:2024407129, InventorySlot:PlayerSharedStash, column:1, row:17>
[07:58:35.699 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:35.710 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:35.716 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:35.727 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:35.735 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:35.742 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:35.805 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:35.816 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:35.821 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:35.831 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:35.840 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:35.845 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:36.241 D] Moving item args: <itemId:2067136605, ownerId:2024407129, InventorySlot:PlayerSharedStash, column:3, row:1>
[07:58:36.611 D] Generating path to UNKNOWN - <3032.838, 2728.284, 24.04532>
[07:58:36.700 D] Successfully generated path from {X=206,Y=252} to {X=179,Y=277} in 00:00:00.0005512 with 40(8) hops
[07:58:36.700 D] Client path generated.
[07:58:36.700 D] Generated path to <3032.838, 2728.284, 24.04532> () with 8 hops.
[07:58:36.700 V] Using power Walk clickPos:<3000, 2795, 23.94533> worldDynamicId:1999503360 targetACDGuid:-1
[07:58:37.819 V] Using power Walk clickPos:<3004, 2789, 23.94532> worldDynamicId:1999503360 targetACDGuid:-1
[07:58:38.203 V] Using power Walk clickPos:<3025, 2770, 23.94533> worldDynamicId:1999503360 targetACDGuid:-1
[07:58:39.441 V] Using power Walk clickPos:<3030, 2764, 23.94533> worldDynamicId:1999503360 targetACDGuid:-1
[07:58:39.806 V] Using power Walk clickPos:<3030, 2734, 23.94532> worldDynamicId:1999503360 targetACDGuid:-1
[07:58:41.228 V] Using power Walk clickPos:<3032, 2732, 23.94532> worldDynamicId:1999503360 targetACDGuid:-1
[07:58:41.422 V] Using power Walk clickPos:<3032, 2727, 23.94532> worldDynamicId:1999503360 targetACDGuid:-1
[07:58:41.590 D] Navigation reached current destination. Within 1.17168
[07:58:41.590 D] Navigator.Clear
[07:58:41.594 V] Using power Axe_Operate_NPC clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2028929059
[07:58:41.920 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:41.931 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:41.938 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:41.948 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:41.955 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:41.961 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:42.182 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:42.194 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:42.199 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:42.210 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:42.219 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:42.226 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:42.430 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:42.443 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:42.449 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:42.458 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:42.465 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:42.471 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:42.682 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:42.694 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:42.698 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:42.707 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:42.716 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:42.722 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:42.920 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:42.932 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:42.937 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:42.946 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:42.953 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:42.958 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:43.174 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:43.186 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:43.192 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:43.201 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:43.208 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:43.214 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:43.428 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:43.439 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:43.445 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:43.454 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:43.461 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:43.467 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:43.687 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:43.698 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:43.704 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:43.713 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:43.721 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:43.727 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:43.938 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:43.953 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:43.958 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:43.967 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:43.976 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:43.982 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:44.295 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:44.306 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:44.311 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:44.319 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:44.326 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:44.332 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:44.537 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell
[07:58:44.548 V] [ItemRules] Matched Vigorous Archmage Headpiece of Assault with rule: Sell Leftovers:Sell
[07:58:44.555 V] [ItemRules] Matched Vicious Schynbalds of Valor with rule: Sell Leftovers:Sell
[07:58:44.568 V] [ItemRules] Matched Ferocious Vel of Pain with rule: Sell Leftovers:Sell
[07:58:44.576 V] [ItemRules] Matched Glorious Ring of Gore with rule: Sell Leftovers:Sell
[07:58:44.583 V] [ItemRules] Matched Triumphant Armguards of Spikes with rule: Sell Leftovers:Sell
[07:58:44.811 V] [ItemRules] Matched Ransacking Armguards of Omens with rule: Sell Leftovers:Sell

All the way for few hours.
 
Somehow this v3 rule went to stash some stuff in other tab and took out my nightmarish staff of herding. Then it got stuck trying to npc items.
All the way for few hours.

