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Rift Bot - Yet Another Rifter!

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I have a question. I'm seeing in trinity both Navigator and Trinity Unstucker's working. Should I leave both of them on? or uncheck one so the other works better? I currently have both of them checked in trinity settings, but not sure if one is breaking the other's pathing making me even more stuck sometimes.
 
Still having trouble on pandamonium levels, not with portals but with trying to teleport to other areas that you need to take a portal to get to. Game closed before I could screenshot it as I went to the bathroom and came back.
 
Still having trouble on pandamonium levels, not with portals but with trying to teleport to other areas that you need to take a portal to get to. Game closed before I could screenshot it as I went to the bathroom and came back.

I will keep an eye on it.
 
I have a question. I'm seeing in trinity both Navigator and Trinity Unstucker's working. Should I leave both of them on? or uncheck one so the other works better? I currently have both of them checked in trinity settings, but not sure if one is breaking the other's pathing making me even more stuck sometimes.

You could try to experiment with those settings and see what works better for you.
 
Still having trouble on pandamonium levels, not with portals but with trying to teleport to other areas that you need to take a portal to get to. Game closed before I could screenshot it as I went to the bathroom and came back.

I had the exact same thing now. He explores good, but right before he was about to discover the portal to the next level, he turned around going back to start. Weird.
 
You could try to experiment with those settings and see what works better for you.


It seems that the 180 second Trinity timeout isn't working, I'm unchecking Navmesh to test whether it works or not with just Trinity unstucker. I'm taking a guess that one's interfering with the other and preventing the timeout.
 
Seems everything is running fine for me. I only have a question about the bounty quest. Is there any way that I can randomize the order that the bot does the quests?
 
Problem with the Hell Rift Bounty: the portal objects are the same, so the bot just chain goes through them.

LOG:

Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Using Waypoint. Number:43
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Looking for Portal.
[Trinity] TrinityExploreDungeon Started
[Trinity] Found Object 224890!
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Looking for Portal.
[Trinity] TrinityExploreDungeon Started
[Trinity] Found Object 224890!
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Looking for Portal.
[Trinity] TrinityExploreDungeon Started
[Trinity] Found Object 224890!
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Looking for Portal.
[Trinity] TrinityExploreDungeon Started
[Trinity] Found Object 224890!
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Looking for Portal.
[Trinity] TrinityExploreDungeon Started
[Trinity] Found Object 224890!
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Looking for Portal.
[Trinity] TrinityExploreDungeon Started
[Trinity] Found Object 224890!
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Looking for Portal.
[Trinity] TrinityExploreDungeon Started
[Trinity] Found Object 224890!
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Loaded profile Clear Hellrift or Kill Hammermash/Sledge
Looking for Portal.
[Trinity] TrinityExploreDungeon Started
[Trinity] Found Object 224890!
 
I'm using .28 and the timer works fine for me, I set it to 20 seconds and it opened a rift and timed out after 24 seconds, then later I got stuck over and over and it left after 151 seconds ( I set it to 150 that time)
 
I noticed that my bot goes slightly suicidal when running the map with the wall furnaces. It just kept running back to it and standing there at least 6 times before I noticed.
 
Hey is there any way to make the bot spam my spirit walk on cd? Or can that not be done? It's only using it for out of combat movement and if I uncheck that it won't use it at all
 
Last edited:
I've looked through about 10 pages at the start to see if anyone had the same issue I'm having but I cant see any.

Failed to load profile: Data at the root level is invalid. Line 1, position 1.
System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace()
at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.XmlReader.MoveToContent()
at System.Xml.Linq.XElement.Load(XmlReader reader, LoadOptions options)
at System.Xml.Linq.XElement.Load(String uri, LoadOptions options)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

If anyone could give any info as to how to fix this that would be great. I'm really quite new to Demonbuddy so I would appreciate it if people simplified things for me :p
Thanks in advance
 
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