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Trinity 1.8.13

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As WD with Big Bad Voodoo in your build, it pops the ability whenever he tries to open a chest wasting the CD.

Idk if this was already reported :)
 
It seems like the demon hunter does not use cluster arrows at all

Try doing a fresh install... Delete your plugins/Trinity folder and download a new copy.

Also, what sort of build are you using? Mine runs with Entangling Shot + Cluster Arrow and doesn't seem to have any major issues.
 
Thank you so much for all the wizard support lately.
I play with fire build with Wave of Force + Heat Wave && Blackhole + Blazar && 2x Blazing Hydra && Dominance the updates are really benefiting me.
I still use Archon + Improved Archon for single target dps runs obviously but the AoE I'm getting now is insane.
I would love if it would spam Wave of Force over other spells untill Black Hole is up again.

P.S. Hopefully people will stop wasting your time with the exploits we don't need more reasons to get banned be happy your botting and aren't banned.
 
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Same here. Also there is a noticeable lag at the start of every TrinityMoveTo tag.

The problem seems to be in this line:

BotMain.PauseWhile(MouseLeft);

in Plugin.cs

After commenting it out I get 17 TPS again.
 
I don't know if I'm the only one who has this problem. But as I play Crusader (Using Justice) it seems that all it does is to stay at max range spamming Justice. Is there anyway to change this?
 
I don't know if I'm the only one who has this problem. But as I play Crusader (Using Justice) it seems that all it does is to stay at max range spamming Justice. Is there anyway to change this?

Would you prefer it to be closer? I guess I don't see why using a ranged spell at melee range is good. When I played manually this way, it didn't work very well.
 
My Crusader is sometimes just standing there, doing nothing. The Bot-Status Bar shows "Bot paused"
Then, 1-2 sec later he starts casting again a few times until it shows "Bot paused" again.

This is my Build:

Justice (Burst)
Blessed Hammer (Thunderstruck)
Heavens Fury (Ascendancy)
Law of Valor (Critical)
Judgement (Resolved)
Akarat's Champion (Prophet)

Passives: Heavenly Strength, Blunt, Divine Fortress, Righteous

Profile: Big Ben Manglemaw v0.5

Trinity Advanced Settings: Enable TPS modification: 20 (also tried disabling and max value here..)
Cache Refresh Rate: 300 (also tried 100 and 200)


This happens every 2-3 runs and I cant find a reason behind this. Any suggestions?
 
@stefan2812 - This is the 'Lazy Raider' Function link below is how to edit it out yourself.

http://www.thebuddyforum.com/demonb...ty/155258-trinity-1-8-13-a-9.html#post1445127

Would you prefer it to be closer? I guess I don't see why using a ranged spell at melee range is good. When I played manually this way, it didn't work very well.

The issue standing at max range with it is the is it 'wastes' other skills, Example. Blessed hammer takes few rotations to hit and Condemn misses a lot even with the 20 yard rune with while spamming Justice.
So maybe a slider like other skills have but insted of AoE count, Justice cast range or just a simple toggle 'Use Justice at melee range'
 
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Legendary Crafting Mats Locations

Rrrix,

I've been looking around online where to find certain legendary mats to craft a few items... It seems some are found in the satchels on the ground, bookshelves, etc.. Would be awesome for that to be built-in trinity like the "inspect corpse" setting so we can check the box to get bot to get the satchels, bookshelves, etc.

Thanks

Thread:
Griswold's Perfection - Game Guide - Diablo III
 
Did a fresh install and now there's no combat active.
Every profile I try it's the same - bot just runs, opens chests etc. but does not engage in combat.

I checked the profiles and they do have combat enabled. Works fine in Trinity 1.8.12, tho. (Got them both installed, currently using 1.8.12 just to get my bots to fight)
 
New Trinity doesn't use Bottomless Potion of the Leech.
Any idea ?
 
Thanks RedAnon.
So, here is the dump for Bottomless Potion of the Leech.

