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Thanks yea, I hadn't tested it out all that much.... I will need to calculate a minimum distance for sprint. I am going to default it at 15 for now on my next update.

Sounds good, was looking a little odd dismounting and sprinting 1 step before hitting the gathering node :P
 
Hmm.. it seems like sprint was replaced by mounting up again to go 1 step.. and mounting to move between the other node in the groups of 2 as well, which both kinda looks bad and causes lots of collision due to the fact that lots of them are around "bends" in the terrain if you get what I mean.

Oh, can I stop SmartYield from overriding rotations ? It's not the biggest thing, just wondering if it was implemented (Whoops nevermind, found it)
 
Last edited:
Hmm.. it seems like sprint was replaced by mounting up again to go 1 step.. and mounting to move between the other node in the groups of 2 as well, which both kinda looks bad and causes lots of collision due to the fact that lots of them are around "bends" in the terrain if you get what I mean.

Oh, can I stop SmartYield from overriding rotations ? It's not the biggest thing, just wondering if it was implemented


Yea, i mean, what are you trying to use for a rotation?

[XmlAttribute("DisableRotationOverride")]
public bool DisableRotationOverride { get; set; }

If you really want to, i have the property you can just add to your xml.
 
Last edited:
Ah, was just using the RegularNode rotation, but I just found the DisableRotationOverride
Yea, regular node is really ... it doesn't do much, no quality or yield increases.

It would take a log to explain my choices, but I will try after i attempt to cap my red scrips for crafting.
 
Also, there is another property for gatherIncrease="" that takes Auto (default), Quality, or Yield, and that will determine whether it switches to SmartYield or SmartQuality rotation.
 
Yea, regular node is really ... it doesn't do much, no quality or yield increases.

It would take a log to explain my choices, but I will try after i attempt to cap my red scrips for crafting.

Not sure what you mean, it uses King's Yield just fine, I just wanted to be able to disable it so it didn't show up at Azys Lla with zero GP unless I added some sort of resting period
 
Not sure what you mean, it uses King's Yield just fine, I just wanted to be able to disable it so it didn't show up at Azys Lla with zero GP unless I added some sort of resting period
Oh, i see what you mean, however, the RegularNode does spend GP if you don't have 96+ percent chance to gather items...which is unlikely for any gatherer at lvl 60. Sounds good though. Trying to meet everyones needs here with the configuration extensibility.
 
Also, there is another property for gatherIncrease="" that takes Auto (default), Quality, or Yield, and that will determine whether it switches to SmartYield or SmartQuality rotation.

So many options, not enough profiles (yet) :)
 
You can use the XSLT file I provided to convert old profiles =).

Edit: The one downside is it converts entities into their values.
 
Hmm.. it seems like sprint was replaced by mounting up again to go 1 step.. and mounting to move between the other node in the groups of 2 as well, which both kinda looks bad and causes lots of collision due to the fact that lots of them are around "bends" in the terrain if you get what I mean.

Oh, can I stop SmartYield from overriding rotations ? It's not the biggest thing, just wondering if it was implemented (Whoops nevermind, found it)


I haven't seen any issues with the sprint logic, is your mount settings at like 3 yalms?
 
Anyone know if there is a rotation that can gather a 470 red scrip legendary item with less than 650 gathering/perception? Even if it is just 1
 
I haven't seen any issues with the sprint logic, is your mount settings at like 3 yalms?

You mean the global settings? That's around 80-85 yalms setting, but I had that disabled, you remember how it was sprinting to take 1 step before, now it's mounting up to take one step..

Also just tried a profile I made earlier today for birch logs that was working pretty good, hard to explain, but it was flying from plateau to plateau, now it's sorta doing all the things I don't want it to do, like running down plateaus to mine, and then back up to the hotspot before mounting again. It also gets stuck mid air creating flightpath waypoints, but not moving.. I guess I'll have to mess with that, could be my fault.
 
You mean the global settings? That's around 80-85 yalms setting, but I had that disabled, you remember how it was sprinting to take 1 step before, now it's mounting up to take one step..

Also just tried a profile I made earlier today for birch logs that was working pretty good, hard to explain, but it was flying from plateau to plateau, now it's sorta doing all the things I don't want it to do, like running down plateaus to mine, and then back up to the hotspot before mounting again. It also gets stuck mid air creating flightpath waypoints, but not moving.. I guess I'll have to mess with that, could be my fault.


