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TuanHA Paladin - The Ultimate Experience

I've been having a lot of trouble with this CR in 2v2 when it comes against double DPS teams. It seems like the bot is more focused on interrupting/damaging enemy when my partner is sitting at like 70% HP. Then I get silenced or cc'd when trinket is down and they burst him the rest of the way in a few seconds. That or the damage is too great and the bot is using mana saving technique for healing and my partner dies when I'm at full mana.

Does somebody have settings for dps/cc heavy fights? Would it be possible to add a Healing Burst mode where it would spam heals and not worry about mana?
 
I've been having a lot of trouble with this CR in 2v2 when it comes against double DPS teams. It seems like the bot is more focused on interrupting/damaging enemy when my partner is sitting at like 70% HP. Then I get silenced or cc'd when trinket is down and they burst him the rest of the way in a few seconds. That or the damage is too great and the bot is using mana saving technique for healing and my partner dies when I'm at full mana.

Does somebody have settings for dps/cc heavy fights? Would it be possible to add a Healing Burst mode where it would spam heals and not worry about mana?

u could change the settings to heal him with flash of light above 70% or so, with the hp limit options, also you could add burst mode under general tab to occur when "friends hp is below" 60% or so.
 
well it's what ive been doing so far :P i also combine one of my plea's with a potion of focus, but i still want him to keep full uptime on holy shock, and you wouldnt even need a checkbox for this, and to be honest i had a even more complicated suggestion :D to make him only cast divine plea during hymn of hope, that one would require a checkbox or a "only in raid" code, something like:

While I have divine plea buff: only cast holy shock(hardcoded)
Use divine plea when i have buff Hymn of Hope (checkbox)

this would not affect ppl using the casttime glyph, and it would only improve hps of ppl NOT using the glyph,
i know this might be some complicated coding but it would increase raid performance ALOT for high-end raiders,
I know in LFR mana is never a problem etc, because you never have to cast divine lights or such lol, atm im starting
to get some mana problems in our HC modes ): and I have been disabling divine plea checkbox and doing it myself together
with hymn of hope..


also make bot idle during ress sickness :D ret bot goes around dying!
Thank you, that a real high-end raid :D

Let me think about it, I hope I can come out with something not so complicated but work well, in the mean time just tell me what you want... I love challenger xD
 
I've been having a lot of trouble with this CR in 2v2 when it comes against double DPS teams. It seems like the bot is more focused on interrupting/damaging enemy when my partner is sitting at like 70% HP. Then I get silenced or cc'd when trinket is down and they burst him the rest of the way in a few seconds. That or the damage is too great and the bot is using mana saving technique for healing and my partner dies when I'm at full mana.

Does somebody have settings for dps/cc heavy fights? Would it be possible to add a Healing Burst mode where it would spam heals and not worry about mana?
I think the best solution is to use your 2 user setting:

User setting 1 normal heal
User setting 2 overheal (set WoG, FoL, Divine Light... to 100) and the CR will keep healing regardless of target HP

Only problem is how to call user setting 1 and 2 without GUI, I'm trying to find way to activate it with hot keys just like Ctrl + A for Turn On/Off AoE mode.

I hope I can make it... but that a lot of code and it take time.
 
Thanks for the quick reply.

I will try this out and see how it goes. Looking forward to the hotkeys. Luckily in arena you can tell what you are upagainst before it starts so it will give me something to do when I'm twiddling my thumbs waiting for the gates to open.
 
Thank you, that a real high-end raid :D

Let me think about it, I hope I can come out with something not so complicated but work well, in the mean time just tell me what you want... I love challenger xD


What do you mean with "thank you, that a real high-end raid :D"? haha, i sent you PM with some details you can check to see that what i suggested indeed does add a major improvement to this CC :)
I will think about more stuff that could improve your cc :)

thanks alot <3
 
okay i have a new problem, using bgbuddy, pvp suite und ur cr, he targets someone/thing stands still and tells me "im too far away", already tryed like all pull distances, nothing changed, rly annoying and i dunno how to fix :x
 
okay i have a new problem, using bgbuddy, pvp suite und ur cr, he targets someone/thing stands still and tells me "im too far away", already tryed like all pull distances, nothing changed, rly annoying and i dunno how to fix :x
Have you tried a fresh install of all 3? (Honorbuddy, PvP Suite & CR)
 
no, just dont use holy radiance,

i have it set to 6+ ppl and below 70%,

Yeah but even if it is set to 6+ people at 70% HP ( which is actually exactly what i use) i would prefer it to not use Holy radiance at all if lets say i have less then 40% mana....make's sense.
 
