What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Super Simple Tight Loot for Giles Trinity

yes but the thing is,

but I didn't get scored 1110 weapon cause You said it's 85% from 1500

so even if You lower to 75% it would be ~1100

what I mean, there are weapons like

900dps, socket, 90% crit damage, loh=700, ls=2.8+, base stat and are worth shit loads of money.

with your current system weapons does not meet dps requirement, so other stats won't be scored and it will end up like my 200kk+ weapons
 
yes but the thing is,

but I didn't get scored 1110 weapon cause You said it's 85% from 1500

so even if You lower to 75% it would be ~1100

what I mean, there are weapons like

900dps, socket, 90% crit damage, loh=700, ls=2.8+, base stat and are worth shit loads of money.

with your current system weapons does not meet dps requirement, so other stats won't be scored and it will end up like my 200kk+ weapons
I think there has to be a base dps req, the rest can be part of the scoring, give me some suggestions on weapon rules and ill look at implementing them, also anyone else with ideas?
 
got banned very hard today, considering wether its worth continuing, with gold selling so crap I think not
 
clone army is rising!

clone.webp
 
Hey Duck!
Miss you so much! You leveled up new buddy? Planning to continue?
You rules are the best plz do not leave it!
Happy New Year and Mery Cristmas! :D
 
Hey Duck!
Miss you so much! You leveled up new buddy? Planning to continue?
You rules are the best plz do not leave it!
Happy New Year and Mery Cristmas! :D
I Haven't given up, i just thought everyone else had.
 
I agree, ducks rules are the best.
I'm still on trinity 1.7.1.6 right now, do the rules work with the later versions or do we need to wait for an update?
 
New version is up, ive added all stat logging to the junk log and added +damage attribute to the scoring for jewelry
 
Super! Will test it tomorrow.
Thank you for you hard work!
We will fight Blizzard till the end! :cool:

One small question, 2.9 can i use with CE Trinity 1.7.1.12? Or not?
 
Last edited:
Super! Will test it tomorrow.
Thank you for you hard work!
We will fight Blizzard till the end! :cool:

One small question, 2.9 can i use with CE Trinity 1.7.1.12? Or not?
Should b fine with .12 I'm still using .11 only cause I'm away on holidays till.weekend
 
New version up with tweaks to weapon socket and crit bonus
 
hmm maybe i messed something up but it seems im getting alot of bad items with the latest version, mainly rings with avgdmg and not much else, and 25k rules. seems to me its overvaluing avg dmg?
 
Last edited:
hmm maybe i messed something up but it seems im getting alot of bad items with the latest version, mainly rings with avgdmg and not much else, and 25k rules. seems to me its overvaluing avg dmg?

Thanks for the feedback, +damage was added in 2.9 and there is a issue with it, in 3.1 that is fixed.
Also 3.1 is up
 
Last edited:
is this working with 1.7.1.7 too?

because when bot does town run i get msgs like the following:

[HelmCloth_norm_base_flippy-12376] [WizardHat] = (NULL)
[Trinity]Мишень коряги [Quiver_norm_base_flippy_01-19082] [Quiver] = (NULL)
[Trinity]Гавань расселины [Shield_norm_base_flippy_06-6537] [Shield] = (NULL)
[Trinity]Странность охранения [HelmCloth_norm_base_flippy-687] [WizardHat] = (NULL)
[Trinity]Дротик покорителя

I did How you said guys ! I changed to duck file and after i Edit rare.dis , delete everything inside and save it.

After identify I still getting "NULL" in db.

Can u tell me what is wrong ?

i Use newest trinity.
 
I did How you said guys ! I changed to duck file and after i Edit rare.dis , delete everything inside and save it.

After identify I still getting "NULL" in db.

Can u tell me what is wrong ?

i Use newest trinity.

To see the scores you need to set the bot config to Verbose and tick "Debug Item Valuations" in the trinity plugins advanced tab.

I might change this in the next release so you dont need to enable verbose now that trinity has the "Debug Item Valuations" setting
 
doenst work with newst trinity beta... db spam compiler errors

[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\XmlTags\TrinityLoadOnce.cs(11,7) : warning CS0105: The using directive for 'Zeta.CommonBot' appeared previously in this namespace
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(10,33) : error CS0102: The type 'GilesTrinity.GilesTrinity' already contains a definition for 'ItemMaxStats'
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(11,33) : error CS0102: The type 'GilesTrinity.GilesTrinity' already contains a definition for 'ItemMaxPoints'
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(12,33) : error CS0102: The type 'GilesTrinity.GilesTrinity' already contains a definition for 'HadStat'
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(13,33) : error CS0102: The type 'GilesTrinity.GilesTrinity' already contains a definition for 'HadPoints'
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(14,38) : error CS0102: The type 'GilesTrinity.GilesTrinity' already contains a definition for 'baseItemType'
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(22,32) : error CS0111: Type 'GilesTrinity.GilesTrinity' already defines a member called 'ValueThisItem' with the same parameter types
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(443,29) : error CS0111: Type 'GilesTrinity.GilesTrinity' already defines a member called 'CheckForInvalidItemType' with the same parameter types
 
doenst work with newst trinity beta... db spam compiler errors

[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\XmlTags\TrinityLoadOnce.cs(11,7) : warning CS0105: The using directive for 'Zeta.CommonBot' appeared previously in this namespace
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(10,33) : error CS0102: The type 'GilesTrinity.GilesTrinity' already contains a definition for 'ItemMaxStats'
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(11,33) : error CS0102: The type 'GilesTrinity.GilesTrinity' already contains a definition for 'ItemMaxPoints'
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(12,33) : error CS0102: The type 'GilesTrinity.GilesTrinity' already contains a definition for 'HadStat'
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(13,33) : error CS0102: The type 'GilesTrinity.GilesTrinity' already contains a definition for 'HadPoints'
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(14,38) : error CS0102: The type 'GilesTrinity.GilesTrinity' already contains a definition for 'baseItemType'
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(22,32) : error CS0111: Type 'GilesTrinity.GilesTrinity' already defines a member called 'ValueThisItem' with the same parameter types
[12:13:21.388 N] Compiler Error: c:\Users\pc\Desktop\buddy\plugins\GilesTrinity\ItemValuation.cs(443,29) : error CS0111: Type 'GilesTrinity.GilesTrinity' already defines a member called 'CheckForInvalidItemType' with the same parameter types

Sorry but i'm not running the beta's
 
Back
Top