No problem, try to share logs/profiles and If i have a moment I can point out things that might help or test them.

One thing to remember, is you can make hotspots in the air, and also make additional hotspots preferably small 3-5 radius ones to use as waypoints between other hotspots. It uses the mount distance global settings to decide if it should fly or not, Unless you are already flying which, it will just fly automatically.
 
updated 5min ago, seems like the AdamantiteOre_AzysLla.xml profile has an issue.


It flys all the time below the island and even if you manually fly above the island it will fly below the island again
Code:
[12:43:55.399 V] [Poi.Clear] Reason: Bot stopped
[12:43:55.399 D] OnStop event
[12:43:55.399 D] OnStop Event Invoking
[12:43:55.399 D] ProfileOrderManager.OnBotStop. Resetting caches.
[12:43:55.399 N] Bot Thread Ended.
[12:44:46.788 D] Loading last profile
[12:44:47.882 N] Loaded profile Collectable: Adamantite Ore
[12:44:47.885 N] Bot Thread Started.
[12:44:48.118 N] Connection to 192.99.148.87:31214 established.
[12:44:48.118 N] Clearing all hooks.
[12:44:48.118 D] Replaced hook [PreCombatBuff] bbf135d2-553b-49ac-88e0-d62a3468435c
[12:44:48.118 D] Replaced hook [Heal] 4011f40a-576b-467f-86cc-0eaf3c050f68
[12:44:48.118 D] Replaced hook [Pull] 8f50a95c-c2ed-4d48-b71b-023c3de868e5
[12:44:48.118 D] Replaced hook [CombatBuff] 9dd4dca6-39de-430d-a592-0f304f1f0dd6
[12:44:48.118 D] Replaced hook [Combat] 3e844289-ee5c-4754-ad40-47463ce84eb5
[12:44:48.118 D] Replaced hook [Rest] 254daa7b-daf2-4168-a8ad-3befbd88b9cd
[12:44:48.118 D] Added new hook [RoutineCombat] 1a7606ad-8cd0-49a8-ae61-98754a6e3450
[12:44:48.118 D] Added new hook [HotspotPoi] c8c0a65b-5f8f-46fd-91c3-e7b36491fd4e
[12:44:48.118 D] Added new hook [SetDeathPoi] 8a3bb5bf-dc9b-4499-9ae6-9042d57c5f7c
[12:44:48.118 D] Added new hook [SetCombatPoi] 20e0ae6d-0cd0-44d5-a7f7-0a19ec0414b5
[12:44:48.118 D] Added new hook [SetHotspotPoi] 11359803-2b01-4eb8-909f-76ff528f56a5
[12:44:48.118 D] Added new hook [SelectPoiType] 906e3c44-70ab-4c6f-821d-bd3334a987a2
[12:44:48.118 D] Replaced hook [SelectPoiType] a5b24ad2-7e80-4ec8-8f61-22ffec6e3588
[12:44:48.118 D] Inserted new hook [TreeStart @0] 46400576-c034-4f80-95f9-89361e4912b2
[12:44:48.132 V] [Poi.Clear] Reason: Current behavior changed to RunCode: LineNumber: 36, Name: Gear, IsDone: False, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.ActionRunCoroutine, .
[12:44:48.132 D] Removed all hooks from [HighPriorityProfileOrderBehavior_Hook]
[12:44:48.132 D] Replaced hook [ProfileOrderBehavior_Hook] 405a974b-0a31-4841-9853-938eed337a00
[12:44:50.201 V] [Poi.Clear] Reason: Current behavior changed to FlightPathTo: IsDone: False, Target: <-64.44664, -37.67329, -809.4534>, EdgeDetection: 50, Radius: 3, InverseParabolicMagnitude: 10, Smoothing: 0,1, MountId: 45, NavHeight: 0, DismountAtDestination: False, LogWaypoints: True, HighPriority: False, LineNumber: 42, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.ActionRunCoroutine, .
[12:44:50.201 D] Replaced hook [ProfileOrderBehavior_Hook] 252b3d8d-1649-466c-9107-25fb7a33cd3c
[12:44:50.201 N] FlightPathTo: Created 36 waypoints to fly a distance of 115.5584
[12:44:50.201 N] FlightPathTo: Moving to waypoint: <35.8167, 13.13591, -836.2756>
[12:44:50.201 N] FlightPathTo: Moving to waypoint: <32.95203, 13.54493, -835.5092>
[12:44:50.201 N] FlightPathTo: Moving to waypoint: <30.08737, 13.93897, -834.7429>
[12:44:50.632 N] FlightPathTo: Moving to waypoint: <27.2227, 14.30317, -833.9766>
[12:44:50.832 N] FlightPathTo: Moving to waypoint: <24.35803, 14.62291, -833.2102>
[12:44:50.965 N] FlightPathTo: Moving to waypoint: <21.49337, 14.88393, -832.4438>
[12:44:51.131 N] FlightPathTo: Moving to waypoint: <18.6287, 15.07242, -831.6775>
[12:44:51.265 N] FlightPathTo: Moving to waypoint: <15.76403, 15.1752, -830.9111>
