Rebornbuddy
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Classes | |
class | BattleLeveConciliate |
type - 5 Where you /soothe or pacify mobs when they get low on health More... | |
class | BattleLeveDetect |
type - 7 this is where you go around and use a "detect" item on mobs then kill them More... | |
class | BattleLeveDrop |
type - 2 kill mobs until you have a # of drops. More... | |
class | BattleLeveGuide |
type 9 More... | |
class | BattleLeveHunt |
type 11 More... | |
class | BattleLeveOrb |
type 10 More... | |
class | BattleLevePursuit |
type - 3 More... | |
class | BattleLeveRound |
type - 8 another version of BattleLeveSurvive (it literally says BattleLeveSurvive:OnTerminate in some of the lua print functions :rofl:) More... | |
class | BattleLeveSearch |
type - 6 ??? More... | |
class | BattleLeveSurvive |
type - 4 More... | |
class | BattleLeveSweep |
type - 1 kill mobs until you have a # of drops. More... | |
class | CompanyLeveInterception |
Handles CompanyLeveInterception. More... | |
class | CompanyLevePenetration |
Handles CompanyLevePenetration. More... | |
class | CompanyLeveProtection |
Handles CompanyLeveProtection. More... | |
class | CompanyLeveSummon |
Handles CompanyLeveSummon. More... | |
struct | DDInventoryItem |
class | Director |
class | GatheringLeveExecution |
ObjectiveIndex 1 will always have a max of 0 Quest Data does not know the break points for Execution. More... | |
class | GatheringLeveProcurance |
type 2 More... | |
class | GatheringLeveSearch |
type 1 More... | |
class | GatheringLeveSearchProcurance |
type 3 More... | |
class | InstanceContentDirector |
Director that is active when inside instances. More... | |
class | LeveDirector |
Represents a specialized implementation of a director that manages levequests in the game. Levequests are specific types of repeatable quests often tied to various player activities such as combat or gathering. More... | |
struct | MapEffect |
class | PublicContentDirector |
Class for interacting with data from Eureka and Occult Crescent. More... |
Enumerations | |
enum | Pomander : uint { Safety = 1 , Sight = 2 , Strength = 3 , Steel = 4 , Affluence = 5 , Flight = 6 , Alteration = 7 , Purity = 8 , Fortune = 9 , Witching = 10 , Serenity = 11 , Rage = 12 , Lust = 13 , Intuition = 14 , Raising = 15 , Resolution = 16 , Frailty = 17 , Concealment = 18 , Petrification = 19 } |
Pomanders. More... |
enum ff14bot.Directors.Pomander : uint |