[Trinity]


Name=Bottomless Potion of the Leech InternalName=healthPotion_Legendary_04_x1-116 GameBalanceID=-2018707795 ItemLink: {c:ffff8000}Bottomless Potion of the Leech{/c}
[Trinity] Attribute: HitpointsGranted, iVal: 1202702336, fVal: 90000
[Trinity] Attribute: DurabilityCur, iVal: 434, fVal: 6.081635E-43
[Trinity] Attribute: DurabilityMax, iVal: 434, fVal: 6.081635E-43
[Trinity] Attribute: DurabilityMaxBeforeReforge, iVal: 434, fVal: 6.081635E-43
[Trinity] Attribute: ItemQualityLevel, iVal: 9, fVal: 1.261169E-44
[Trinity] Attribute: ItemBoundToACD, iVal: 2016477300, fVal: 1.436009E+34
[Trinity] Attribute: ItemLegendaryItemLevelOverride, iVal: 70, fVal: 9.809089E-44
[Trinity] Attribute: Loot20Drop, iVal: 1, fVal: 1.401298E-45
[Trinity] Attribute: EnchantRangeMax, iVal: 255, fVal: 3.573311E-43
[Trinity] Attribute: ProjectileReflectDamageScalar, iVal: 1065353216, fVal: 1
[Trinity] Attribute: ScreenAttackRadiusConstant, iVal: 1114636288, fVal: 60
[Trinity] Attribute: TurnRateScalar, iVal: 1065353216, fVal: 1
[Trinity] Attribute: TurnAccelScalar, iVal: 1065353216, fVal: 1
[Trinity] Attribute: TurnDeccelScalar, iVal: 1065353216, fVal: 1
[Trinity] Attribute: UnequippedTime, iVal: 1, fVal: 1.401298E-45
[Trinity] Attribute: CoreAttributesFromItemBonusMultiplier, iVal: 1065353216, fVal: 1
[Trinity] Attribute: IsTemporaryLure, iVal: 1, fVal: 1.401298E-45
[Trinity] Attribute: PowerPrimaryResourceCostOverride, iVal: 2139095039, fVal: 3.402823E+38
[Trinity] Attribute: PowerSecondaryResourceCostOverride, iVal: 2139095039, fVal: 3.402823E+38
[Trinity] Attribute: PowerChannelCostOverride, iVal: 2139095039, fVal: 3.402823E+38
[Trinity] Attribute: PotionBonusBuffDuration, iVal: 1084227584, fVal: 5
[Trinity] Attribute: PotionBonusLifeOnHit, iVal: 1157726208, fVal: 2072
[Trinity] Link Color ItemQuality=Legendary
[Trinity] ACDItem.ACDGuid=2017853533
[Trinity] ACDItem.ActorClass=Invalid
[Trinity] ACDItem.ActorInfo=ActorType:Item ApperanceSNO:203348 PhysMeshSNO:-1 Cylinder:Position:<0, 0, -0.008274073> Ax1:0.7651138 Ax2:1 Sphere:Center:<-1.490116E-08, 2.384186E-07, 0.4745947> Radius:2.527193 AABB:Min:<0, 2.384186E-07, 0.4745947> Max:<0.3746467, 0.4326045, 0.4745947> AnimSetSNO:-1 SNOMonster:-1
[Trinity] ACDItem.ActorSNO=342823
[Trinity] ACDItem.ActorType=Item
[Trinity] ACDItem.Affixes=System.Int32[]
[Trinity] ACDItem.AffixId=0
[Trinity] ACDItem.AnimationState=Invalid
[Trinity] ACDItem.BaseAddress=345609368
[Trinity] ACDItem.BoundToACD=2016477300
[Trinity] ACDItem.CurrentAnimation=Invalid
[Trinity] ACDItem.CurrentDurability=434
[Trinity] ACDItem.Distance=4094.122
[Trinity] ACDItem.DurabilityCurrent=434
[Trinity] ACDItem.DurabilityMax=434
[Trinity] ACDItem.DurabilityPercent=100
[Trinity] ACDItem.DyeType=None