Hmm, there's no mention of the staff of herding in that log, so it didn't try and match any item rules against the staff of herding - it looks like one of DB's infamous quirky bugs to me I'm afraid (seen a few plugins that cause this more than others). The loot rules do tell TB to pickup and keep any staff of herding, which I've tested myself (by dropping a staff of herding and letting the bot loose on it, risky but fun! :P). DB does struggle with "white" items, and staff of herding is technically a white item (internally, even though it LOOKS like a legendary colour-wise). All I can suggest is to change the two herding rules;
<ItemRule itemName="*Staff of Herding*" stack="1" />
To this;
<ItemRule itemName="*Herding*" />

The "stack" thing shouldn't have been there and might be causing it issues (and I'll update future versions with that change) and maybe just going off the word "Herding" alone will be better...

But I did test the loot rules against staff of herding items even with the stack variable there, and it was working fine - I suspect it's just DB not handling it as it's a white item, and trying to make way for "better" items in your stash - probably best keeping staff of herding on a protected stash page to try to force Db to leave it alone.
 
Last edited:
What the fuck is this thing
Just watched it salvage this 1100 dps socket bow
http://i50.tinypic.com/66bzx2.png

That bow matches this rule and would have been kept under any normal circumstance;
Code:
   <ItemRule itemType="Bow" description="Bow_02">
    <StatRules>
     <Rule stat="DPS" minValue="990" quality="Magic1" />
     <Rule stat="Sockets" minValue="1" quality="Magic1" />
    </StatRules>
   </ItemRule>

However DB does frequently bug out and read item types incorrectly, which means it ignores rules for specific item types at random. It's a known issue. You can see my support thread analysing DB item related bugs here;
[url]http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-support/58860-careful-many-weapon-loot-rules-ignored.html[/url]
(and a bump on that thread won't go amiss if you want, until those issues are resolved! ;) )
 
gilesmith i would like to ask for help. how do i actually disable the salvage and take those good magic and rares ?
 
Managed to solve the Staff of Herding problem.

However, the bot suddenly stands at the stash and keeps exchanging a rare ring I had in page 2 with a blue I've just picked up. Doesn't stash anything else. First full inventory of the run I think.

Using V3 of your lootrules, AGB 5.5 and DB 160. Starting to suspect it could be a DB issue when too many itemstats are introduced into the lootrules.

