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ff14bot.Directors.BattleLeveRound Class Reference

type - 8 another version of BattleLeveSurvive (it literally says BattleLeveSurvive:OnTerminate in some of the lua print functions :rofl:) More...

Inheritance diagram for ff14bot.Directors.BattleLeveRound:
ff14bot.Directors.BattleLeveSurvive ff14bot.Directors.LeveDirector ff14bot.Directors.Director ff14bot.Objects.RemoteObject

Public Member Functions

override int[] GetActiveObjectives ()
 gets available tasks
override Tuple< int, int > GetTodoArgs (int ObjectiveIndex)
 will return 0 for the Max value if the objectives (1-8) hasn't been "revealed"
Public Member Functions inherited from ff14bot.Directors.BattleLeveSurvive
int KillCount (int index)
 Retrieves the kill count for the specified index in a battle leve.
int KillTarget (int index)
 Retrieves the target kill count for the specified index in a battle leve.
override int[] GetActiveObjectives ()
override Tuple< int, int > GetTodoArgs (int ObjectiveIndex)
Public Member Functions inherited from ff14bot.Directors.LeveDirector
override bool IsTodoChecked (int ObjectiveIndex)
Public Member Functions inherited from ff14bot.Directors.Director
override string ToString ()
Public Member Functions inherited from ff14bot.Objects.RemoteObject
void UpdatePointer (IntPtr newptr)
 Updates the pointer to a new value and triggers any necessary update mechanisms.

Additional Inherited Members

Protected Member Functions inherited from ff14bot.Directors.Director
 Director (IntPtr ptr)
Protected Member Functions inherited from ff14bot.Objects.RemoteObject
 RemoteObject (IntPtr pointer)
 Represents the base class for objects that manage pointers to external memory in the game or application.
virtual void OnUpdatePointer (IntPtr ptr)
 Invoked when the pointer to external memory is updated.
Properties inherited from ff14bot.Directors.BattleLeveSurvive
int RoundPoints [get]
 Gets the current number of points accumulated in the battle round.
int RoundTargetPoints [get]
 Gets the target point value required to complete the current round in a battle leve of the "Survive" type. This value represents the predetermined goal points that must be achieved during the round.
Properties inherited from ff14bot.Directors.LeveDirector
uint LeveId [get]
 Gets the unique leve identifier associated with the current LeveDirector instance.
byte Variation [get]
 Gets the variation type associated with the current LeveDirector instance.
Properties inherited from ff14bot.Directors.Director
uint Id [get]
uint SubId [get]
DirectorType DirectorType [get]
string LuaString [get]
int GetI8A [get]
int GetI8B [get]
int GetI8C [get]
int GetI8D [get]
int GetI8E [get]
int GetI8F [get]
int GetI8G [get]
int GetI8H [get]
int GetI8I [get]
int GetI8J [get]
uint GetUI8A [get]
uint GetUI8B [get]
uint GetUI8C [get]
uint GetUI8D [get]
uint GetUI8E [get]
uint GetUI8F [get]
uint GetUI8G [get]
uint GetUI8H [get]
uint GetUI8I [get]
uint GetUI8J [get]
uint GetUI8K [get]
uint GetUI8L [get]
uint GetBranch [get]
uint GetUI8AH [get]
uint GetUI8BH [get]
uint GetUI8CH [get]
uint GetUI8DH [get]
uint GetUI8EH [get]
uint GetUI8FH [get]
uint GetUI8GH [get]
uint GetUI8HH [get]
uint GetUI8IH [get]
uint GetUI8JH [get]
uint GetUI8AL [get]
uint GetUI8BL [get]
uint GetUI8CL [get]
uint GetUI8DL [get]
uint GetUI8EL [get]
uint GetUI8FL [get]
uint GetUI8GL [get]
uint GetUI8HL [get]
uint GetUI8IL [get]
uint GetUI8JL [get]
int GetI16A [get]
int GetI16B [get]
int GetI16C [get]
int GetI16D [get]
int GetI16E [get]
uint GetUI16A [get]
uint GetUI16B [get]
uint GetUI16C [get]
uint GetUI16D [get]
uint GetUI16E [get]
uint GetUI32A [get]
uint GetUI32B [get]
int GetI32A [get]
int GetI32B [get]
bool[] GetBitFlag8 [get]
bool[] GetBitFlag16 [get]
bool[] GetBitFlag24 [get]
bool[] GetBitFlag32 [get]
bool[] GetBitFlag40 [get]
bool[] GetBitFlag48 [get]
bool[] GetBitFlag56 [get]
bool[] GetBitFlag64 [get]
bool[] GetBitFlag72 [get]
bool[] GetBitFlag80 [get]
Properties inherited from ff14bot.Objects.RemoteObject
virtual bool IsValid [get]
 Indicates whether the instance is valid and points to a valid reference or object.
IntPtr VTable [get]
 Gets the virtual function table (VTable) pointer for the remote object.
IntPtr Pointer [get, set]
 Gets or sets the memory pointer for the associated object or entity.

Detailed Description

type - 8 another version of BattleLeveSurvive (it literally says BattleLeveSurvive:OnTerminate in some of the lua print functions :rofl:)

Member Function Documentation

◆ GetActiveObjectives()

override int[] ff14bot.Directors.BattleLeveRound.GetActiveObjectives ( )
virtual

gets available tasks

Returns

Reimplemented from ff14bot.Directors.Director.

◆ GetTodoArgs()

override Tuple< int, int > ff14bot.Directors.BattleLeveRound.GetTodoArgs ( int ObjectiveIndex)
virtual

will return 0 for the Max value if the objectives (1-8) hasn't been "revealed"

Max value for objectives 1-8 aren't stored in the BattleLeveData, Lua doesn't contain the data until the objective is visible.

Parameters
ObjectiveIndex
Returns

Reimplemented from ff14bot.Directors.Director.