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Rift Bot - Yet Another Rifter!

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Bot ports out after town stone is found, but before boss is killed. Is this intended? I was under the impression that when running the Common profile it would port out once the boss was killed, regardless of level being explored or stone found.

Profile: Common with bounties

readme
 
so profile works great..
Im running Bounties only, after completing bounties and talking to tyrael it collects the cashe. and
"ERROR"
"ERROR"
"ERROR"
game does not remake and db bugs out.

which profile loaded
 
Bot ports out after town stone is found, but before boss is killed. Is this intended? I was under the impression that when running the Common profile it would port out once the boss was killed, regardless of level being explored or stone found.

Profile: Common with bounties

Explore does what you're attempting to accomplish. Common ports out when town stone = found

It's a bit confusing
 
From Now On I Will NEVER EVER Answer Any Questions In README!

I am totally fxxked by such questions. Please, is read README a big thing?
 
From Now On I Will NEVER EVER Answer Any Questions In README!

I am totally fxxked by such questions. Please, is read README a big thing?

I agree.

Might want to have it bold in large font on the first post as well.
 
I agree.

Might want to have it bold in large font on the first post as well.

Yes people are blind and dont want to read.

This is what most people do:
1. Download
2. Press start
3. PROBLEM
4. Ask

All should read this threat before asking for help. Most solutions is in this threat allready. Or in the readme

Thanks for this :)
 
hey DyingHymn,

I got an idea how to solve the problem that with entrance and exit having the same exithash that happens from time to time... After confirming we entered a new rift level blacklist the entrance we just took telling explorer to ignore it pretty much. Though it would need to be done via trinity obviously.. Obviously blacklist would be temporary and be lifted once either A) Rift is completed or B) we enter the next rift level.
 
hey DyingHymn,

I got an idea how to solve the problem that with entrance and exit having the same exithash that happens from time to time... After confirming we entered a new rift level blacklist the entrance we just took telling explorer to ignore it pretty much. Though it would need to be done via trinity obviously.. Obviously blacklist would be temporary and be lifted once either A) Rift is completed or B) we enter the next rift level.

Now taking portal works perfectly. If you encountered problems, reinstall.

btw, there is no dynamic blacklist scheme in DB. blacklist remains throughout the whole DB open "life".
 
From Now On I Will NEVER EVER Answer Any Questions In README!

I am totally fxxked by such questions. Please, is read README a big thing?

Agreed, it's not only annoying to you, but everyone else who is trying to get new information on the thread, not re-read the same questions that were answered 2 pages before.
 
I'm trying to find out by Kevin spacey's message should I download 391 or keep the newest beta, and if 391, how do I even get it? I can't seem to find it. Which is working -_-
 
I'm trying to find out by Kevin spacey's message should I download 391 or keep the newest beta, and if 391, how do I even get it? I can't seem to find it. Which is working -_-

Go to the root Demonbuddy forum and click the [Beta] tagged post, it's one of only two stickies there.
 
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I currently have 394 version of beta but I can't find any other versions. So far 394 is working fine with the old downloads, running Explore profile and I'm loving what i'm seeing. I just wanted to know if I needed to download 391 version in case 394 isn't working as well or something =P
 
I currently have 394 version of beta but I can't find any other versions. So far 394 is working fine with the old downloads, running Explore profile and I'm loving what i'm seeing. I just wanted to know if I needed to download 391 version in case 394 isn't working as well or something =P

Oh, well I'm dumb, didn't think about that. Don't mind me, it's late. =P
 
Wow dyinghymn you are amazing!!

the support you are showing to this thread and profile is amazing!

you are always there for us and help us fixing problems and what i love about how you handle this thread is
that you always keep the front page updated with the latest news and development around this topic :) !!

I REALLY APPRECIATE: all the dedication and effort you put into tis profile and the support you give to us the community

I love how you also add notes to the svn updates so we can see at a glance just what is new and what has changed :) !! not many people do this but it's a feature i in particual like because i dont always have to hit up the thread to see what has changed on the front page :) !!


ALSO !! All the time time and extra effort that went into providing us with the previous version of trinity and quest tools and everything - thank you so much for that!!

I wouldnt have had any cue on where to get these since there was no release thread for .24 and again barely nobody does this like take the extra time to look those things up for us and puts them in a way that is easily accesible for us! Most other devs dont bother to do that and just say 'use that version or do this and that without putting it in a way that makes it easy for us to folow those instructions and having us largely depend on other users to upload them for us somewhere in their thread.. which can be a pain to find ..



I love the layout of the front page so much glance able information i just luvv it :D !!



ALSO I always make sure to read every new page of this thread before asking any questions and so should you if its manageable because in 99% youll find the solution to your problems there like seriously i have the feeling 89% of people post something do not read the the changelog or faq on the front page or check the new pages before submitting an error report .




ahhww thank you dyinghymn with the new update and changes you made everything si running perfectly again :) !!! you are the best :D <3 !!





// oh yeah i was wondering: does your rift plugin influence how the bot is behaving with the bounties? Because when i use your version it just seems to run much more smoothly than when i use the official thing ( again great job on implementing those :D !! i love it !! )


i was just wondering :) because i noticed less backtracking and it always recognizes when a bounty is complete :)
 
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