What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[Profiles] Adventure Mode Bounties - Community Edition

Status
Not open for further replies.
the bot just joins a game, talks to tyreal and then stands there casting steed charge over and over, also the game lags like fucking crazy after this.




I thought you did not need bountyplugin anymore?

System.IO.FileNotFoundException: Path to profile element is not valid; file not found
File name: 'C:\Users\Asleepdan\Downloads\DemonbuddyBETA 1.1.1786.384\Plugins\zBountyPlugin\act4.xml'
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
 
Last edited:
i posted a fix few pages ago, also in the trinity topic too
you need to delete ActorSNO of the wells from the DataDictionary.cs


This will work?

//{180575, 10}, // Diablo Arena Health Well

or just delete both of them, I see there's another one
 
Hell Rift level 1:
Bot keeps walking to the two sides (the two short dead ends on each side of the main path) one or more times before proceeding to go up and to level 2. Should be fairly easy to get this out of the code? I think there might have been some chests there before and that's why he does it, but it doesn't seem to be any chests there anymore.
 
yes, and the bot just talks to tyreal it shouldn't even talk to him.

No, the bot should talk with him. Trinity now attempts to talk with all quest givers. I believe this was added to help both quest turn-ins and allow random world events that require you to talk to a quest NPC first to happen.

Also, yes remove Steed Charge. That is a bugged skill.

@Fujiyama, that isn't added into the code at all. TrinityExploreDungeon explores those sections because they are part of the map.
 
New version of Trinity and QuestTools is out. Make sure you are up to date! Trinity 1.8.25 and QuestTools 1.5.50
 
Stash and inventory is Full - time to xfer to some mules xD


Will update with the new Trinity, and QuestTools also, and see how well it runs.


So far I ran into an infinite loop in the Highlands act 1 bounty, Kill 100, and some rare elite. Will go south into the new area, and TP back to town, then teleport back to the highlands, completely missing the rare spawn that was directly west of the wp. Not sure if that was known, or if it's been fixed with the new push outs as of this morning, will test more thoroughly and if theres any issue, ill post em.



Great work on the new trinity, and Quest Tools updates! :)
 
Stash and inventory is Full - time to xfer to some mules xD


Will update with the new Trinity, and QuestTools also, and see how well it runs.


So far I ran into an infinite loop in the Highlands act 1 bounty, Kill 100, and some rare elite. Will go south into the new area, and TP back to town, then teleport back to the highlands, completely missing the rare spawn that was directly west of the wp. Not sure if that was known, or if it's been fixed with the new push outs as of this morning, will test more thoroughly and if theres any issue, ill post em.



Great work on the new trinity, and Quest Tools updates! :)

The pings and whatnot are still not implemented into DemonBuddy, so we can't do anything about that part. However, the profile choosing to go into a separate area IS a profile issue.

EDIT: Although you need to specify WHICH highlands profile it was =P
 
Last edited:
Testing this out with new trinity and questtools... will report any bugs i can find... just running act 1 for now
 
alot of issues with cursed dais.... keeps exploring despite having quest completed

will update trinity and questtools and try again.......

btw, can someone please tell me what needs to be checked/unchecked in QuestTools?
 
alot of issues with cursed dais.... keeps exploring despite having quest completed

will update trinity and questtools and try again.......

btw, can someone please tell me what needs to be checked/unchecked in QuestTools?

I only have Allow Profile Restarts enabled, but it probably doesn't matter. Also, the exploring after the bounty is complete should hopefully be fixed.
 
Yall are doing act 1 wrong lol I just make my profiles for act 1 run public groups and let it do its thing and put the gold inactivity thing on woke up with like 10 caches in my inventory this morning. Make sure you run it on Normal though most public groups do act 1 on normal.
 
Status
Not open for further replies.
Back
Top