FYI

Code:
[16:06:35.378 D] Moving item args: <itemId:2029977821, ownerId:2022441047, InventorySlot:PlayerSharedStash, column:6, row:18>
[16:06:35.655 V] [ItemRules] Matched Grand Chain of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.661 V] [ItemRules] Matched Charred Armguards of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.667 V] [ItemRules] Matched Sheltering Schynbalds of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.673 V] [ItemRules] Matched Hermetic Sovereign Greaves of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.682 V] [ItemRules] Matched Deadly Pulverizer of Discord with rule: Salvage ilvl 59+ jewelry:Salvage
[16:06:35.686 V] [ItemRules] Matched Vaunted Ring with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.692 V] [ItemRules] Matched Savage Pulverizer of Burning with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.700 V] [ItemRules] Matched Scorched Razorspikes of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.705 V] [ItemRules] Matched Assailing Saif of Severing with rule: Sell Leftovers:Sell
[16:06:35.709 V] [ItemRules] Matched Piercing Colossus Blade of Frost with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.710 V] [Item Rules] Matched Tome of Secrets with rule: NAME_MATCH_ONLY:Keep
[16:06:35.715 V] [ItemRules] Matched Mental Strike Wand of Strife with rule: Sell Leftovers:Sell
[16:06:35.720 V] [ItemRules] Matched Champion Amulet with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.726 V] [ItemRules] Matched Ominous Archmage Wand of Severing with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.733 V] [ItemRules] Matched Murderous Heaven Hand of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.744 V] [ItemRules] Matched Triumphant Doom Armor of Assault with rule: Salvage ilvl 59+ jewelry:Salvage
[16:06:35.748 V] [ItemRules] Matched Hellscape Mask of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.755 V] [ItemRules] Matched Deadly Piercer of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.759 V] [ItemRules] Matched Nomadic Ring with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.763 V] [ItemRules] Matched Beguiling Girdle of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.774 V] [ItemRules] Matched Lazarus Rampart with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.782 V] [ItemRules] Matched Ring of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.791 V] [ItemRules] Matched Exsanguinating Conquest Staff of Frost with rule: Sell Leftovers:Sell
[16:06:35.800 V] [ItemRules] Matched Stalwart Dread Shield of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.811 V] [ItemRules] Matched Tranquil Armguards of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.818 V] [ItemRules] Matched Perplexing Sniper Bow of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.823 V] [ItemRules] Matched Chromatic Archmage Headpiece of Pain with rule: Sell Leftovers:Sell
[16:06:35.832 V] [ItemRules] Matched Charred Armguards of Pain with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.838 V] [ItemRules] Matched Socketed Schynbalds of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.843 V] [ItemRules] Matched Socketed Sagaris of Frost with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.848 V] [ItemRules] Matched Covenant Onslaught with rule: Ring_Strength_01:Keep
[16:06:35.856 V] [ItemRules] Matched Undying Heavy Baldric of Omens with rule: Sell Leftovers:Sell
[16:06:35.895 V] [ItemRules] Matched Grand Chain of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.901 V] [ItemRules] Matched Charred Armguards of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.907 V] [ItemRules] Matched Sheltering Schynbalds of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.914 V] [ItemRules] Matched Hermetic Sovereign Greaves of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.924 V] [ItemRules] Matched Deadly Pulverizer of Discord with rule: Salvage ilvl 59+ jewelry:Salvage
[16:06:35.929 V] [ItemRules] Matched Vaunted Ring with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.935 V] [ItemRules] Matched Savage Pulverizer of Burning with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.945 V] [ItemRules] Matched Scorched Razorspikes of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.951 V] [ItemRules] Matched Assailing Saif of Severing with rule: Sell Leftovers:Sell
[16:06:35.955 V] [ItemRules] Matched Piercing Colossus Blade of Frost with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.956 V] [Item Rules] Matched Tome of Secrets with rule: NAME_MATCH_ONLY:Keep
[16:06:35.964 V] [ItemRules] Matched Mental Strike Wand of Strife with rule: Sell Leftovers:Sell
[16:06:35.968 V] [ItemRules] Matched Champion Amulet with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.974 V] [ItemRules] Matched Ominous Archmage Wand of Severing with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.980 V] [ItemRules] Matched Murderous Heaven Hand of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:35.991 V] [ItemRules] Matched Triumphant Doom Armor of Assault with rule: Salvage ilvl 59+ jewelry:Salvage
[16:06:35.997 V] [ItemRules] Matched Hellscape Mask of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.007 V] [ItemRules] Matched Deadly Piercer of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.011 V] [ItemRules] Matched Nomadic Ring with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.017 V] [ItemRules] Matched Beguiling Girdle of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.029 V] [ItemRules] Matched Lazarus Rampart with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.038 V] [ItemRules] Matched Ring of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.048 V] [ItemRules] Matched Exsanguinating Conquest Staff of Frost with rule: Sell Leftovers:Sell
[16:06:36.057 V] [ItemRules] Matched Stalwart Dread Shield of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.071 V] [ItemRules] Matched Tranquil Armguards of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.077 V] [ItemRules] Matched Perplexing Sniper Bow of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.083 V] [ItemRules] Matched Chromatic Archmage Headpiece of Pain with rule: Sell Leftovers:Sell
[16:06:36.091 V] [ItemRules] Matched Charred Armguards of Pain with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.098 V] [ItemRules] Matched Socketed Schynbalds of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.103 V] [ItemRules] Matched Socketed Sagaris of Frost with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.108 V] [ItemRules] Matched Covenant Onslaught with rule: Ring_Strength_01:Keep
[16:06:36.116 V] [ItemRules] Matched Undying Heavy Baldric of Omens with rule: Sell Leftovers:Sell
[16:06:36.452 D] Moving item args: <itemId:2023620804, ownerId:2022441047, InventorySlot:PlayerSharedStash, column:6, row:18>
[16:06:36.664 V] [ItemRules] Matched Grand Chain of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.669 V] [ItemRules] Matched Charred Armguards of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.675 V] [ItemRules] Matched Sheltering Schynbalds of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.681 V] [ItemRules] Matched Hermetic Sovereign Greaves of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.690 V] [ItemRules] Matched Deadly Pulverizer of Discord with rule: Salvage ilvl 59+ jewelry:Salvage
[16:06:36.694 V] [ItemRules] Matched Vaunted Ring with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.701 V] [ItemRules] Matched Savage Pulverizer of Burning with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.709 V] [ItemRules] Matched Scorched Razorspikes of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.713 V] [ItemRules] Matched Assailing Saif of Severing with rule: Sell Leftovers:Sell
[16:06:36.717 V] [ItemRules] Matched Piercing Colossus Blade of Frost with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.718 V] [Item Rules] Matched Tome of Secrets with rule: NAME_MATCH_ONLY:Keep
[16:06:36.724 V] [ItemRules] Matched Mental Strike Wand of Strife with rule: Sell Leftovers:Sell
[16:06:36.729 V] [ItemRules] Matched Champion Amulet with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.735 V] [ItemRules] Matched Ominous Archmage Wand of Severing with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.741 V] [ItemRules] Matched Murderous Heaven Hand of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.750 V] [ItemRules] Matched Triumphant Doom Armor of Assault with rule: Salvage ilvl 59+ jewelry:Salvage
[16:06:36.754 V] [ItemRules] Matched Hellscape Mask of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.761 V] [ItemRules] Matched Deadly Piercer of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.765 V] [ItemRules] Matched Nomadic Ring with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.769 V] [ItemRules] Matched Beguiling Girdle of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.778 D] Start/Stop Button Clicked!
[16:06:36.779 V] [ItemRules] Matched Lazarus Rampart with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.780 N] Stopping the bot.
[16:06:36.780 D] CurrentBot.Stop()
[16:06:36.780 D] Navigator.Clear()
[16:06:36.780 D] Navigator.Clear
[16:06:36.780 D] TreeHooks.Instance.ClearAll()
[16:06:36.780 D] OnStop event
[16:06:36.780 D] OnStop Event Invoking
[16:06:36.788 V] [ItemRules] Matched Ring of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.798 V] [ItemRules] Matched Exsanguinating Conquest Staff of Frost with rule: Sell Leftovers:Sell
[16:06:36.807 V] [ItemRules] Matched Stalwart Dread Shield of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.819 V] [ItemRules] Matched Tranquil Armguards of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.826 V] [ItemRules] Matched Perplexing Sniper Bow of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.831 V] [ItemRules] Matched Chromatic Archmage Headpiece of Pain with rule: Sell Leftovers:Sell
[16:06:36.838 V] [ItemRules] Matched Charred Armguards of Pain with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.845 V] [ItemRules] Matched Socketed Schynbalds of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.851 V] [ItemRules] Matched Socketed Sagaris of Frost with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.857 V] [ItemRules] Matched Covenant Onslaught with rule: Ring_Strength_01:Keep
[16:06:36.866 V] [ItemRules] Matched Undying Heavy Baldric of Omens with rule: Sell Leftovers:Sell
[16:06:36.910 V] [ItemRules] Matched Grand Chain of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.916 V] [ItemRules] Matched Charred Armguards of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.922 V] [ItemRules] Matched Sheltering Schynbalds of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.928 V] [ItemRules] Matched Hermetic Sovereign Greaves of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.938 V] [ItemRules] Matched Deadly Pulverizer of Discord with rule: Salvage ilvl 59+ jewelry:Salvage
[16:06:36.942 V] [ItemRules] Matched Vaunted Ring with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.949 V] [ItemRules] Matched Savage Pulverizer of Burning with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.957 V] [ItemRules] Matched Scorched Razorspikes of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.963 V] [ItemRules] Matched Assailing Saif of Severing with rule: Sell Leftovers:Sell
[16:06:36.967 V] [ItemRules] Matched Piercing Colossus Blade of Frost with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.968 V] [Item Rules] Matched Tome of Secrets with rule: NAME_MATCH_ONLY:Keep
[16:06:36.975 V] [ItemRules] Matched Mental Strike Wand of Strife with rule: Sell Leftovers:Sell
[16:06:36.979 V] [ItemRules] Matched Champion Amulet with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.985 V] [ItemRules] Matched Ominous Archmage Wand of Severing with rule: Salvage ilvl 61+ items:Salvage
[16:06:36.991 V] [ItemRules] Matched Murderous Heaven Hand of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.003 V] [ItemRules] Matched Triumphant Doom Armor of Assault with rule: Salvage ilvl 59+ jewelry:Salvage
[16:06:37.008 V] [ItemRules] Matched Hellscape Mask of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.016 V] [ItemRules] Matched Deadly Piercer of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.021 V] [ItemRules] Matched Nomadic Ring with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.026 V] [ItemRules] Matched Beguiling Girdle of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.038 V] [ItemRules] Matched Lazarus Rampart with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.048 V] [ItemRules] Matched Ring of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.058 V] [ItemRules] Matched Exsanguinating Conquest Staff of Frost with rule: Sell Leftovers:Sell
[16:06:37.069 V] [ItemRules] Matched Stalwart Dread Shield of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.082 V] [ItemRules] Matched Tranquil Armguards of the Fortress with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.088 V] [ItemRules] Matched Perplexing Sniper Bow of Omens with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.093 V] [ItemRules] Matched Chromatic Archmage Headpiece of Pain with rule: Sell Leftovers:Sell
[16:06:37.102 V] [ItemRules] Matched Charred Armguards of Pain with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.109 V] [ItemRules] Matched Socketed Schynbalds of Valor with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.114 V] [ItemRules] Matched Socketed Sagaris of Frost with rule: Salvage ilvl 61+ items:Salvage
[16:06:37.119 V] [ItemRules] Matched Covenant Onslaught with rule: Ring_Strength_01:Keep
[16:06:37.128 V] [ItemRules] Matched Undying Heavy Baldric of Omens with rule: Sell Leftovers:Sell
 