[12:44:51.432 N] FlightPathTo: Moving to waypoint: <12.89937, 15.17974, -830.1448>
[12:44:51.565 N] FlightPathTo: Moving to waypoint: <10.0347, 15.07432, -829.3785>
[12:44:51.732 N] FlightPathTo: Moving to waypoint: <7.170031, 14.8481, -828.6121>
[12:44:51.865 N] FlightPathTo: Moving to waypoint: <4.305365, 14.49121, -827.8458>
[12:44:52.031 N] FlightPathTo: Moving to waypoint: <1.440697, 13.99484, -827.0794>
[12:44:52.165 N] FlightPathTo: Moving to waypoint: <-1.423969, 13.3513, -826.313>
[12:44:52.332 N] FlightPathTo: Moving to waypoint: <-4.288635, 12.55408, -825.5467>
[12:44:52.465 N] FlightPathTo: Moving to waypoint: <-7.153301, 11.5979, -824.7804>
[12:44:52.665 N] FlightPathTo: Moving to waypoint: <-10.01797, 10.47879, -824.014>
[12:44:52.799 N] FlightPathTo: Moving to waypoint: <-12.88263, 9.194058, -823.2477>
[12:44:52.965 N] FlightPathTo: Moving to waypoint: <-15.7473, 7.742366, -822.4813>
[12:44:53.098 N] FlightPathTo: Moving to waypoint: <-18.61197, 6.123714, -821.715>
[12:44:53.299 N] FlightPathTo: Moving to waypoint: <-21.47664, 4.339444, -820.9486>
[12:44:53.465 N] FlightPathTo: Moving to waypoint: <-24.3413, 2.392234, -820.1823>
[12:44:53.632 N] FlightPathTo: Moving to waypoint: <-27.20597, 0.2860747, -819.416>
[12:44:53.798 N] FlightPathTo: Moving to waypoint: <-30.07064, -1.973764, -818.6496>
[12:44:53.999 N] FlightPathTo: Moving to waypoint: <-32.93531, -4.380776, -817.8832>
[12:44:54.200 N] FlightPathTo: Moving to waypoint: <-35.79997, -6.927275, -817.1169>
[12:44:54.398 N] FlightPathTo: Moving to waypoint: <-38.66464, -9.604436, -816.3505>
[12:44:54.965 N] FlightPathTo: Moving to waypoint: <-41.5293, -12.4024, -815.5842>
[12:44:55.065 N] FlightPathTo: Moving to waypoint: <-44.39397, -15.31032, -814.8179>
[12:44:55.264 N] FlightPathTo: Moving to waypoint: <-47.25864, -18.31648, -814.0515>
[12:44:55.499 N] FlightPathTo: Moving to waypoint: <-50.1233, -21.40836, -813.2852>
[12:44:55.700 N] FlightPathTo: Moving to waypoint: <-52.98797, -24.57275, -812.5188>
[12:44:55.933 N] FlightPathTo: Moving to waypoint: <-55.85263, -27.79588, -811.7524>
[12:44:56.132 N] FlightPathTo: Moving to waypoint: <-58.7173, -31.06346, -810.9861>
[12:44:56.365 N] FlightPathTo: Moving to waypoint: <-61.58197, -34.36089, -810.2198>
[12:44:56.568 N] FlightPathTo: Moving to waypoint: <-64.44664, -37.67329, -809.4534>
[12:44:56.833 V] [Poi.Clear] Reason: Current behavior changed to GatherCollectableTag: IsDone: False, AdjustedWaitForGp: 0, AlwaysGather: True, CordialTime: BeforeGather, CordialType: None, DiscoverUnknowns: False, FreeRange: False, FreeRangeCondition: Condition.TrueFor(1, TimeSpan.FromHours(1)), GatheringSkillOrder: null, Slot: -1, GatherObject: null, GatherObjects: System.Collections.Generic.List`1[System.String], DisableRotationOverride: False, GatherRotation: Collect470, GatherSpots: System.Collections.Generic.List`1[ExBuddy.OrderBotTags.Gather.StealthApproachGatherSpot], GatherIncrease: Auto, GatherStrategy: GatherOrCollect, HotSpots: Clio.Utilities.IndexedList`1[ff14bot.Navigation.HotSpot], Collectables: System.Collections.Generic.List`1[ExBuddy.OrderBotTags.Collectable], ItemNames: null, Distance: 3,2, SkipWindowDelay: 0, SpellDelay: 250, WindowDelay: 2000, Loops: 1, SpawnTimeout: 200, While: True, DefaultGatherSpotType: GatherSpot, EdgeDetection: 50, Radius: 2,7, InverseParabolicMagnitude: 10, Smoothing: 0,1, MountId: 45, NavHeight: 0, DismountAtDestination: True, LogWaypoints: False, HighPriority: False, LineNumber: 45, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.PrioritySelector, .
[12:44:56.833 D] Replaced hook [ProfileOrderBehavior_Hook] db9b78b9-5b88-48df-bdff-2ae8216d91a7
[12:44:56.834 N] FlightPathTo: Created 26 waypoints to fly a distance of 135.2452
[12:44:59.866 N] FlightPathTo: Created 20 waypoints to fly a distance of 92.86375
 
