is it possible to use monk's epiphany only on elites?
Code:
if (!UseOOCBuff && !IsCurrentlyAvoiding && CombatBase.CanCast(SNOPower.X1_Monk_Epiphany, CombatBase.CanCastFlags.NoTimer) &&
(TargetUtil.EliteOrTrashInRange(15f) || TargetUtil.AnyMobsInRange(15f, 5)) &&
(Player.PrimaryResourcePct < 0.50 || ((hasDesertShroud || hasSoothingMist) && Player.CurrentHealthPct < 0.50))
)
{
return new TrinityPower(SNOPower.X1_Monk_Epiphany);
}
to
Code:
if (!UseOOCBuff && !IsCurrentlyAvoiding && CombatBase.CanCast(SNOPower.X1_Monk_Epiphany, CombatBase.CanCastFlags.NoTimer) &&
(TargetUtil.EliteOrTrashInRange(15f) &&
(Player.PrimaryResourcePct < 0.50 || ((hasDesertShroud || hasSoothingMist) && Player.CurrentHealthPct < 0.50))
)
{
return new TrinityPower(SNOPower.X1_Monk_Epiphany);
}
While we're on the topic of Epiphany, is it possible to implement an ignore freezing orbs because we are immune to that in Epiphany: Inner Fire?