Managed to solve the Staff of Herding problem.
However, the bot suddenly stands at the stash and keeps exchanging a rare ring I had in page 2 with a blue I've just picked up. Doesn't stash anything else. First full inventory of the run I think.
Using V3 of your lootrules, AGB 5.5 and DB 160. Starting to suspect it could be a DB issue when too many itemstats are introduced into the lootrules.
FYI

Hmm yeah me and Ghostie are suspecting that about too many lootrules too... it might be that. Was your stash quite full? Did you have any stash pages set to "protected"? Or was your stash fine, with free slots in unprotected pages, and it screwed up the moment your backpack was full? (if the latter, then I'm not sure what that is... I use Inrego's plugin and with my lootrules it handles full backpacks fine - returns to town, id's stuff, stashes stuff, sells stuff, salvages stuff, stashes the salvaged craft materials, and carries on).
 
Hmm yeah me and Ghostie are suspecting that about too many lootrules too... it might be that. Was your stash quite full? Did you have any stash pages set to "protected"? Or was your stash fine, with free slots in unprotected pages, and it screwed up the moment your backpack was full? (if the latter, then I'm not sure what that is... I use Inrego's plugin and with my lootrules it handles full backpacks fine - returns to town, id's stuff, stashes stuff, sells stuff, salvages stuff, stashes the salvaged craft materials, and carries on).

That was an AGB issue, like most of the threads in here. It's not the rules screwing up, it's AGB.
 
will be trying this out :) (I have my third page protected, is it an issue?)

Giles, I understand that DB is not reading the loot rules accurately however detailed it might be. I'm just curious what will i be potentially missing with this rules.
 
will be trying this out :) (I have my third page protected, is it an issue?)
Giles, I understand that DB is not reading the loot rules accurately however detailed it might be. I'm just curious what will i be potentially missing with this rules.

With ANY ruleset, you're potentially missing ANY item - because DB is at random "throwing a wobbler" on items, and what might be a piece of armour DB sometimes thinks is an Unknown - Misc item etc. (and so won't be dealt with properly). These loot rules are pretty solid and I've done my best to try and "guarantee" good items, but at the moment the only way to truly guarantee you don't miss anything really amazing (like that 1400 DPS 2-hander with 990 life-on-hit weapon), is to wait for a DemonBuddy update!
 
