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Siege Camp Chest Runner V2.1 - Fast Legs & No Gear Required

happened to me after using WOTB. when i stoped use the bot now is working fine .

The toon is moving too fast. In HandleTarget.cs change:

Code:
if (Player.Position.Distance(CurrentTarget.Position) > 2f)

to:

Code:
if (Player.Position.Distance(CurrentTarget.Position) > 4f)

Please let me know if it solved the problem.
 
Doing runs on WD W/ Shukrani's Triumph. Each run bot will go from waypoint to pick up the first chest before moving on, and doesn't use any speed buffs before after it has picked up the first chest and moved back a bit past the waypoint.

Would be great if it started to use speed buffs the moment it teleported in.
 
not seen any mobs there so far, in 3 days using^^

there is technically no mobs, but 2 towers with monsters that throw 50-100k fire? balls at you, if you stand too close, or dont break the towers
 
Has anyone found a Unity Ring using this profile? At which difficulty setting?
 
thank you so much for this profile, its just great!
keep up the good work and dont let yourself get downed by some ass wipe troll!
 
Has anyone found a Unity Ring using this profile? At which difficulty setting?

Found on T4 (running it on lower than T6 because of low toughness HC char playing on a toaster). As a previous poster wrote, it doesn't matter as long as it's torment.

Thanks for your continued good work Captain.
 
Woooho.
and we are back to farming them chest!
im starting this off with some horrible fucking luck! 5 blackthorn chests among other shitty rewards >.<
going at aprox 1.67 legendary an hour atm.
last night botting session ended after 11 hours with 2.31 legs an hour..

welcome back captain
 
Code:
===== Misc Statistics =====
Total tracking time: 9h 29m 26s
Total deaths: 0 [0.00 per hour]
Total games (approx): 477 [50.26 per hour]
Total XP gained: 0.11 million [0.01 million per hour]
Total Gold gained: 875.40 Thousand [92.24 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1663 [175.22 per hour]

Items dropped by quality: 
- White: 13 [1.37 per hour] {0.78 %}
- Magic: 1426 [150.25 per hour] {85.75 %}
- Rare: 198 [20.86 per hour] {11.91 %}
- Legendary: 26 [2.74 per hour] {1.56 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 26 [2.74 per hour]

Items picked up by quality: 
- Legendary: 26 [2.74 per hour] {100.00 %}

Gem Pickups:
Total gems: 179 [18.86 per hour]
- Ruby: 32 [3.37 per hour] {17.88 %}
- Topaz: 36 [3.79 per hour] {20.11 %}
- Amethyst: 37 [3.90 per hour] {20.67 %}
- Emerald: 44 [4.64 per hour] {24.58 %}
===== End Of Report =====
What does "handletarget.cs" do?
 
Code:
===== Misc Statistics =====
Total tracking time: 9h 29m 26s
Total deaths: 0 [0.00 per hour]
Total games (approx): 477 [50.26 per hour]
Total XP gained: 0.11 million [0.01 million per hour]
Total Gold gained: 875.40 Thousand [92.24 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1663 [175.22 per hour]

Items dropped by quality: 
- White: 13 [1.37 per hour] {0.78 %}
- Magic: 1426 [150.25 per hour] {85.75 %}
- Rare: 198 [20.86 per hour] {11.91 %}
- Legendary: 26 [2.74 per hour] {1.56 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 26 [2.74 per hour]

Items picked up by quality: 
- Legendary: 26 [2.74 per hour] {100.00 %}

Gem Pickups:
Total gems: 179 [18.86 per hour]
- Ruby: 32 [3.37 per hour] {17.88 %}
- Topaz: 36 [3.79 per hour] {20.11 %}
- Amethyst: 37 [3.90 per hour] {20.67 %}
- Emerald: 44 [4.64 per hour] {24.58 %}
===== End Of Report =====
What does "handletarget.cs" do?

The part we modified in the file has to do with how Trinity picks up items and at what range.
 
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