HBfanboy1980
Active Member
- Joined
- Jan 16, 2012
- Messages
- 1,137
- Reaction score
- 11
That's exactly what im asking. After combat character is looting/skinning and then stealths/prowls again. Basically character enters stealth even if there is noone in sight and still freezes if someone comes so entering stealth earlier is the only thing that changes.
Most combat routines allow opening with stealth but only after new target is found which is inconvinient. Usually finding new target takes time because these farming profiles arent perfect (even with 100 pull range). I'm little paranoid so I would love to see my character stealth from mob to mob. I'm using druid and the only comat routine that had this feature is no longer supported. Dunno about rogues because I dont have one.
I know that your plugin already stealths when someone is in sight but I would love to know people dont see me entering stealth in the first place (they think that my druid stealths to gank them so they get agressive and try to find him instead of going away). Im just asking for an option. If any combat routine supports this feature then I guess it wouldnt be problem to disable it in settings.
I don't know how much work it would require to add this feature. If you decide to do it then thanks in advance.![]()
fpsware/multiplicity is still working as far as this is concerned. I wouldnt vouch for the rotation... but it should work on anything but same level mobs in bad gear.