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[Profiles] Adventure Mode Bounties - Community Edition

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The Cursed Grove:

When he enters the secluded grove he will go back and forth (he will see a monster and turn around, then turn towards the chest again in an endless loop).
This have happened several times, with the Goatman and Flestpitflyer monsters. I can't see them anywhere, that's the weird part.


had this happen multiple times ;(
 
Seems several profiles in act 1 behaves weird now. "Clear the crypt of the ancients" makes the bot just wander to the fields of misery. Even when I made the bot go clear the crypt manually it would just wander around the crypt after.
 
my bot is leaving 1-3 legendaries behind every hour.. any suggestions so that it does not leaving a single legendary behind? It's frustrating.. i don't know if it's trinity's or the profile's fault tho.

ss500.jpg
 
For all these in need of a fully afkable act4 profile..

http://viking-empire.org/Bounties.xml

Download into your profiles folder select and run no other files needed!
Make sure you have .27 or above trinity and the latest questtools.

We did a act4 rewrite with maximum speed in mind since this is used for our "Yet another Rift bot" profile to farm keys. Average runtime on .29 trinity 12-15 minutes (Using teleport with Wormhole and Illusionist for out of combat movement along with 42% cooldown reduction and -4sec teleport cooldown from offhand)

This is good. Watch the Bot getting about 5 horachic cache without problem.
 
I'm currently getting a consistent 4 games an hours.. I'm trying to bump that up. My Wizard has movement speed of 25% her Sheet DPS is 1 million and she has 36% extra cold damage due to items... please help be get more runs in.. i'm thinking this is why i can't find any set pieces (besides the RNG gods that hate me)
 
I'm currently getting a consistent 4 games an hours.. I'm trying to bump that up. My Wizard has movement speed of 25% her Sheet DPS is 1 million and she has 36% extra cold damage due to items... please help be get more runs in.. i'm thinking this is why i can't find any set pieces (besides the RNG gods that hate me)

Lower difficulty level
lower the trash-kill trigger range to 0
disable extend trash-kill range after combat
disable force kill summoners
use teleport spell with Wormhole rune and illusionist passive
 
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Lower difficulty level
lower the trash-kill trigger range to 0
disable extend trash-kill range after combat
disable force kill summoners
use teleport spell with Wormhole rune and illusionist passive


Thank you btw
I'm currently running T1
I'll check on the others to see if it helps... the teleport speel might be an issue and i'm not sure what to remove
 
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I'm having some issues with the Diablo bounty. After completing it the bot goes back to the zone and moves back up to the fighting area, but there's a blockade of bones there and the bot just stucks there, trying to get back into the diablo room (for no reason).
 
Yeah it looks like the latest change has caused some issues with the kill diablo bounty.
1) Bot tries to open map and port away in the middle of the fight.
2)After boss dies, will port back to silver spire 2 and try to run it again.
 
in act 4 for the kill rakanoth quest, it always gets to the entrance of library of fate, then backtracks all the way to the beginning before coming all the way back and entering library
 
Lower difficulty level
lower the trash-kill trigger range to 0
disable extend trash-kill range after combat
disable force kill summoners
use teleport spell with Wormhole rune and illusionist passive

did this and it seems my EXP/Hr spiked but games are still only 4.04.. might need it to run longer to see...
 
I'm having some issues with the Diablo bounty. After completing it the bot goes back to the zone and moves back up to the fighting area, but there's a blockade of bones there and the bot just stucks there, trying to get back into the diablo room (for no reason).


^ this, REALLY needs fixed please =(

If not fixed, tell me the versions of things to make act 4 run smooth again so I actually GET caches instead of just timing out every time I get diablo.
 
^ this, REALLY needs fixed please =(

If not fixed, tell me the versions of things to make act 4 run smooth again so I actually GET caches instead of just timing out every time I get diablo.

Same here, I noticed that my bot will keep trying to port out during the fight...didnt use to happen.

or if there is a way to make it go there last everytime. I have noticed that when it does Diablo last everything works fine and it gets the cache and restarts the profile.
 
lower the trash-kill trigger range to 0

trinity bumps any setting below 31 up to 45, and if any 'weaklings' are around at the same time as ranged units it will be set at 120, it will also be overridden for boss fights, elites, goblins etc.
 
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Ran A1 last nite for 9 hours, it got 14 caches (ive modded trinity to count caches opened) and the following issues in the log.


*new game town run loop gold inactivity tripped

*queen aranae DungeonExplorer stuck/unstuck failed gold inactivity tripped

*general cath 4 kill could not find objective gold inactivity tripped

*den of the fallen level 2 DungeonExplorer stuck/unstuck failed gold inactivity tripped

*skeleton king DungeonExplorer stuck/unstuck failed gold inactivity tripped



reading the log like this is helpful to us for resolving issues, go to /logs/ and sort by last modified (or just delete them all before you start the bot at night), search the file for 'gold inactivity' or 'failed' and see what you come up with then backtrack up the log until you find the name of the last profile run.
 
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