Rebornbuddy
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type - 4 More...
Public Member Functions | |
int | KillCount (int index) |
Retrieves the kill count for the specified index in a battle leve. | |
int | KillTarget (int index) |
Retrieves the target kill count for the specified index in a battle leve. | |
override int[] | GetActiveObjectives () |
override Tuple< int, int > | GetTodoArgs (int ObjectiveIndex) |
Public Member Functions inherited from ff14bot.Directors.LeveDirector | |
override bool | IsTodoChecked (int ObjectiveIndex) |
Public Member Functions inherited from ff14bot.Directors.Director | |
override string | ToString () |
Public Member Functions inherited from ff14bot.Objects.RemoteObject | |
void | UpdatePointer (IntPtr newptr) |
Updates the pointer to a new value and triggers any necessary update mechanisms. |
Properties | |
int | RoundPoints [get] |
Gets the current number of points accumulated in the battle round. | |
int | RoundTargetPoints [get] |
Gets the target point value required to complete the current round in a battle leve of the "Survive" type. This value represents the predetermined goal points that must be achieved during the round. | |
Properties inherited from ff14bot.Directors.LeveDirector | |
uint | LeveId [get] |
Gets the unique leve identifier associated with the current LeveDirector instance. | |
byte | Variation [get] |
Gets the variation type associated with the current LeveDirector instance. | |
Properties inherited from ff14bot.Directors.Director | |
uint | Id [get] |
uint | SubId [get] |
DirectorType | DirectorType [get] |
string | LuaString [get] |
int | GetI8A [get] |
int | GetI8B [get] |
int | GetI8C [get] |
int | GetI8D [get] |
int | GetI8E [get] |
int | GetI8F [get] |
int | GetI8G [get] |
int | GetI8H [get] |
int | GetI8I [get] |
int | GetI8J [get] |
uint | GetUI8A [get] |
uint | GetUI8B [get] |
uint | GetUI8C [get] |
uint | GetUI8D [get] |
uint | GetUI8E [get] |
uint | GetUI8F [get] |
uint | GetUI8G [get] |
uint | GetUI8H [get] |
uint | GetUI8I [get] |
uint | GetUI8J [get] |
uint | GetUI8K [get] |
uint | GetUI8L [get] |
uint | GetBranch [get] |
uint | GetUI8AH [get] |
uint | GetUI8BH [get] |
uint | GetUI8CH [get] |
uint | GetUI8DH [get] |
uint | GetUI8EH [get] |
uint | GetUI8FH [get] |
uint | GetUI8GH [get] |
uint | GetUI8HH [get] |
uint | GetUI8IH [get] |
uint | GetUI8JH [get] |
uint | GetUI8AL [get] |
uint | GetUI8BL [get] |
uint | GetUI8CL [get] |
uint | GetUI8DL [get] |
uint | GetUI8EL [get] |
uint | GetUI8FL [get] |
uint | GetUI8GL [get] |
uint | GetUI8HL [get] |
uint | GetUI8IL [get] |
uint | GetUI8JL [get] |
int | GetI16A [get] |
int | GetI16B [get] |
int | GetI16C [get] |
int | GetI16D [get] |
int | GetI16E [get] |
uint | GetUI16A [get] |
uint | GetUI16B [get] |
uint | GetUI16C [get] |
uint | GetUI16D [get] |
uint | GetUI16E [get] |
uint | GetUI32A [get] |
uint | GetUI32B [get] |
int | GetI32A [get] |
int | GetI32B [get] |
bool[] | GetBitFlag8 [get] |
bool[] | GetBitFlag16 [get] |
bool[] | GetBitFlag24 [get] |
bool[] | GetBitFlag32 [get] |
bool[] | GetBitFlag40 [get] |
bool[] | GetBitFlag48 [get] |
bool[] | GetBitFlag56 [get] |
bool[] | GetBitFlag64 [get] |
bool[] | GetBitFlag72 [get] |
bool[] | GetBitFlag80 [get] |
Properties inherited from ff14bot.Objects.RemoteObject | |
virtual bool | IsValid [get] |
Indicates whether the instance is valid and points to a valid reference or object. | |
IntPtr | VTable [get] |
Gets the virtual function table (VTable) pointer for the remote object. | |
IntPtr | Pointer [get, set] |
Gets or sets the memory pointer for the associated object or entity. |
Additional Inherited Members | |
Protected Member Functions inherited from ff14bot.Directors.Director | |
Director (IntPtr ptr) | |
Protected Member Functions inherited from ff14bot.Objects.RemoteObject | |
RemoteObject (IntPtr pointer) | |
Represents the base class for objects that manage pointers to external memory in the game or application. | |
virtual void | OnUpdatePointer (IntPtr ptr) |
Invoked when the pointer to external memory is updated. |
type - 4
Sooo I have no idea how this one works, there are only 3 "BattleLeves" of this type and they aren't in the Leve table so you can't pick them up This is just here for completion as They might be part of the game somewhere.
BattleLeveIds - 65547, 65548, 65549
Kill waves of mobs?
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virtual |
Reimplemented from ff14bot.Directors.Director.
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virtual |
Reimplemented from ff14bot.Directors.Director.
int ff14bot.Directors.BattleLeveSurvive.KillCount | ( | int | index | ) |
Retrieves the kill count for the specified index in a battle leve.
index | The index of the battle leve kill count to retrieve. Must be between 1 and 8. |
ArgumentException | Thrown if the index is not between 1 and 8. |
int ff14bot.Directors.BattleLeveSurvive.KillTarget | ( | int | index | ) |
Retrieves the target kill count for the specified index in a battle leve.
index | The index of the battle leve target kill count to retrieve. Must be between 1 and 7. |
ArgumentException | Thrown if the index is not between 1 and 7. |
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get |
Gets the current number of points accumulated in the battle round.
An integer representing the number of points scored during the current round of the battle leve.
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get |
Gets the target point value required to complete the current round in a battle leve of the "Survive" type. This value represents the predetermined goal points that must be achieved during the round.