No problem, try to share logs/profiles and If i have a moment I can point out things that might help or test them.

One thing to remember, is you can make hotspots in the air, and also make additional hotspots preferably small 3-5 radius ones to use as waypoints between other hotspots. It uses the mount distance global settings to decide if it should fly or not, Unless you are already flying which, it will just fly automatically.

Sorry, got busy capping reds, but inflight navpoints are the bestestest man, thanks for the tip!
 
updated 5min ago, seems like the AdamantiteOre_AzysLla.xml profile has an issue.


It flys all the time below the island and even if you manually fly above the island it will fly below the island again
Code:
[12:43:55.399 V] [Poi.Clear] Reason: Bot stopped
[12:43:55.399 D] OnStop event
[12:43:55.399 D] OnStop Event Invoking
[12:43:55.399 D] ProfileOrderManager.OnBotStop. Resetting caches.
[12:43:55.399 N] Bot Thread Ended.
[12:44:46.788 D] Loading last profile
[12:44:47.882 N] Loaded profile Collectable: Adamantite Ore
[12:44:47.885 N] Bot Thread Started.
[12:44:48.118 N] Connection to 192.99.148.87:31214 established.
[12:44:48.118 N] Clearing all hooks.
[12:44:48.118 D] Replaced hook [PreCombatBuff] bbf135d2-553b-49ac-88e0-d62a3468435c
[12:44:48.118 D] Replaced hook [Heal] 4011f40a-576b-467f-86cc-0eaf3c050f68
[12:44:48.118 D] Replaced hook [Pull] 8f50a95c-c2ed-4d48-b71b-023c3de868e5
[12:44:48.118 D] Replaced hook [CombatBuff] 9dd4dca6-39de-430d-a592-0f304f1f0dd6
[12:44:48.118 D] Replaced hook [Combat] 3e844289-ee5c-4754-ad40-47463ce84eb5
[12:44:48.118 D] Replaced hook [Rest] 254daa7b-daf2-4168-a8ad-3befbd88b9cd
[12:44:48.118 D] Added new hook [RoutineCombat] 1a7606ad-8cd0-49a8-ae61-98754a6e3450
[12:44:48.118 D] Added new hook [HotspotPoi] c8c0a65b-5f8f-46fd-91c3-e7b36491fd4e
[12:44:48.118 D] Added new hook [SetDeathPoi] 8a3bb5bf-dc9b-4499-9ae6-9042d57c5f7c
[12:44:48.118 D] Added new hook [SetCombatPoi] 20e0ae6d-0cd0-44d5-a7f7-0a19ec0414b5
[12:44:48.118 D] Added new hook [SetHotspotPoi] 11359803-2b01-4eb8-909f-76ff528f56a5
[12:44:48.118 D] Added new hook [SelectPoiType] 906e3c44-70ab-4c6f-821d-bd3334a987a2
[12:44:48.118 D] Replaced hook [SelectPoiType] a5b24ad2-7e80-4ec8-8f61-22ffec6e3588
[12:44:48.118 D] Inserted new hook [TreeStart @0] 46400576-c034-4f80-95f9-89361e4912b2
[12:44:48.132 V] [Poi.Clear] Reason: Current behavior changed to RunCode: LineNumber: 36, Name: Gear, IsDone: False, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.ActionRunCoroutine, .
[12:44:48.132 D] Removed all hooks from [HighPriorityProfileOrderBehavior_Hook]
[12:44:48.132 D] Replaced hook [ProfileOrderBehavior_Hook] 405a974b-0a31-4841-9853-938eed337a00
