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YourRaidingBuddy

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Most likely because I haven't added the Tigereye Brew setting to enable / disable. The reason for this is because it will use Tigereye brew the most efficent way possible during raids (Taken from simulationcraft)

Code:
 (TigerEyeUseDown && (TigerEyeBrewStacks >= 20 && Me.HasAura(125195))) || (Me.GetAllAuras().Any(a => G.AgilityProcList.Contains(a.SpellId)) && TigerEyeUseDown) || (TigerEyeUseDown && Lua.PlayerChi >= 2 && (Me.GetAllAuras().Any(a => G.AgilityProcList.Contains(a.SpellId)) || TigerEyeBrewStacks >= 15 || Me.CurrentTarget.HealthPercent < 20) && RisingSunKickDebuffRemains > 1 && TigerPowerRemains > 1)

It will use Tigereye Brew when following are met ::

Our Tigereye Brew stack is 20 and we don't have Tigereye Brew up.
One of our major agility trinket procs and Tigereye Brew is down.
One of our major agility trinket procs or our Tigereye Brew stacks is 15 or above or our currenttarget is under 20% health and we have RSK up and TP
 
Hey ! Nice to hear the new core is in progress. I'm getting this error lately :

Compiler Error: \Honorbuddy\Routines\YourRaidingBuddy\Core\Spell.cs(764,28) : error CS1061: 'Styx.WoWInternals.WoWObjects.LocalPlayer' does not contain a definition for 'HealingSpellIds' and any extension method 'HealingSpellIds' accepting a first argument of type 'Styx.WoWInternals.WoWObjects.LocalPlayer' was found (a using directive or an assembly reference missing?)
 
Most likely because I haven't added the Tigereye Brew setting to enable / disable. The reason for this is because it will use Tigereye brew the most efficent way possible during raids (Taken from simulationcraft)

Code:
 (TigerEyeUseDown && (TigerEyeBrewStacks >= 20 && Me.HasAura(125195))) || (Me.GetAllAuras().Any(a => G.AgilityProcList.Contains(a.SpellId)) && TigerEyeUseDown) || (TigerEyeUseDown && Lua.PlayerChi >= 2 && (Me.GetAllAuras().Any(a => G.AgilityProcList.Contains(a.SpellId)) || TigerEyeBrewStacks >= 15 || Me.CurrentTarget.HealthPercent < 20) && RisingSunKickDebuffRemains > 1 && TigerPowerRemains > 1)

It will use Tigereye Brew when following are met ::

Our Tigereye Brew stack is 20 and we don't have Tigereye Brew up.
One of our major agility trinket procs and Tigereye Brew is down.
One of our major agility trinket procs or our Tigereye Brew stacks is 15 or above or our currenttarget is under 20% health and we have RSK up and TP

Could that setting be added?
 
New error I got, make the bot freeze for like 5-10 sec.
Casting: Tigereye Brew on Manifestation of Corruption
Exception thrown in Root.Tick
System.NullReferenceException: Object reference not set to an instance of an object.
at YourRaidingBuddy.Rotations.Monk.Windwalker.<WindwalkerOffensive>b__5a(Object ret) in d:\Users\Alex.Alex-PC\Honorbuddy\Routines\YourRaidingBuddy\Rotations\Monk\Windwalker.cs:line 146
at YourRaidingBuddy.Core.Spell.<>c__DisplayClass6.<Cast>b__4(Object ret) in d:\Users\Alex.Alex-PC\Honorbuddy\Routines\YourRaidingBuddy\Core\Spell.cs:line 64
at Styx.TreeSharp.Decorator.CanRun(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Switch`1..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()

View attachment 128887
 
New core is getting along fine.

* Fixed up Item.cs (proper item usage) I've already fixed it up for proper usage.
* Added Lua.cs class from Old YRB (Due to playerpower and other required functions)
* Added Weaponimbue from Old YRB (Required for Shaman)
* Added Totems.cs from Old YRB (Required for Shaman)
* Added Interrupt class from Old YRB (Currently required, nomnomnom is rewriting it)
* Added Potion usage setting into General settings (For Virmen's potion during bloodlust)
* Added AoENumber setting to both Elemental and Enhancement Setting files
* Finished SpellBook for mostly all classes, currently only missing complete is Monk Class.
* Added PreventDoubleCast (Needed for some classes, mostly ranged classes)
* Added up Dynamic Text switching for Settings for each tab [screenshot attached to topic as teaser]

Mostly only Shaman is completed. Still tons of things to do in the Core and GUI.
bZLCwXV.png
 
Hey how do i update please its yourraiding buddy no longer comes up as a option for me the last three hours.
 
pretty awesome job mate .. even though i dont use the combat routine much but i tested it out on few of my alts and worked pretty good

thumps up keep up the good work
 
Beta testing the new core has begun.. Currently only on Shaman and Paladin.

More classes soon.
 
Log after zipping new raidingbuddy still not shwoing up as a option any help plz.

Use the SVN to update your YRB.


Looking for HC people to test the new core. Required ilvl is 559+, you need to have skype (testing group). You also need to know your class / other classes you may play.

PM me if you're interested.
 
Ok then it's me cause i used the Zip file only i am not even sure where to go to find the files to update through SVN sorry not to familiar with SVN and updating yet.
 
Hey mate, any plans to make the auto taunt function for the brewmaster tanks?
 
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