can someone who is raiding 10 man HC's post their CC setup , i would really apreciate it , i messed with the settings a bit myself , it works fine in LFR and some 10 man bosses but on some it just lacks the healing output , im ~ 470ilvl with almost 10k spirit , reforged all to haste so i can benefit fully of the EF blanketing setup
 
Yeah but even if it is set to 6+ people at 70% HP ( which is actually exactly what i use) i would prefer it to not use Holy radiance at all if lets say i have less then 40% mana....make's sense.

so put it at 50% hp, at 70% he will spam it way too much. misguided u with last post sorry, :D i have it at 50%,
 
Tuanha I just updated with SVN, (havnt updated since yesterday or something), and suddenly my mana drop drastically from last version I used.. I know its hard to tell since i cant know for sure what update i was using earlier, but from what I can see on the recount log you changed something with eternal flame? at the moment i did more healing with holy shock then i did with eternal flame, and i went down to 20% mana something on emperor in LFR, earlier i never went below 80%.. ): I also noticed my settings got reset so might have something to do with that, cant remember exactly what settings I had, but will try tweak around abit.

thanks!

edit: he also only used lights hammer once ): i saw u wrote u changed it to throw it on tank, but it would be better to throw it at melee ppl since tank is facing other side of the boss, the healing wont hit the melee dpsers,

edit 2: tried change word of glory to heal ppl below 85% hp, it was set on 70% earlier so might have been the case, will probably get more eternal flame heals now, will see :)
 
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Have you tried a fresh install of all 3? (Honorbuddy, PvP Suite & CR)


nope but i will tomorrow ;)


Also: Just went lfr part 1 with pvp gear only and i was #1 in heal at every boss.. whatever ur next cr is is my next lvl 90 char! <3
 
i'm always first in all LFR raids....and far away....

Yeah, at the time I had just hit 460. Discipline Priest was 489. So it's to be expected.
Now I'm at 470 and healing really well.
Actually better than my Mistweaver, considering their changes as of lately.
Much more fluid, and consistent.
Very reactive and good raid cooldowns and utility.
Huge fan of Illuminated Healing and Eternal Flame.
I'm really enjoying Holy Pally right now, I'm considering making it my main.
Solid all the way around.
 
Ok guys, another refine update this time for a really high-end raiding.

1. Divine Plea now activate on
- Below your mana setting level (default is 70)
- Below 75% if you in raid + a priest cast Hymn of Hope + you don't have Divine Plea glyph

2. While you have Divine Plea (a 9 sec buff that get 12% mana back and reduce heal by 50%)
- Combat Routine will stop any heal that cost mana (Flash of Light, Divine Light, Holy Radiance, Holy Light...)
- Combat Routine will use any heal that cost mana if someone drop below 40%

Credit: alaerwen (one of the world top paladin healer running heroic raid mode)

to alaerwen: hope you like it, any suggestion are welcome and promptly coded >.<
 
Hi tuanha.
After the last update it seems that eternal flame casts with only one charge of HP. Is there any way to adjust it? I think the most effective way is still at 3 charges
 
Ok guys, another refine update this time for a really high-end raiding.

1. Divine Plea now activate on
- Below your mana setting level (default is 70)
- Below 75% if you in raid + a priest cast Hymn of Hope + you don't have Divine Plea glyph

2. While you have Divine Plea (a 9 sec buff that get 12% mana back and reduce heal by 50%)
- Combat Routine will stop any heal that cost mana (Flash of Light, Divine Light, Holy Radiance, Holy Light...)
- Combat Routine will use any heal that cost mana if someone drop below 40%

Credit: alaerwen (one of the world top paladin healer running heroic raid mode)

to alaerwen: hope you like it, any suggestion are welcome and promptly coded >.<

Thanks alot! :D but change plea to 70% if mixxed with hymn, if else u will get topped 100% mana,

also will he keep holy shocking?

ty alot for MAJOR update <33


EDIT: also guys for best regen with this glyph would be to toss in a potion of focus on second / third plea, just hit RALT key (default lazyraider) and he will go into pausemode, (the pot is a channel), also if u are not in hc modes this function is not really needed, perhaps if u 2heal normalmodes :)
 
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Hi tuanha.
After the last update it seems that eternal flame casts with only one charge of HP. Is there any way to adjust it? I think the most effective way is still at 3 charges
I explained in previous few page man :D
 
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