[12:44:50.201 V] [Poi.Clear] Reason: Current behavior changed to FlightPathTo: IsDone: False, Target: <-64.44664, -37.67329, -809.4534>, EdgeDetection: 50, Radius: 3, InverseParabolicMagnitude: 10, Smoothing: 0,1, MountId: 45, NavHeight: 0, DismountAtDestination: False, LogWaypoints: True, HighPriority: False, LineNumber: 42, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.ActionRunCoroutine, .
[12:44:50.201 D] Replaced hook [ProfileOrderBehavior_Hook] 252b3d8d-1649-466c-9107-25fb7a33cd3c
[12:44:50.201 N] FlightPathTo: Created 36 waypoints to fly a distance of 115.5584
[12:44:50.201 N] FlightPathTo: Moving to waypoint: <35.8167, 13.13591, -836.2756>
[12:44:50.201 N] FlightPathTo: Moving to waypoint: <32.95203, 13.54493, -835.5092>
[12:44:50.201 N] FlightPathTo: Moving to waypoint: <30.08737, 13.93897, -834.7429>
[12:44:50.632 N] FlightPathTo: Moving to waypoint: <27.2227, 14.30317, -833.9766>
[12:44:50.832 N] FlightPathTo: Moving to waypoint: <24.35803, 14.62291, -833.2102>
[12:44:50.965 N] FlightPathTo: Moving to waypoint: <21.49337, 14.88393, -832.4438>
[12:44:51.131 N] FlightPathTo: Moving to waypoint: <18.6287, 15.07242, -831.6775>
[12:44:51.265 N] FlightPathTo: Moving to waypoint: <15.76403, 15.1752, -830.9111>
[12:44:51.432 N] FlightPathTo: Moving to waypoint: <12.89937, 15.17974, -830.1448>
[12:44:51.565 N] FlightPathTo: Moving to waypoint: <10.0347, 15.07432, -829.3785>
[12:44:51.732 N] FlightPathTo: Moving to waypoint: <7.170031, 14.8481, -828.6121>
[12:44:51.865 N] FlightPathTo: Moving to waypoint: <4.305365, 14.49121, -827.8458>
[12:44:52.031 N] FlightPathTo: Moving to waypoint: <1.440697, 13.99484, -827.0794>
[12:44:52.165 N] FlightPathTo: Moving to waypoint: <-1.423969, 13.3513, -826.313>
[12:44:52.332 N] FlightPathTo: Moving to waypoint: <-4.288635, 12.55408, -825.5467>
[12:44:52.465 N] FlightPathTo: Moving to waypoint: <-7.153301, 11.5979, -824.7804>
[12:44:52.665 N] FlightPathTo: Moving to waypoint: <-10.01797, 10.47879, -824.014>
[12:44:52.799 N] FlightPathTo: Moving to waypoint: <-12.88263, 9.194058, -823.2477>
[12:44:52.965 N] FlightPathTo: Moving to waypoint: <-15.7473, 7.742366, -822.4813>
[12:44:53.098 N] FlightPathTo: Moving to waypoint: <-18.61197, 6.123714, -821.715>
[12:44:53.299 N] FlightPathTo: Moving to waypoint: <-21.47664, 4.339444, -820.9486>
[12:44:53.465 N] FlightPathTo: Moving to waypoint: <-24.3413, 2.392234, -820.1823>
[12:44:53.632 N] FlightPathTo: Moving to waypoint: <-27.20597, 0.2860747, -819.416>
[12:44:53.798 N] FlightPathTo: Moving to waypoint: <-30.07064, -1.973764, -818.6496>
[12:44:53.999 N] FlightPathTo: Moving to waypoint: <-32.93531, -4.380776, -817.8832>
[12:44:54.200 N] FlightPathTo: Moving to waypoint: <-35.79997, -6.927275, -817.1169>
