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[Profiles] Adventure Mode Bounties - Community Edition

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I was having an issue with DB not working correctly anymore.. so I did a fresh install, re-did all of the steps, etc (I had it running perfect the other day). Now I cant even get the bot to start, I just get the following errors:

System.Exception: Element RefreshBountyCache is not supported. Please check your XML and try again. (<RefreshBountyCache />) Line 12
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

I am running ezupdater, and I believe everything should be up to date correctly. I have no idea why this is happening :(
 
For me, i open the bounties profile folder, start the act4.xml 1KB,

It starts game, and then spams

Act 4 Bounties
[Trinity] Loading new profile.
Loaded profile Gardens of Hope 1 Kill 100 and boss
[BountyProfile] Refreshing Cache!
[BountyProfile] Don't have quest: 0
[BountyProfile] Seems completed!
[BountyProfile] Seems completed!
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
 
Bot is working perfect for me now. Atleast it have worked for 4 full runs with quest delivering correctly. Might still be issues, but it seemes very stable.
 
If i go into the act4 folder, and run the act4.xml 6KB

It spams,

Loaded profile Cursed Dais
ToggleTargeting, new values: Looting:True LootRadius:10 Combat:True KillRadius:15
[BountyProfile] Refreshing Cache!
[BountyProfile] Don't have quest: 0
[BountyProfile] Seems completed!
[BountyProfile] Seems completed!
ToggleTargeting, new values: Looting:True LootRadius:90 Combat:True KillRadius:90
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Act 4 Bounties
[Trinity] Loading new profile.
Loaded profile Cursed Dais
ToggleTargeting, new values: Looting:True LootRadius:10 Combat:True KillRadius:15
[BountyProfile] Refreshing Cache!
[BountyProfile] Don't have quest: 0
[BountyProfile] Seems completed!
[BountyProfile] Seems completed!
ToggleTargeting, new values: Looting:True LootRadius:90 Combat:True KillRadius:90
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
 
I was having an issue with DB not working correctly anymore.. so I did a fresh install, re-did all of the steps, etc (I had it running perfect the other day). Now I cant even get the bot to start, I just get the following errors:

System.Exception: Element RefreshBountyCache is not supported. Please check your XML and try again. (<RefreshBountyCache />) Line 12
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

I am running ezupdater, and I believe everything should be up to date correctly. I have no idea why this is happening :(

Manually update with EZUpdater. Your profiles are out of date (at the very least).

@DanielMahan, make sure you have updated the DemonBuddy Beta that was recently released.
 
[Trinity] Loading new profile.
Loaded profile Kill Izual
Using Waypoint. Number:44
[BountyProfile] Don't have an active quest. Assume we have completed it.
[BountyProfile] Active bounty returned null, Assuming done.
[BountyProfile] Active bounty returned null, Assuming done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Act 4 Bounties


Izual seems to still be busted. Otherwise seems to be working well.
 
Manually update with EZUpdater. Your profiles are out of date (at the very least).

@DanielMahan, make sure you have updated the DemonBuddy Beta that was recently released.


I do have the newest... and I just downloaded Ezupdater...... testing now...
 
Last edited:
[Trinity] Loading new profile.
Loaded profile Kill Izual
Using Waypoint. Number:44
[BountyProfile] Don't have an active quest. Assume we have completed it.
[BountyProfile] Active bounty returned null, Assuming done.
[BountyProfile] Active bounty returned null, Assuming done.
[Trinity] Loading new profile.
Loaded profile Act 4 - Loader
Act 4 Bounties


Izual seems to still be busted. Otherwise seems to be working well.

That should not be the problem that Izual is having. Are you sure you are fully updated?
 
Bot just completed second full cache and has been successfully killing izual. Make sure you guys are updating correctly and god damnit read the first page lol
 
do you mean from here? (http://www.thebuddyforum.com/demonbuddy-forum/151424-beta-demonbuddy-beta-builds.html)

My DB updated itself a short while ago, but not sure if that is the newest beta version u are talking about

Yes. People are experiencing problems with Act 4 at the moment other than possibly a pathing issue on Izual, please either ensure you are 100% updated on the SVN with the newest DB Beta, or do a fresh install to ensure that this is true. Act 4 SHOULD be mostly stable excluding Izual pathing.
 
Bot just completed second full cache and has been successfully killing izual. Make sure you guys are updating correctly and god damnit read the first page lol

There are many different instances of Izual spawn. Luckily you met the Izual where it did not have an issue.
Does not mean that Izual is flawlessly handled by the plugin/profile...

Just wait for it, you will encounter him soon enough.
When you do, make sure you don't whine about it
 
Yes. People are experiencing problems with Act 4 at the moment other than possibly a pathing issue on Izual, please either ensure you are 100% updated on the SVN with the newest DB Beta, or do a fresh install to ensure that this is true. Act 4 SHOULD be mostly stable excluding Izual pathing.

Running the profile close to 3 hours now, 8~10 caches earned.
If we fix Izual node issue, it may be completely afkable.

Thanks to you :rolleyes:
 
Yes. People are experiencing problems with Act 4 at the moment other than possibly a pathing issue on Izual, please either ensure you are 100% updated on the SVN with the newest DB Beta, or do a fresh install to ensure that this is true. Act 4 SHOULD be mostly stable excluding Izual pathing.


Did a clean install, of everything, seems to be working now :) It finished one bounty and its doing the second now, good work mate :)
 
-Kill Izual in Act 4 may be a little buggy path-wise. This shouldn't cause the bot to be permanently stuck as Trinity's inactivity timer should exit the game and it will create a new one.

Izual can be fixed if you remove destroy all things. If you don't have the option to destroy all things it wont bug. I had the same issue when I was running only Izual and that fixed it.

My issue?

I have been doing it for 4 hours now but I only have one cache? It DONT' die and every time I look it runs smooth. Are there a known bug where the bot don't talk to Tyrael ? or a fix?
 
Yes. People are experiencing problems with Act 4 at the moment other than possibly a pathing issue on Izual, please either ensure you are 100% updated on the SVN with the newest DB Beta, or do a fresh install to ensure that this is true. Act 4 SHOULD be mostly stable excluding Izual pathing.


Curse Chappel has the same issue with Izual, just reminding you that :D
Yes. People are experiencing problems with Act 4 at the moment other than possibly a pathing issue on Izual, please either ensure you are 100% updated on the SVN with the newest DB Beta, or do a fresh install to ensure that this is true. Act 4 SHOULD be mostly stable excluding Izual pathing.
-Kill Izual in Act 4 may be a little buggy path-wise. This shouldn't cause the bot to be permanently stuck as Trinity's inactivity timer should exit the game and it will create a new one.

Izual can be fixed if you remove destroy all things. If you don't have the option to destroy all things it wont bug. I had the same issue when I was running only Izual and that fixed it.

My issue?

I have been doing it for 4 hours now but I only have one cache? It DONT' die and every time I look it runs smooth. Are there a known bug where the bot don't talk to Tyrael ? or a fix?

I don't have that option and the bug is still there :)
 
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