Giles Ultimate Inferno Loot v3 released:
- Added "special statless combos" of gold and magic find to all slots
- Added safeties to prevent any staff of herding accidents
And to answer some posts...
does it keep all legendaries and sets regardless of stats? if no, how do i edit it to do so.
Yes, it does. Read the first two posts!
Just for clarification - will it pick up an amulet with 150 Str, 100 Vit and 400 LoH? I think not.
Can you add something like.. keep all lvl61+ jewelry?
I think not too, since DB doesn't support LOH yet (see "important notes" at bottom of post #2)!

But that aside, an important part of these rules was to focus on one prime stat and one bonus stat as best as possible. I may do a set of "combos without a prime stat" - just two of the "bonus stats" for each slot (eg gold-find and magic-find with nothing else), but I don't want to start doing "what if prime stat was x, bonus 1 was y and bonus 2 was z? What if Z was 50 more, could x be 10 less?" etc. etc. as the rules would just get too big. If you want a rule to keep all level 61 jewellery and sort them for yourself, just add this to the keep category (set quality to Magic1 or Rare4 depending if you want blues+ or yellows+);
Code:
<ItemRule itemBaseType="Jewelry">
<StatRules>
<Rule stat="Level" minValue="61" quality="Magic1" />
</StatRules>
</ItemRule>
But I'd welcome any suggestions for "special combos" that don't include a primary stat (like GF & MF is always valuable if you get both of them over a certain amount, even without any primary stats at all).
Hi Glen, first thank you for the rules.
GLEN!?!?!
the GF n MF combo Combo MfnGF is very valuable in the AH. And you can get this combo on every slot, would be nice to get them added.
You're right, I'd completely forgot about GF & MF without a stat, that's a fairly guaranteed valuable combo even if it has no prime stat. I've added them in for the new _v3 update on the first page, go download it, thanks! If you think of any other "double-whammy" combos that always sell well even with no prime stat, let me know and I'll add a "special no-stat category" to every item slot for these combos.
Sorry, found these loot rules were picking up way too much junk in 5 minutes. :/
That's bad - the whole point is you SHOULDN'T be getting any item that won't sell for <100k on the AH! :O Can you give some examples of the "junk" you found so I can up specific filters? Remember we're a community, we should be working together to perfect things - I can't one-man every single ruleset myself
Found the bot trying to sell away the Staff of Herding. Was in an infinite loop for like 30mins, restarting and then trying again.
EDIT: The bot took it out of my stash before trying to sell it. Using your latest version (V2), AGB 4.5 and DB 160.
Never had a stashing problem before on any other rules. Only infinite loop looting which I understand, is a DB-side issue.
Infinite looting is DB/AGB's fault (probably DB). As for the Staff of Herding - I've just checked DB, and my staff of herding is being seen by DB as "normal" quality (white item) despite LOOKING like an orange ("Legendary") colour, so DB is deciding that as it doesn't match any rules at all and isn't set as a protected stash page, it's trying to get rid of it to make room for something that does match loot rules.
(I just checked 4 other very popular loot profiles on these forums and none of them have any protection for the staff of herding - you've just been lucky not to have DB try to get rid of it before!).
I've added some attempted failsafes for the staff of herding in the new version, if you want to download _v3 and try that. My DB with the new rules is now treating my staff as a "keep" item, which is a good sign!