fish221171
Member
- Joined
- Mar 23, 2010
- Messages
- 222
- Reaction score
- 4
Tested this with Frost DK in Flex and so far very impressed with the DPS output. Well done YRB.
Tried searching but didnt see anything, any way you could add a hotkey option for brewmaster monks to cast dizzying haze, cr goes to fast to be able to manually cast it and turning on the cast option throws it where ever it wants. would love to see an option IE when shift is held down it will cast dizzying haze where ever the mouse is it or something like that. Thanks again for all the great work been using this for while now in heroic raiding.
Xcesius, Thanks for your tireless efforts! That being said I know there are paid versions out there but do you have any plans to add warlock, priest, mage, warrior to routine? Would be nice to have a truly all in one dps class with purerotation going away.
Xcesius,
Forgot to ask do you plan to add auto target and auto face to this CC, it would be fantastic for the DK? Great for lazy LFR runs without the need for me to press Tab key lol.
Thanks
Hey, just used this on my pre-raid rogue (ilvl 445). Combat spec. I think I set the routine up correctly, but it's highly possible that I didn't set something up right. However, I noticed that it wasn't using AoE skills like FoK and Blade Flurry. I sat at a whopping 28k dps in a heroic dungeon. It only used single target rotation, even in packs of mobs larger than three.
new Decorator(ret => (HotKeyManager.IsPaused || !U.DefaultCheck), new ActionAlwaysSucceed()),
new Decorator(ret => HotKeyManager.IsSpecial, new PrioritySelector(Spell.Cast("Feint", ret => SG.Instance.Subtlety.EnableFeintUsage && !Me.HasAura("Feint")))),
G.InitializeOnKeyActionsR(),
G.ManualCastPause(),
new Decorator(ret => (HotKeyManager.IsPaused || !U.DefaultCheck), new ActionAlwaysSucceed()),
new Decorator(ret => HotKeyManager.IsSpecial, new PrioritySelector(Spell.Cast("Feint", ret => SG.Instance.Subtlety.EnableFeintUsage && !Me.HasAura("Feint")))),
G.InitializeOnKeyActionsR(),
G.ManualCastPause(),
InitializeCaching(),
I'd be happy to do that if you could tell me where to find this InitializeCom Composite that I need to change.Hi Zeldrak,
I noticed that Combat.cs in YourRaidingBuddy/Rotations/Rogue is missing InitializeCaching() in it's InitializeCom Composite.
As my references are on beta version I cannot publish this fix (Because current YRB is for stable-release only, since Beta has changed how HealingSpells work for WoWUnit)
Could you add it so it turns out to be like
Code:new Decorator(ret => (HotKeyManager.IsPaused || !U.DefaultCheck), new ActionAlwaysSucceed()), new Decorator(ret => HotKeyManager.IsSpecial, new PrioritySelector(Spell.Cast("Feint", ret => SG.Instance.Subtlety.EnableFeintUsage && !Me.HasAura("Feint")))), G.InitializeOnKeyActionsR(), G.ManualCastPause(),
To
Code:new Decorator(ret => (HotKeyManager.IsPaused || !U.DefaultCheck), new ActionAlwaysSucceed()), new Decorator(ret => HotKeyManager.IsSpecial, new PrioritySelector(Spell.Cast("Feint", ret => SG.Instance.Subtlety.EnableFeintUsage && !Me.HasAura("Feint")))), G.InitializeOnKeyActionsR(), G.ManualCastPause(), InitializeCaching(),
Thanks!
PS: I've fixed this in the upcoming version of YRB (When beta goes into release, I will publish a new version of YRB)
https://trello.com/b/AYediLgU/yourraidingbuddy
Hi Zeldrak,
I noticed that Combat.cs in YourRaidingBuddy/Rotations/Rogue is missing InitializeCaching() in it's InitializeCom Composite.
As my references are on beta version I cannot publish this fix (Because current YRB is for stable-release only, since Beta has changed how HealingSpells work for WoWUnit)
Could you add it so it turns out to be like
Code:new Decorator(ret => (HotKeyManager.IsPaused || !U.DefaultCheck), new ActionAlwaysSucceed()), new Decorator(ret => HotKeyManager.IsSpecial, new PrioritySelector(Spell.Cast("Feint", ret => SG.Instance.Subtlety.EnableFeintUsage && !Me.HasAura("Feint")))), G.InitializeOnKeyActionsR(), G.ManualCastPause(),
To
Code:new Decorator(ret => (HotKeyManager.IsPaused || !U.DefaultCheck), new ActionAlwaysSucceed()), new Decorator(ret => HotKeyManager.IsSpecial, new PrioritySelector(Spell.Cast("Feint", ret => SG.Instance.Subtlety.EnableFeintUsage && !Me.HasAura("Feint")))), G.InitializeOnKeyActionsR(), G.ManualCastPause(), InitializeCaching(),
Thanks!
PS: I've fixed this in the upcoming version of YRB (When beta goes into release, I will publish a new version of YRB)
https://trello.com/b/AYediLgU/yourraidingbuddy
Still not sure where to put this, lol. Any assistance?I forgot.. my bad it should be
Code:G.[COLOR=#333333]InitializeCaching(), [/COLOR]
Remember to turn off auto-update in settings before overwriting the Combat.cs from YourRaidingBuddy/Rotations/Rogue/Combat.cs
Still not sure where to put this, lol. Any assistance?
Unless I'm missing it somewhere, it's not on the this post or the first post. Did you forget to attach it?I've attached the modified combat.cs for you.
Unless I'm missing it somewhere, it's not on the this post or the first post. Did you forget to attach it?
any update on feral noticed its still not working.
I forgot.. my bad it should be
Code:G.[COLOR=#333333]InitializeCaching(), [/COLOR]
Remember to turn off auto-update in settings before overwriting the Combat.cs from YourRaidingBuddy/Rotations/Rogue/Combat.cs
internal static bool DivinePurposeProc { get { return Me.HasAura(86172); } }
hey alex, found an error with protpala
Code:internal static bool DivinePurposeProc { get { return Me.HasAura(86172); } }
the aura id is wrong it should be 90174 Divine Purpose - Spell - World of Warcraft