[Trinity] ACDItem.DynamicId=2016739448
[Trinity] ACDItem.FAGGuid=186
[Trinity] ACDItem.FollowerSpecialType=None
[Trinity] ACDItem.GameBalanceId=-2018707795
[Trinity] ACDItem.GameBalanceType=Items
[Trinity] ACDItem.GemQuality=0
[Trinity] ACDItem.Gold=0
[Trinity] ACDItem.HitpointsGranted=1202702336
[Trinity] ACDItem.IdentifyCost=0
[Trinity] ACDItem.InternalName=healthPotion_Legendary_04_x1-116
[Trinity] ACDItem.InventoryColumn=9
[Trinity] ACDItem.InventoryRow=5
[Trinity] ACDItem.InventorySlot=BackpackItems
[Trinity] ACDItem.IsArmor=False
[Trinity] ACDItem.IsCrafted=False
[Trinity] ACDItem.IsCraftingPage=False
[Trinity] ACDItem.IsCraftingReagent=False
[Trinity] ACDItem.IsElite=False
[Trinity] ACDItem.IsEquipped=False
[Trinity] ACDItem.IsGem=False
[Trinity] ACDItem.IsMiscItem=False
[Trinity] ACDItem.IsOneHand=False
[Trinity] ACDItem.IsPotion=True
[Trinity] ACDItem.IsRare=False
[Trinity] ACDItem.IsTwoHand=False
[Trinity] ACDItem.IsTwoSquareItem=False
[Trinity] ACDItem.IsUnidentified=False
[Trinity] ACDItem.IsUnique=False
[Trinity] ACDItem.IsValid=True
[Trinity] ACDItem.IsVendorBought=False
[Trinity] ACDItem.ItemBaseType=Misc
[Trinity] ACDItem.ItemLegendaryItemLevelOverride=70
[Trinity] ACDItem.ItemLevelRequirementReduction=0
<log4net.Error>Exception during StringFormat: Input string was not in a correct format. <format>[Trinity] ACDItem.ItemLink={c:ffff8000}Bottomless Potion of the Leech{/c}</format><args>{0}</args></log4net.Error>
[Trinity] ACDItem.ItemQualityLevel=Legendary
[Trinity] ACDItem.ItemStackQuantity=0
[Trinity] ACDItem.ItemTimeSold=0
[Trinity] ACDItem.ItemType=Potion
[Trinity] ACDItem.ItemUnlockTime=0
[Trinity] ACDItem.Level=70
[Trinity] ACDItem.LockedToACD=-1
[Trinity] ACDItem.MaxDurability=434
[Trinity] ACDItem.MaxStackCount=0
[Trinity] ACDItem.MinimapVisibilityFlags=0
[Trinity] ACDItem.MonsterAffixEntries=System.Collections.Generic.List`1[Zeta.Game.Internals.SNO.MonsterAffixEntry]
[Trinity] ACDItem.MonsterAffixes=None
[Trinity] ACDItem.MonsterInfo=Zeta.Game.Internals.SNO.SNORecordMonster
[Trinity] ACDItem.Name=Bottomless Potion of the Leech
[Trinity] ACDItem.NoAutoPickUp=False
[Trinity] ACDItem.NumSockets=0
[Trinity] ACDItem.NumSocketsFilled=0
[Trinity] ACDItem.Position=<0, 0, 0>
[Trinity] ACDItem.RequiredLevel=70
[Trinity] ACDItem.Stats= Quality - Legendary
Level - 70
RequiredLevel - 70
BaseType - Misc
ItemType - Potion


[Trinity] ACDItem.ValidInventorySlots=Zeta.Game.InventorySlot[]
[Trinity] None
[Trinity] ACDItem.WeaponHand=None
[Trinity] ACDItem.WorldDynamicId=0
 
I'v not found any of the potions yet :( but if other's who have been lucky enough try it. Can be a temp fix till information about them is gathered.
 
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