Kevin Spacey
Community Developer
- Joined
- Aug 31, 2013
- Messages
- 2,830
- Reaction score
- 11
BUGS/issues and fixes
1. Sentry Spell delay 8.000 in TVars - its wrong, cooldown is 6.000 now
2. Min trash mob count doesnt work (seems fixed, will test)
3. TrinityCombatIgnore doesnt work (seems fixed, will test)
4. with this build Demon Hunter - Game Guide - Diablo III bot use only Evasive Fire and Caltrops... Seems the problem is in Evasive Fire.
5. 100% disconnect during fight with Rapid Fire in the build Demon Hunter - Game Guide - Diablo III
6. bot dont loote this corpses - Adventurer_A_Corpse_01_WarrivEvent-4505 ActorSNO: 156682, Chest Name: LootType3_GraveGuard_C_Corpse_03-2278 ActorSNO: 193023
7. smthing wrong with .12 - stuck with BigBen profile for example (i update the profile and delete UseObject with the chest and it works, but without it - stuck)
8. Revenge and some othe barbarian skills, like Owerpower or Earthquake need to fix range distance for activate, i tried to change some numbers in Tvars and .cs files, but failed. Will test more
9. Cursed chest still dont detected and dont looting, in DataDictionary all okay
10. sometimes rares still picked up, when we say do not picked up any rares at all http://i.imgur.com/naY1xHf.jpg
11. dramatically dropped Tiks pers second with new Lazy plugin, also this plugind causes some issues
12. bot still cant salvage follower items as other bluer/rare items
13. if salvage all rares choosen, and also salvage rares options too, the bot will stash all rares
14. sometimes bot stash grey/white when told to salvage
15. bot use some skill when open a chests - for example - Overpower, Big Bad Voodo, etc
16. Aggrh TrinityCombatIgnore still dont work
SUGGESTIONS and ideas
1. suggestion for non-questing profiles on Old Tristram Road - commented in DataDictioany.sc (sometimes it solve problems with joining to cellars, but sometimes this mobs need for quests) May be if we switch to QUESTING in Trinity, it will become uncommented?
//108444, // ZombieFemale_A_TristramQuest (Wretched Mothers)
//176889, // ZombieFemale_Unique_WretchedQueen
2. Marked for Death SpellDealy in TVars need to increase for some runes. by default now it 3.000, seems like little mistake. The debuff lasts 30.000 ms. 29.000 will be good for fightes with boss. BUT with specific runes - Contagion and Valley of Death we need a low Spell delay, 5.000. All othe runes of this skill people using typically for boss fighting. Suggestion - add a switch for this skill in trinity - elites only(29.000 ms), trash only(5.000 ms).
3. Ideas about Companion and his runes:
some fixes already done there - http://www.thebuddyforum.com/demonb...55398-trinity-dh-companion-use-abilities.html
- Wolf companion - resummon the pet only if we fighting with leets or boss (10 sec dmg buff)
- Boar Companion - resummon pet only if you at low hp (charge to you and taunt all enemies)
- Bat companion - resummon only if you have very low hatred(restore 50 hatred)
- Spider companion - resummon, if for example 20 mobs in 15 yards (slow all enemies with 25 yards around you and pet)
- Ferret companion - dont know if it wil be useful, their Active - instantly pickup all gold and globes in 60 yards. Mb resummon, if we see the Power Globe
4. VERY important - please add a slider "Free bug slots for TownRun when we in town!"
i manually did this by changing this code in the ItemHandling.cs
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i named it - Clever TownRun, this number must always be higher than "Free bug slots for TownRun" in current version of Trinity
5. Lets speak about the Sentry. Now bot casting it by cd - every 6 seconds, but we can have only two at once(if we not have a special legendary offhand), and this is the problem - because it costs 30 hatred. Can you fix this? To cast third turret only when first turret dissapear? (30 seconds after). like (!) 6sec (!) 24sec (!)
id of turrets, if you need
Code:[QuestTools] Unit ActorSNO: 150025 Name: DH_sentry_addsMissiles-1026 Type: None Radius: 6.79 Position: x="2982" y="2816" z="24" (2982, 2816, 24) Animation: DH_sentry_idle_01 has Attributes: PrimaryDamageAttribute=1, Level=60, TeamID=2, Invulnerable=1, HitpointsCur=1264350456, HitpointsMax=1264350456, HitpointsMaxTotal=1264350456, PetOwner=1, PetCreator=1, PetType=17, SummonedByACDID=2069758367, ProjectileReflectDamageScalar=1065353216, BuffVisualEffect=1, EffectOwnerANN=2069758367,
6 bugs and one suggestion added
Last edited: