in v3, replace all "DamageReductionPhysicalPercent" with "LifeOnHit" . . .v4? for life steel?
But Damage Dealt is Converted to life is not the same of LifeOnHit. The firts is better for high dsp stats and critical
Wrong, life leech sucks in inferno. Not sure bout the numbers, but i think in inferno life leech is reduced to 80%, meaning:
a 50k hit with a weapon with 2% life leech, would NOT return 1000 hp back to you, but like 200 . . .
Lazy to do the math, but there might be a break even point here. Where for people with DPS over 100k and critin over 200k, then yea, a bit MAYBE here that LifeLeech>LifeonHit . . .
Did you even read what he said? His post clearly says that unless you have around 100k damage it's not worth it. Your friend's monk at 90k is a bit behind the break even point I'd say, 450 life per hit isn't very good at all.He's not wrong, just lurk around d2jsp and you'll see it. There is a break even point, but it's mostly only attainable for very well geared characters. I found that my friend's monk with 3% life leech at 90k dps was gaining the same as about 450 life on hit.