[12:44:54.398 N] FlightPathTo: Moving to waypoint: <-38.66464, -9.604436, -816.3505>
[12:44:54.965 N] FlightPathTo: Moving to waypoint: <-41.5293, -12.4024, -815.5842>
[12:44:55.065 N] FlightPathTo: Moving to waypoint: <-44.39397, -15.31032, -814.8179>
[12:44:55.264 N] FlightPathTo: Moving to waypoint: <-47.25864, -18.31648, -814.0515>
[12:44:55.499 N] FlightPathTo: Moving to waypoint: <-50.1233, -21.40836, -813.2852>
[12:44:55.700 N] FlightPathTo: Moving to waypoint: <-52.98797, -24.57275, -812.5188>
[12:44:55.933 N] FlightPathTo: Moving to waypoint: <-55.85263, -27.79588, -811.7524>
[12:44:56.132 N] FlightPathTo: Moving to waypoint: <-58.7173, -31.06346, -810.9861>
[12:44:56.365 N] FlightPathTo: Moving to waypoint: <-61.58197, -34.36089, -810.2198>
[12:44:56.568 N] FlightPathTo: Moving to waypoint: <-64.44664, -37.67329, -809.4534>
[12:44:56.833 V] [Poi.Clear] Reason: Current behavior changed to GatherCollectableTag: IsDone: False, AdjustedWaitForGp: 0, AlwaysGather: True, CordialTime: BeforeGather, CordialType: None, DiscoverUnknowns: False, FreeRange: False, FreeRangeCondition: Condition.TrueFor(1, TimeSpan.FromHours(1)), GatheringSkillOrder: null, Slot: -1, GatherObject: null, GatherObjects: System.Collections.Generic.List`1[System.String], DisableRotationOverride: False, GatherRotation: Collect470, GatherSpots: System.Collections.Generic.List`1[ExBuddy.OrderBotTags.Gather.StealthApproachGatherSpot], GatherIncrease: Auto, GatherStrategy: GatherOrCollect, HotSpots: Clio.Utilities.IndexedList`1[ff14bot.Navigation.HotSpot], Collectables: System.Collections.Generic.List`1[ExBuddy.OrderBotTags.Collectable], ItemNames: null, Distance: 3,2, SkipWindowDelay: 0, SpellDelay: 250, WindowDelay: 2000, Loops: 1, SpawnTimeout: 200, While: True, DefaultGatherSpotType: GatherSpot, EdgeDetection: 50, Radius: 2,7, InverseParabolicMagnitude: 10, Smoothing: 0,1, MountId: 45, NavHeight: 0, DismountAtDestination: True, LogWaypoints: False, HighPriority: False, LineNumber: 45, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.PrioritySelector, .
[12:44:56.833 D] Replaced hook [ProfileOrderBehavior_Hook] db9b78b9-5b88-48df-bdff-2ae8216d91a7
[12:44:56.834 N] FlightPathTo: Created 26 waypoints to fly a distance of 135.2452
[12:44:59.866 N] FlightPathTo: Created 20 waypoints to fly a distance of 92.86375


Yea, just did it for me too.... strange since it is the same exact waypoints as in the combined profile, and that one works for me....



... That is my bad..... I was testing raycast avoidance for flight....and committed it. So i fixed it. It shoudln't have had the flightpathto line.
 
Last edited:
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