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[Profiles] Adventure Mode Bounties - Community Edition

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Have you tried using trinity .25? And the keyword in your statement is "supposed". Yes, it was "supposed" to fix the issues, but it did not.

Well .25 Trinity seems fine with rifting, but the thing is, all the profiles are made to work with Trinity .25. So if I downgrade to Trinity .24, the profiles probably wont work anyway?
 
My bot isn't completing all the bounties. It will do the first one then go to Diablo and then leave the game. Anyone having similar problems?
 
stuck multiple times: Kill Percepeus 369273
<!--<If condition="HasQuest(369273)">
<SafeMoveTo questId="312429" stepId="2" x="1292" y="3905" z="79" pathPrecision="5" pathPointLimit="250" statusText="" />
</If>-->
 
Act 4 corrupted growth. Two of my bots just run into it. They kill it because of firewalkers but without attacking. This wasn't happening a few days ago. Can someone please share their trigger ranges if this is causing the issue for me. Everything else nearly flawless except for some inefficient exploring which i understand.

Thanks
 
Sadly, Trinity .25 appears to have broken a few A1 bounties, such as Gharbad (bot now walks to each totem but won't click on them, so just TPs out then runs back to the totems again to not click on them).

A1 is more or less AFKable though, if you have gold inactivity turned on. Gets about 2-2.5 caches an hour on T3 for me.
 
Edit: srry i think it's problem with trinity .25. Rift profile is also fucked for me now
 
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error

hi guys, need some help with these errors.

on act 1 btw.

ERROR BotMain Exception when terminating bot thread.
System.NullReferenceException: Object reference not set to an instance of an object.
 

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Sadly, Trinity .25 appears to have broken a few A1 bounties, such as Gharbad (bot now walks to each totem but won't click on them, so just TPs out then runs back to the totems again to not click on them).

A1 is more or less AFKable though, if you have gold inactivity turned on. Gets about 2-2.5 caches an hour on T3 for me.

replace the totems MoveToActor with:
<MoveToActor questId="344486" x="2100" y="4297" z="-28" actorId="225252" interactRange="5" name="trOut_Highlands_Goatman_Totem_Gharbad-17118" pathPrecision="5" pathPointLimit="250" statusText="" />
<WaitTimer questId="344486" waitTime="4000" />
<MoveToActor questId="344486" x="2101" y="4298" z="-29" actorId="225252" interactRange="5" name="trOut_Highlands_Goatman_Totem_Gharbad-17118" pathPrecision="5" pathPointLimit="250" statusText="" />

or use QuestTools to grab your own coordinates.
 
Act 4 appears to be working with Trinity 24.

It does however go for some long walks after quest completion at times though. But overall no big deal.

Thank goodness its working too...I was down to my last 300 rift keys :P
 
so something is in trinity .25 is messing up the profile. i'm using .24 and its working fine it attack COrrupt Growth.

and switch back to trinity .25 it just twisting in front of corrupt growth and majority of the monster as well.
 
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