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[Profiles] Adventure Mode Bounties - Community Edition

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Bot keeps exploring who level after finishing bounty, didn't do that with Trinity .19, happened after I updated profiles, DB itself, and trinity to latest version. Not sure which one is causing this.

Yup It started happening again. It worked for a short while and now it's doing it again.

Running DB .388, Trinity 1.8.21 (rev 75), QuestTools 1.5.24 (rev 13) and your profile (rev 115)
 
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This should not happen with the latest trinity version. I am still testing, I will report the problem to rrrix if I encounter it to ensure that it is not just you guys using outdated Trinity versions =P

@rh8452, I havn't gotten that quest since the change to Trinity. Don't know why the change would have started causing it to do that though.
Also, the ReadProcessMemory error is normally shown during loading screens. Shouldn't matter.

I got latest one from svn like 40 minutes ago. Not sure if I should check again.
 
I don't know what i'm doing wrong u_u
I've updated everything to the newest (i hope)
And all i get is this.

Code:
 GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
Checking if we have all bounties complete
[BountyProfile] Bounties complete returned null.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Stopping the bot.
Chose Trinity as your combat routine
Bot Thread Ended. Was this requested?

I've noticed bounty profile plug in is at 0.9 for some reason, like it's not getting updated to the newest? :s
Edit: just read first post again, sorry i'ma try that before i QQ xD
 
I don't know what i'm doing wrong u_u
I've updated everything to the newest (i hope)
And all i get is this.

Code:
 GameChanged. Clearing actors
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
Act 4 Bounties
Checking if we have all bounties complete
[BountyProfile] Bounties complete returned null.
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
Stopping the bot.
Chose Trinity as your combat routine
Bot Thread Ended. Was this requested?

I've noticed bounty profile plug in is at 0.9 for some reason, like it's not getting updated to the newest? :s

[BountyProfile] Bounties complete returned null. This should not be in your log at all. BountyProfile's plugin is no longer used at all as it is incorporated into Trinity. Please remove it and try again. If it still does not work, do a fresh install.
 
[BountyProfile] Bounties complete returned null. This should not be in your log at all. BountyProfile's plugin is no longer used at all as it is incorporated into Trinity. Please remove it and try again. If it still does not work, do a fresh install.
Thank you, that has seemed to work, I should of read the first post again before i posted.
 
With 114, scavenger's den bounty bot got stuck after discovering the exit to level 2 at [Trinity] Found exitNameHash 925091455!.

Did den fine with 113.

After intervening and clicking the exit, it finished the den, went to the next bounty (kill Hawthorne Gale), got to 112/125 enemies in festering woods, then for some reason stopped, ported to town, ported back to fields of misery, and began exploring that map in its entirety before I stopped it.
 
Yup It started happening again. It worked for a short while and now it's doing it again.

Running DB .388, Trinity 1.8.21 (rev 75), QuestTools 1.5.24 (rev 13) and your profile (rev 115)

Same issue here .21/.24/R115 as well here. Full explore after finishing bounty. Doesn't realize it is done.
 
@sychotix: I recommend you increase the waitTime from 2500 to 3000 in your profiles. It seems to help with some of the System.Exception errors when using waypoints.
 
@sychotix: I recommend you increase the waitTime from 2500 to 3000 in your profiles. It seems to help with some of the System.Exception errors when using waypoints.

2500 is the default value. I havn't specified the wait time anywhere.
 
@sychotix: I recommend you increase the waitTime from 2500 to 3000 in your profiles. It seems to help with some of the System.Exception errors when using waypoints.

Personally I increase them from 2500 to 5500 every time I update and it's avoided all those pesky errors related to performance of a slow computer.
 
Mine is also doing a full explore after bounty is complete. Currently exploring Gards of Hope 2ND Tier. Doesn't matter if I stop/start bot and/or go to town then re-start.
 
Personally I increase them from 2500 to 5500 every time I update and it's avoided all those pesky errors related to performance of a slow computer.

I don't have a slow computer, but 2500 seems to generate errors for me anyways. :)
 
Mine is also doing a full explore after bounty is complete. Currently exploring Gards of Hope 2ND Tier. Doesn't matter if I stop/start bot and/or go to town then re-start.

Yep. Gardens of Hope 2nd Tier is definitely doing a full clear before it leaves.
 
Mine is also doing a full explore after bounty is complete. Currently exploring Gards of Hope 2ND Tier. Doesn't matter if I stop/start bot and/or go to town then re-start.

Same issue. Poor bot is so stubborn it'll teleport back to Gardens of Hope 2nd Tier regardless of where I manually move it. It's desperate to fully clear it!

Eventually it seems to get bored and will move on to another bounty though. It's not a huge issue considering the gold/exp from that area is pretty amazing.
 
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