Na, as usual its just further and further away from being afkable with every update, this shit wont ever work
Caverns of araneae the little mounds that spawn spiders the bot seems to get stuck on them (sometimes they just dont pop and release whatever shit inside them) so the bot just stands there trying to go past them until manually moved (it goes to open the resplendent chest near the guy that tells you not to touch the eggs once opened trying to get out stucks the bot)
imgur: the simple image sharer to the right is the chest (always spawns like this) and just a little to dark to see clearly is the npc on the floor to the right past the eggs, char gets stuck on that one un destroyable egg
Yeah I've seen that happen half a dozen times too, its pretty annoying, and apparently DungeonExplore makes the exact same decisions on navigation every time because if you go to town and then re-run it, it will go to the exact same spot and get stuck again.
Zerg mode works great on big maps but gets stuck at enemies in tight spaces. Only way this will work is the character wear illusionary boots or program a way to clear the blocking monsters.
Yup... Another way to avoid getting stuck on mobs is to put out constant area damage with skills like ice Armor-FrozenStorm and items like Ice Fire Walkers and Pox Faulds.
Can't you just make waypoints for that specific profile?