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Tuanha Paladin Holy PvP

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it stil uses judgment even if you have it on true or false?
Event set to false, bot keep judgement to get 9% haste buff once every 1 minute. Will not judge target got CC break on damage Blind, Sheep...
Just don't Judgement to kill totems, keep rogue druid in combat...
 
Last edited:
ok thnx because last nite the guy said i hitted him a few times out of blind might be because i target the enemy on focus?
 
You have

Code:
Holy Warth

Instead of

Code:
Holy Wrath

in quite a few places. Just pointing it out incase you didn't know as i don't know if it can do

Code:
!SpellManager.Spells["Holy Warth"].Cooldown

or

Code:
CastSpell("Holy Warth", Me);

if the spelling is wrong.
 
You have

Code:
Holy Warth

Instead of

Code:
Holy Wrath

in quite a few places. Just pointing it out incase you didn't know as i don't know if it can do

Code:
!SpellManager.Spells["Holy Warth"].Cooldown

or

Code:
CastSpell("Holy Warth", Me);

if the spelling is wrong.
Thank Crowley.

I'm testing new version that will Holy Wrath to STUN DK use Lichborne, Demon/Undead pet. Holy Wrath also get rogue/druid out of stealth if he "feel" stealthed unit around.
 
it looks again that 2.3 is faster with healing then 2.4 should i ad that code to it what u sended me last time?
 
Tuanha,

i just looked into your code and noticed a lot of potential for optimizing.
For example:

You often call
Code:
        public IEnumerable<WoWPlayer> NearbyUnfriendlyPlayers
        {
            get
            {
                //ObjectManager.Update();
                return ObjectManager.GetObjectsOfType<WoWPlayer>(true, false).Where(p => p.IsAlive && p.DistanceSqr <= 40 * 40 && IsEnemy(p)).ToList();
            }
        }

You have got plenty of these lists - and these will slow everything down.
If HB runs through your Rotation and not 1 of the first spells evaluated to true ... these lists will be evaluated again and again...

You should try one of the following things:
a.) Evaluate these lists at the top of your rotation, so that each if clause can use it
b.) Evaluate these lists with every pulse.

Code:
        public override void Pulse()
        {
           wadawhiawdhidhawidhawiud hawiuhdiahwfihwaufhawf/( ;
        }

:)
 
Tuanha,

i just looked into your code and noticed a lot of potential for optimizing.
For example:

You often call
Code:
        public IEnumerable<WoWPlayer> NearbyUnfriendlyPlayers
        {
            get
            {
                //ObjectManager.Update();
                return ObjectManager.GetObjectsOfType<WoWPlayer>(true, false).Where(p => p.IsAlive && p.DistanceSqr <= 40 * 40 && IsEnemy(p)).ToList();
            }
        }

You have got plenty of these lists - and these will slow everything down.
If HB runs through your Rotation and not 1 of the first spells evaluated to true ... these lists will be evaluated again and again...

You should try one of the following things:
a.) Evaluate these lists at the top of your rotation, so that each if clause can use it
b.) Evaluate these lists with every pulse.

Code:
        public override void Pulse()
        {
           wadawhiawdhidhawidhawiud hawiuhdiahwfihwaufhawf/( ;
        }

:)

OMG

OMG

OMG

Thank A LOT for the tip, I'm suck an idiot.

I change the method as you suggest and the bot run TWICE FASTER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I'm testing now, the bot reaction is so fast that the Priest beside me with better gear have little chance to heal. All people need heal, my bot top them up already.

My heal is double the priest now lol.

Again, thank A LOT for the tip, the CC just now run TWICE FASTER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
Feeling a bit scared to release the bot with handnavi implementation. It's too good and no normal human can react like it :|
 
Feeling a bit scared to release the bot with handnavi implementation. It's too good and no normal human can react like it :|

:cool:
Nice that it works that good! I didnt even start your CC - was just a guess because i have got no heal paladin ^^
 
:cool:
Nice that it works that good! I didnt even start your CC - was just a guess because i have got no heal paladin ^^
Can you teach me how to make CC lol.

With the tip, now I never 2nd on healing in any BG and my healing event double the 2nd best healer ^.^
 
Can you teach me how to make CC lol.

With the tip, now I never 2nd on healing in any BG and my healing event double the 2nd best healer ^.^

No, no - i dont need to teach your anything. If its not your own code you will notice "not so good" stuff just better - because you havent look at it 2193 times.
 
OMG

OMG

OMG

Thank A LOT for the tip, I'm suck an idiot.

I change the method as you suggest and the bot run TWICE FASTER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I'm testing now, the bot reaction is so fast that the Priest beside me with better gear have little chance to heal. All people need heal, my bot top them up already.

My heal is double the priest now lol.

Again, thank A LOT for the tip, the CC just now run TWICE FASTER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

awsome please release:)
 
I just test 1 arena game with friend, the bot dispel fear BEFORE the addon arena unit frame say "Fear on Partner"... and it kill spirit link totem / earth bind BEFORE it event pulse...

OMG someone can report me for that. Really feel scary if a lot of guys use it and Blizz will notice :(
 
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