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Trinity 1.8.13

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Thanks mate got those working pretty well. Only thing I have noticed is its missing legendary plans and the new crafting material sometimes. I dont know if this is because they're level 12 artisan or whatever but just thought I'd point it out. I've got the new scoring running at max so it's trashing everything for me and keeping legendary weapons. Will post more in another 12 hours or so and update as to how it's going.
 
Thanks mate got those working pretty well. Only thing I have noticed is its missing legendary plans and the new crafting material sometimes. I dont know if this is because they're level 12 artisan or whatever but just thought I'd point it out. I've got the new scoring running at max so it's trashing everything for me and keeping legendary weapons. Will post more in another 12 hours or so and update as to how it's going.

I'm still playing with mine, but i have it set to:
Weapons: 100,000
Armor: 50,000
Jewlry: 40,000

You can check the TrinityLogs folder and see what score its giving to item's it is trashing and stashing. For an example:
Jewelry - Amulet 'Monumental Core'. Score = 42563
Vitality=555. Life On Hit=1618. Crit Damage %=95. Attack Speed %=6. +Highest Single Resist=140. Globe Bonus=14551
That got a score of 42,000, but it isn't awful, isn't great and I have no idea what stats you're after, but if you wanted an item like that then having it set to 60,000 would obviously have it trashed.

Basically i'm looking for a setting that after a few hours of running I would have a dozen or two items in my stash. Maybe they will all be crap, but there could be an alright item in there, or even an item that is close to awesome and only an enchant away from being great.
 
Aside from nuance issues and the pickit issues my crusader is working very well, running in hc.. Thankyou for all your help and work..

I think It's been mentioned before, but, I'm not drinking potions at all. Not even regular health potions.. If you could consider this an issue on any future release my anxiety level would decrease..

Thanks again for everything..

peace
 
Known issues: Steed Charge on Crusader doesn't work well. It tends to click the button and stand still.
 
Guys havent been using demonbuddy for maybe a year now, im a little confused with the stash options in trinity.

Can someone guide me on how to make it so stashes leg only? Atm i have selected

Salvage opt: none on whites/Magics/Rares/Leg
Stash Whites (for new craft mats), Keep Leg Unidentified

Kinda unsure if leg will be stashed.
 
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A fix has been implemented and will be released with the next update, but i'll pm you the updates file so it will work for you in the meantime.

Darktitaaaaaaannnnnn! Please, could u put a link here with files for me?

@rrrix, I wonder if you think it's possible to create a plugin that can put exactly the minimum status that we want the items? I know it has the Item Score, but I mean, we can put exactly one minimum and that has a nice interface, even as a plugin.

e.g.:
Rare Ring: (If you do not come to this minimum, is sold / salvage depending on our choice)

[450] Mainstat
[None] (Any stats)
[5%] CritChance
[30%] CritDamage

is this possible? I'm not asking for you to develop, I'm just wondering if it is possible. Something we users can easily configure how we want..
 
Darktitaaaaaaannnnnn! Please, could u put a link here with files for me?

@rrrix, I wonder if you think it's possible to create a plugin that can put exactly the minimum status that we want the items? I know it has the Item Score, but I mean, we can put exactly one minimum and that has a nice interface, even as a plugin.

e.g.:
Rare Ring: (If you do not come to this minimum, is sold / salvage depending on our choice)

[450] Mainstat
[None] (Any stats)
[5%] CritChance
[30%] CritDamage

is this possible? I'm not asking for you to develop, I'm just wondering if it is possible. Something we users can easily configure how we want..
[QUALITY] == "Rare" && [ITEMTYPE] == "Ring" # [MAXSTAT] >= 440 && [CRIT%] >= 5 && [CRITDMG%] >= 30 -> Keep
not sure how to check if there's a 4th main stat or not unless you want some specific
 
[QUALITY] == "Rare" && [ITEMTYPE] == "Ring" # [MAXSTAT] >= 440 && [CRIT%] >= 5 && [CRITDMG%] >= 30 -> Keep
not sure how to check if there's a 4th main stat or not unless you want some specific

Ok, you know how. But I and many others have no idea how to do, how to edit, where to put it, and how the "writing" of certain types of stats (eg "Lightning skills deal 15% more damage.).

It would be great if someone create a very detailed tutorial topic step-by-step, on this subject.

OR

A topic with the basic file (with all equipment (Helm, Amuelt, Ring, Boot ....) to stash, and their minimum stats already defined) to download, and written on the topic variables stats and where user must place.


I know many of you know, but few think of helping others. I'm not judging, is a choice of people who know. I respect but do not agree.

Many will say "Go on www.google.com" =T
 
Ok, you know how. But I and many others have no idea how to do, how to edit, where to put it, and how the "writing" of certain types of stats (eg "Lightning skills deal 15% more damage.).

It would be great if someone create a very detailed tutorial topic step-by-step, on this subject.

OR

A topic with the basic file (with all equipment (Helm, Amuelt, Ring, Boot ....) to stash, and their minimum stats already defined) to download, and written on the topic variables stats and where user must place.


I know many of you know, but few think of helping others. I'm not judging, is a choice of people who know. I respect but do not agree.

Many will say "Go on www.google.com" =T
DB cannot report "x skills deal x more damage".
 
as i told before, bot pick up rares when i told do not, sometimes

also he stash whites sometimes

 
Please, pretty please fix the wizard ability Disintegrate (Entropy) - The rune shortens the range but makes it a cone.. currently its trying to shoot from too far away... If you need an account with a Wiz on it please PM me.
 
Get a lot of error messages like this and leaving items it should pick up behind.

[Trinity][Performance] Execution of the block RefreshDiaObjectCache.AvoidanceCheck took 330.20ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 340.94ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 341.50ms.
[Trinity][Performance] Execution of the block HandleTarget took 353.16ms.

[Trinity][Performance] Execution of the block RefreshDiaObjectCache.AvoidanceCheck took 388.16ms.
[Trinity][Performance] Execution of the block RefreshDiaObjectCache took 399.54ms.
[Trinity][Performance] Execution of the block HandleTarget.CheckForNewTarget took 400.10ms.
[Trinity][Performance] Execution of the block HandleTarget took 416.05ms.
 
Hi, i noticed among all the AOE, only mortar explode will kill me
can add an option to avoid?
I dont want to avoid all AOE, that is quite waste of time
 
Really people? Take two second's to edit it out yourself.

People having issues with 'Lazy Raider' part of .13 open up 'Plugins/Trinity/Plugin.cs' and delete like 61-65.

Code:
                    if (!BotMain.IsPaused)
                    {
                        BotMain.PauseWhile(MouseLeft);
                    }

Then you'll keep all the goodness added in .13 and fixing the issue.

i found out at least - this fix make disconnects with DH and Rapid Fire skill
 
Crusader skill Justice

Ahoy!

Thank you for all your hard work on Trinity.

Got a question for anyone that might know, I'm using a Crusader at the moment with Blessed Hammer build, and as the "normal" or wrath-building attack if you will, I'm using Justice. The problem is that the bot will just stand at a range and spam justice on mobs instead of running in and wrecking with Blessed Hammer, even when full on Wrath.
When it gets close it will use the Blessed Hammer, but most often it will spam at a range.

Just thought I'd ask anyone if they have any experience with this.
 
Tried several reinstalls and all kinds of settings : Crusader still does not use HP pot at all at 70.
Anybody got any idea of a bandaid fix or anything?
Botting HC without any HP pots used is kinda :-/
 
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