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Trinity 1.8.4

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Hi. pls fix "repair all items". character runs back and forth constantly. sorry bad EN. last version all good.
 
Is there any option that in my case wizard would attack 5 mobs in group not separate 1. Its for frozen orb bot usually attack 1 mob not the pack :D
 
Hi guys, I am reading these, bit busy with work this week. Will get to all these yummy bugs and good ideas soon. Keep em' coming!
 
Hi guys, I am reading these, bit busy with work this week. Will get to all these yummy bugs and good ideas soon. Keep em' coming!

I was a bit hesitant to post at first, since there are so many questions already. But since you've asked:

(bug)Witch doctor does not use spirit barrage (except when using the manitou rune), but rather chooses to use an auto-attack. I dug into the code, found that the block that is supposed to select spirit barrage is not reached, ever. Made a (probably very, very dirty) hack to this by replacing the auto-attack value with the value for spirit barrage. If you could look into this, that would be great.

(suggestion) Put in option to use some skills automaticly on game/map start. The zunimassa's bonus for example makes the fetish army last forever, hence i'd be great if it was cast at the start of the game rather than on elites only. I believe barbarians have infinite CotA.

(bug) Bot does not repair in A1 since updating to the latest DB .351 and Trinity 1.8.4. Just walks quickly right and left in front of the vendor. Looks a bit like rubberbanding. Bot does this sometimes onn maps in your A-1 farming profiles as well.
 
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Is there anyway to force trinity to focus on the elites/rares/what have you, when using Archon form, instead of wasting the time running around killing nearby whites? Especially when it's set to only use Archon for Elites in the settings.
 
rrrix

Can you please look at this.

I am also having problem avoiding arcane trap on my wizard. If there is more than 1, it will even run into the center of an arcane sentry and instantly die.
 
I looked, I don't understand what you want? That's a very, very, very old thread.

What i mean tryin to say is that you said about a bug to avoid the arcane with the witch doctor.

" Can you try removing spirit walk from your hotbar and see if it starts working as you expect?

I think I just found a bug... "

Is this bug already being fixed? Because i looked for my post so i wonder if this " bug " fixed.
 
What i mean tryin to say is that you said about a bug to avoid the arcane with the witch doctor.

" Can you try removing spirit walk from your hotbar and see if it starts working as you expect?

I think I just found a bug... "

Is this bug already being fixed? Because i looked for my post so i wonder if this " bug " fixed.

I honestly don't remember what the bug was, sorry :(

I'll test with my WD.
 
I am also having problem avoiding arcane trap on my wizard. If there is more than 1, it will even run into the center of an arcane sentry and instantly die.

On my Wizard with Beta .351 and Trinity 1.8.4 resolved all my issues. It kites around flawless around the arcane sentry (as long as you check the box to kite when low hp, otherwise it still walks into them if not checked), loots the chest properly and repairs properly in town at the vendor. Previous versions it wouldn't repair, walk into arcane sentry and not loot chest.
 
had some problems, but clean installed solved everything <3
 
For Demon Hunter 2 spells are not working "Preparation - Punishment Rune" and "Companion"
 
Could we have a special option for 'Homing Pad' Shoulders?

Bot Just keeps canceling townportal and moving to find right spot for townportal when get hit by trash monsters.
even if it can ignore damages from those since it has homing pad bubble effect.
And sometimes getting killed because of that movement.

I need this,
If It has Helath.Pct higher than 0.5 then stop canceling and moving to find townportal spot when get hit.

And actually if someone make homing pad swapping plugin it'll be much better.
 
Could we have a special option for 'Homing Pad' Shoulders?

Bot Just keeps canceling townportal and moving to find right spot for townportal when get hit by trash monsters.
even if it can ignore damages from those since it has homing pad bubble effect.
And sometimes getting killed because of that movement.

I need this,
If It has Helath.Pct higher than 0.5 then stop canceling and moving to find townportal spot when get hit.

And actually if someone make homing pad swapping plugin it'll be much better.

Interesting, I haven't seen these before :)
 
There is nothing to "fix". This is a problem with your profile and configuration.

1) You should set your minimum free backpack slots to > 8
2) You can include a TrinityTownRun in your profile before Azmodan to ensure you have free bag slots.
3) You should use a 1-5 second WaitTimer after killing Azmodan to ensure Trinity has enough time to pickup items before moving to the next profile behavior

Thanks for those tips. Dindt know that..

The problem is he pick the items but when the inventory is full he goes to town to salvage the items but AFTER that he doesnt go back to AZMODAN. To pick up the remain items. because after salvage he make's directly a new game.

So he doenst seems to route back to azmodan location to pick it up the remain items.

Tha'ts the bug.


I honestly don't remember what the bug was, sorry :(
I'll test with my WD.

http://www.thebuddyforum.com/demonbuddy-forum/109292-how-setup-avoid-arcane-traps-2.html#post1066083

Yea in this post i post it about to avoid the arcane. But you said:

''
Can you try removing spirit walk from your hotbar and see if it starts working as you expect?

I think I just found a bug... :)
''

Soo please look at that post. And keep me updated to avoid the arcane.

Thanks
 
The bot seems to pick up more than 100 potions even though it's set to pick no more than 98 at most.
 
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