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Pure SWTor

sorry for my stupid question.

so I can download the new routine from page 1? where there link SVN?

work all or need change any?

thanks
 
Link first string in first post. Called SVN.

In base work fine, but some class routines must be changed.
 
Here strange attach file system. Try check here: https://drive.google.com/folderview?id=0B7hSATzVG5HPb1kyYmtCNTNqbUU&usp=sharing

ill remove check for tactical advantage before cast "Veiled Strike" and fix skill name.

Dont know how to, but rotation must be changed. Use "Crippling strike" only if "Backstab" no CD for pure. And for unpure 1. check backstab cd 2.use crippling and move behind target 3. use backstab.

No need to check if Backstab is on Cooldown, it's ahead of Crippling Strike in the Priority order. As do the second thing, there's no movement code for "move behind" (that I'm aware of), so no way to make it move behind unfortunately :(

I pushed the fixes you suggested to the SVN. Update and keep testing, thanks.
 
trasser,
I also posted your Mercenary/Arsenal changes live. They looked fine, but again, I can't test as I don't have a Merc. Thanks for the updates
 
---------------------------------------------
Starting Buddy Wing v1.0.1124.524
Logging in...
T: 5247221891355794355 H: 766090812
Login Success!
User is a Agent
Advanced Class: Operative / Discipline: Lethality
LazyRaider Disabling Loot Targeting
LazyRaider Disabling Mounting
LazyRaider Disabling Movement
LazyRaider Disabling Targeting
LazyRaider Disabling Repop
[Hot Key][F7] Toggle AOE
[Hot Key][F8] Load UI
[Hot Key][F12] Set Tank
[Hot Key][F9] Toggle Pause
Initialize Behaviors
RebuildBehaviors called.
Medpac Created!
Using Operative Lethality by aquintus rotation based on Character Spec
Rebuild Complete.
Chose Pure Rotation as your combat routine.
LazyRaider Disabling Loot Targeting
LazyRaider Disabling Mounting
LazyRaider Disabling Movement
LazyRaider Disabling Targeting
LazyRaider Disabling Repop
[Hot Key][F7] Toggle AOE
[Hot Key][F8] Load UI
[Hot Key][F12] Set Tank
[Hot Key][F9] Toggle Pause
Initialize Behaviors
RebuildBehaviors called.
Using Operative Lethality by aquintus rotation based on Character Spec
Rebuild Complete.
BuddyMonitor has started up successfully.
[BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing.
Sell quality set to Premium.
Buddy Wing: The Old Robot is ready!
-----------------------------------------------------------

I use to be able to hit the f12 hot key and toggle everything... now it doesnt do anything.. and my lazyrider stays disabled. Any suggestions?
 
I haven't updated Lethality yet. If you'd like to speed up the process, please provide the updated abilities, buffs, debuffs, and rotation changes so I can code them in.
 
Sent combat is ok just need to change this Alltr

Spell.Cast("Precision Slash"),
Spell.Cast("Master Strike", ret => Me.HasBuff("Precision Slash")),

to this


Spell.Cast("Precision"),
Spell.Cast("Master Strike", ret => Me.HasBuff("Precision")),

for me now is working ok i am not sure because i have lag or my server have lag
 
Sent combat is ok just need to change this Alltr

Spell.Cast("Precision Slash"),
Spell.Cast("Master Strike", ret => Me.HasBuff("Precision Slash")),

to this


Spell.Cast("Precision"),
Spell.Cast("Master Strike", ret => Me.HasBuff("Precision")),

for me now is working ok i am not sure because i have lag or my server have lag

Fixed and committed. Please updated from SVN and let me know how it works. Thanks!
 
There are quite a few discipline issues at the moment. After 2 hours logging onto each class and checking which discipline BW thinks is it and dumping all the spells and IDs, I found 11 discrepancies.

The good news is, I sent the spreadsheets to Aevitas and it will all be insanely easy to fix. :)
 
There are quite a few discipline issues at the moment. After 2 hours logging onto each class and checking which discipline BW thinks is it and dumping all the spells and IDs, I found 11 discrepancies.

The good news is, I sent the spreadsheets to Aevitas and it will all be insanely easy to fix. :)

Ama, for the moment I've disabled the Shadow/Serenity cs file because it was conflicting with Sage/Balance. I'll change it back when we get the updated Discipline IDs, just didn't want you to freak out if you saw that
 
no its not you change only
Spell.Cast("Master Strike", ret => Me.HasBuff("Precision"))

you need to change this too
Spell.Cast("Precision"),





Spell.Cast("Precision"),
Spell.Cast("Master Strike", ret => Me.HasBuff("Precision")),

this must be end version
 
no its not you change only
Spell.Cast("Master Strike", ret => Me.HasBuff("Precision"))

you need to change this too
Spell.Cast("Precision"),





Spell.Cast("Precision"),
Spell.Cast("Master Strike", ret => Me.HasBuff("Precision")),

this must be end version

Ha, I missed that first fix. My bad. Fix is on SVN now.
 
i tried but when i start bot in unpure version. F12 hotkey not work . and bot not loot credits or other. i check in file setting and where is lootnpc:true

anyone know why this?

thanks
 
i tried but when i start bot in unpure version. F12 hotkey not work . and bot not loot credits or other. i check in file setting and where is lootnpc:true

anyone know why this?

thanks

Attach a log file. Make sure both the bot and the game are running in Administrator mode
 
Commando/Assault (won't work until we get a tree fix from Aevitas)
Commando/Gunnery
Commando/Combat Medic
Scoundrel/Sawbones

All update and pushed to SVN.

I'm probably done for the night now, going to do some actual playing :)
 
Commando/Assault (won't work until we get a tree fix from Aevitas)
Commando/Gunnery
Commando/Combat Medic
Scoundrel/Sawbones

All update and pushed to SVN.

I'm probably done for the night now, going to do some actual playing :)

I can't loot chest with this routine, any solutions ?
 
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