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ff14bot.Directors.BattleLevePursuit Class Reference

type - 3 More...

Inheritance diagram for ff14bot.Directors.BattleLevePursuit:
ff14bot.Directors.LeveDirector ff14bot.Directors.Director ff14bot.Objects.RemoteObject

Public Member Functions

int KillCount (int index)
 Retrieves the kill count for a specific objective index in the BattleLevePursuit.
override int[] GetActiveObjectives ()
override Tuple< int, int > GetTodoArgs (int ObjectiveIndex)
Public Member Functions inherited from ff14bot.Directors.LeveDirector
override bool IsTodoChecked (int ObjectiveIndex)
Public Member Functions inherited from ff14bot.Directors.Director
override string ToString ()
Public Member Functions inherited from ff14bot.Objects.RemoteObject
void UpdatePointer (IntPtr newptr)
 Updates the pointer to a new value and triggers any necessary update mechanisms.

Properties

int Objective [get]
 Gets the current objective index for the BattleLevePursuit.
int Sequence [get]
 Gets the current game sequence for the BattleLevePursuit.
Properties inherited from ff14bot.Directors.LeveDirector
uint LeveId [get]
 Gets the unique leve identifier associated with the current LeveDirector instance.
byte Variation [get]
 Gets the variation type associated with the current LeveDirector instance.
Properties inherited from ff14bot.Directors.Director
uint Id [get]
uint SubId [get]
DirectorType DirectorType [get]
string LuaString [get]
int GetI8A [get]
int GetI8B [get]
int GetI8C [get]
int GetI8D [get]
int GetI8E [get]
int GetI8F [get]
int GetI8G [get]
int GetI8H [get]
int GetI8I [get]
int GetI8J [get]
uint GetUI8A [get]
uint GetUI8B [get]
uint GetUI8C [get]
uint GetUI8D [get]
uint GetUI8E [get]
uint GetUI8F [get]
uint GetUI8G [get]
uint GetUI8H [get]
uint GetUI8I [get]
uint GetUI8J [get]
uint GetUI8K [get]
uint GetUI8L [get]
uint GetBranch [get]
uint GetUI8AH [get]
uint GetUI8BH [get]
uint GetUI8CH [get]
uint GetUI8DH [get]
uint GetUI8EH [get]
uint GetUI8FH [get]
uint GetUI8GH [get]
uint GetUI8HH [get]
uint GetUI8IH [get]
uint GetUI8JH [get]
uint GetUI8AL [get]
uint GetUI8BL [get]
uint GetUI8CL [get]
uint GetUI8DL [get]
uint GetUI8EL [get]
uint GetUI8FL [get]
uint GetUI8GL [get]
uint GetUI8HL [get]
uint GetUI8IL [get]
uint GetUI8JL [get]
int GetI16A [get]
int GetI16B [get]
int GetI16C [get]
int GetI16D [get]
int GetI16E [get]
uint GetUI16A [get]
uint GetUI16B [get]
uint GetUI16C [get]
uint GetUI16D [get]
uint GetUI16E [get]
uint GetUI32A [get]
uint GetUI32B [get]
int GetI32A [get]
int GetI32B [get]
bool[] GetBitFlag8 [get]
bool[] GetBitFlag16 [get]
bool[] GetBitFlag24 [get]
bool[] GetBitFlag32 [get]
bool[] GetBitFlag40 [get]
bool[] GetBitFlag48 [get]
bool[] GetBitFlag56 [get]
bool[] GetBitFlag64 [get]
bool[] GetBitFlag72 [get]
bool[] GetBitFlag80 [get]
Properties inherited from ff14bot.Objects.RemoteObject
virtual bool IsValid [get]
 Indicates whether the instance is valid and points to a valid reference or object.
IntPtr VTable [get]
 Gets the virtual function table (VTable) pointer for the remote object.
IntPtr Pointer [get, set]
 Gets or sets the memory pointer for the associated object or entity.

Additional Inherited Members

Protected Member Functions inherited from ff14bot.Directors.Director
 Director (IntPtr ptr)
Protected Member Functions inherited from ff14bot.Objects.RemoteObject
 RemoteObject (IntPtr pointer)
 Represents the base class for objects that manage pointers to external memory in the game or application.
virtual void OnUpdatePointer (IntPtr ptr)
 Invoked when the pointer to external memory is updated.

Detailed Description

type - 3

kill some mobs

Member Function Documentation

◆ GetActiveObjectives()

override int[] ff14bot.Directors.BattleLevePursuit.GetActiveObjectives ( )
virtual

Reimplemented from ff14bot.Directors.Director.

◆ GetTodoArgs()

override Tuple< int, int > ff14bot.Directors.BattleLevePursuit.GetTodoArgs ( int ObjectiveIndex)
virtual

Reimplemented from ff14bot.Directors.Director.

◆ KillCount()

int ff14bot.Directors.BattleLevePursuit.KillCount ( int index)

Retrieves the kill count for a specific objective index in the BattleLevePursuit.

Parameters
indexThe index of the objective for which the kill count is to be retrieved. Must be a value between 1 and 8 (inclusive).
Returns
The number of kills associated with the specified objective index.
Exceptions
ArgumentExceptionThrown when the index is outside the valid range of 1 to 8.

Property Documentation

◆ Objective

int ff14bot.Directors.BattleLevePursuit.Objective
get

Gets the current objective index for the BattleLevePursuit.

An integer representing the current objective index.

This property retrieves the objective index from the Lua environment.

◆ Sequence

int ff14bot.Directors.BattleLevePursuit.Sequence
get

Gets the current game sequence for the BattleLevePursuit.

An integer representing the current game sequence.