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Pure SWTor

Tested Sentinel/Watchman. Works great! Only one thing to change. It's prioritizing Cauterize too highly. Since it doesn't have a cooldown, it's casting it too frequent. Since the damage buff/DoT only lasts for 12 seconds, prioritize it to use Cauterize every 12 seconds on the same target or if the target doesn't already have the DoT on them.

Here's my log
View attachment 2014-12-10 04.07.txt
 
Tested Sentinel/Watchman. Works great! Only one thing to change. It's prioritizing Cauterize too highly. Since it doesn't have a cooldown, it's casting it too frequent. Since the damage buff/DoT only lasts for 12 seconds, prioritize it to use Cauterize every 12 seconds on the same target or if the target doesn't already have the DoT on them.

Here's my log
View attachment 157263

I don't know what Cauterize does-- I don't have a Sentinel. Does it apply a buff? A dot? If there's something I can track and tell the bot to only cast Cauterize when there's no buff/dot that would be ideal. I need you to get me the name of that buff/dot (exact name, with proper capitalization) so I can fix it.
 
I don't know what Cauterize does-- I don't have a Sentinel. Does it apply a buff? A dot? If there's something I can track and tell the bot to only cast Cauterize when there's no buff/dot that would be ideal. I need you to get me the name of that buff/dot (exact name, with proper capitalization) so I can fix it.

is DoT
 
I uploaded a Scoundrel Scrapper rotation. It probably isn't the correct rotation, but it fits leveling needs for now.

Have debuff names changed? I noticed the Vital Shot debuff name is "Bleeding (Vital Shot)". Which is pretty freaking awesome!
 
I uploaded a Scoundrel Scrapper rotation. It probably isn't the correct rotation, but it fits leveling needs for now.

Have debuff names changed? I noticed the Vital Shot debuff name is "Bleeding (Vital Shot)". Which is pretty freaking awesome!

Yup, we can essentially scrap all the Spell.DoT stuff. It's that way for every single spec I've seen so far :)
 
Ok here is what you need.

It's a DoT called: Burning (Cauterize) (Include the space in-between Burning and (Cauterize)).
 
Yup, we can essentially scrap all the Spell.DoT stuff. It's that way for every single spec I've seen so far :)

well, Spell.DoT should still be used, we just dont have to use any timers anymore. Ideally, we should be using this everywhere:

Spell.DoT("Vital Shot", "Bleeding (Vital Shot)"),
 
well, Spell.DoT should still be used, we just dont have to use any timers anymore. Ideally, we should be using this everywhere:

Spell.DoT("Vital Shot", "Bleeding (Vital Shot)"),

so no more timer, only the debuff as second parameter?
 
well, Spell.DoT should still be used, we just dont have to use any timers anymore. Ideally, we should be using this everywhere:

Spell.DoT("Vital Shot", "Bleeding (Vital Shot)"),

Why not just use Spell.Cast("Vital Shot", ret => !Me.CurrentTarget.HasDebuff("Bleeding (Vital Shot)")), ?

None of the SWTOR debuffs refresh like WoW debuffs, so no need to worry about clipping.
 
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