With ANY ruleset, you're potentially missing ANY item - because DB is at random "throwing a wobbler" on items, and what might be a piece of armour DB sometimes thinks is an Unknown - Misc item etc. (and so won't be dealt with properly). These loot rules are pretty solid and I've done my best to try and "guarantee" good items, but at the moment the only way to truly guarantee you don't miss anything really amazing (like that 1400 DPS 2-hander with 990 life-on-hit weapon), is to wait for a DemonBuddy update!

got it, thanks for coming up with such a detailed one! you're like Mr lootrule ;) + rep
 
nesox just posted that they are working on a new version with many bug fixes for hopefully Friday. We'll see if all the crap for looting is included.
 
Two Questtions...
- Did u forget to set a lootrule on Potions? (does not loot/stash them)
- Is it possible to loot Items worth more than 1k Gold (even if they are not lvl60)
...and is it possible to SELL Crap-Items worth more than 1.5k Gold instead of salvage them? (Blues only)

Ok...three Questions^^
 
I am aware that its going to be reallly long and that it is going to require tons of time. But it would be great if you added so the bot could keep items which got a mix attributes which can make it worth a lot of millions. Forexample if a amulet currently have like : 120 dex, 100vit, 40 resi all, 8% crit, 50 crit dmg. That item would be worth more than 30m and the bot would still sell it. I hope that the demonbuddy team or something would be able to support your work since there should be a complete item rules at some point.
 
I am aware that its going to be reallly long and that it is going to require tons of time. But it would be great if you added so the bot could keep items which got a mix attributes which can make it worth a lot of millions. Forexample if a amulet currently have like : 120 dex, 100vit, 40 resi all, 8% crit, 50 crit dmg. That item would be worth more than 30m and the bot would still sell it. I hope that the demonbuddy team or something would be able to support your work since there should be a complete item rules at some point.

Yeah I'm not going to do that I'm afraid because then it becomes a ridiculous heap of work, but what I'm doing atm is naughtily pestering Apoc to ask for the ability for plugins to be able to edit some of the internal functions of DemonBuddy that determine whether an item is for pickup, salvage, sale or stash - and my intention would be to make a loot plugin that replaces loot rules and scores items based on their stats. That way an item that had moderate critical hit chance, critical hit damage, attack speed and a bit of vitality could still "score highly" even if it had no primary stats, and it would encompass every possible gradient of values inbetween (with a bit of work calculating weights/scores for all the different stats for all the different item slots, which I'd be happy to do).
So in the meantime it's a case of cope with "stricter" filter rules in XML form, and wait and hope that I'll be able to create a loot plugin at some point if DemonBuddy updates allow it :D

Two Questtions...
- Did u forget to set a lootrule on Potions? (does not loot/stash them)
- Is it possible to loot Items worth more than 1k Gold (even if they are not lvl60)
...and is it possible to SELL Crap-Items worth more than 1.5k Gold instead of salvage them? (Blues only)
1: Nope, they felt/seemed both pointless and worthless :P Feel free to add them in!
<ItemRule itemName="*Health Potion*" stack="1" />
(add to pickup and keep, or pickup and sell, depending what you want to do with them!)
2: Currently there is no stat Demonbuddy records for the vendor-sale price of an item that we can filter by, so I'm afraid not!
3: You can scroll to the bottom of the XML and move some of the salvage rules to the sale rules, no problem! But you'll have to base it off item types/item levels/rarity, you can't do it based off the vendor-sale-value of items. And in the EU AH, the "regular" Inferno craft mats go for up to 2k gold each (seems to be increasing over time!), so it's definitely worth salvaging instead of selling in my opinion :D
 
Thx

I'll add the line, cause i always need one stack (dont wanna die^^)

Sad there is no real price-check -.-
...btw. the inferno-crafting mats are 1k or less atm... i sell all 1.5k+ Items and wanted the bot to do the same
 
Hey Giles,

very nice lootrules but I Can't there any rules that pick up good items for tank, for example Legs with 100vit 50res 2 sockets or so. Would be very nice if you could add something like that to every slot!
 
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