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[Profiles] Adventure Mode Bounties - Community Edition

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I can't get the profile to run for whatever reason. Using latest DBBEta build trinity .20 , ezupdater is setup too. I deleted bounty profiles and still nothing. What happens is, game starts says everything is unsupported, and restarts the game in a loop.

2014-04-13 22:32:24,937 [Main Bot Thread] INFO BrainBehavior (null) - GameChanged. Clearing actors
2014-04-13 22:32:25,324 [Main Bot Thread] INFO ProfileManager (null) - Loaded profile Act 4 - Loader
2014-04-13 22:32:25,377 [Main Bot Thread] DEBUG GameStats (null) - Joined a game!
2014-04-13 22:32:25,380 [Main Bot Thread] INFO ProfileOrderManager (null) - ProfileOrderManager.OnGameJoined, Reloading profile.
2014-04-13 22:32:25,377 [1] INFO Logger (null) - [Trinity] New Game - resetting everything
2014-04-13 22:32:25,666 [Main Bot Thread] INFO ProfileManager (null) - Loaded profile Act 4 - Loader
2014-04-13 22:32:25,667 [Main Bot Thread] DEBUG ProfileOrderManager (null) - Resetting current behavior.
2014-04-13 22:32:25,668 [1] INFO Logger (null) - [Trinity] New Game - resetting everything
2014-04-13 22:32:25,666 [Main Bot Thread] INFO ProfileOrderManager (null) - Game joined, Resetting profile caches.
2014-04-13 22:32:25,667 [Main Bot Thread] DEBUG GridSegmentation (null) - ========== Grid segmentation resetting!!! ============
2014-04-13 22:32:25,678 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] 70decf54-ccb5-4373-b33c-a5bc3f2f4ad2
2014-04-13 22:32:26,195 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] dbf740c0-464e-4c59-a1af-16fe4c23c9d8
2014-04-13 22:32:27,214 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] 2ac18350-3ed0-4480-af02-5cda017fcf22
2014-04-13 22:32:27,215 [Main Bot Thread] INFO LogMessageTag (null) - Act 4 Bounties
2014-04-13 22:32:27,362 [Main Bot Thread] INFO Logger (null) - [Trinity] Bounties complete returned null.
2014-04-13 22:32:27,367 [Main Bot Thread] INFO Logger (null) - [Trinity] Bounty X1_Bounty_A4_GardensOfHope_Event_Juggernaut (369900) unsupported or invalid.
2014-04-13 22:32:27,370 [Main Bot Thread] INFO Logger (null) - [Trinity] Bounty X1_Bounty_A4_Spire_Kill_Diablo (349288) unsupported or invalid.
2014-04-13 22:32:27,369 [Main Bot Thread] INFO Logger (null) - [Trinity] Bounty X1_Bounty_A4_HellRift_Clear_HellRift2 (362140) unsupported or invalid.
2014-04-13 22:32:27,368 [Main Bot Thread] INFO Logger (null) - [Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_AspectPain (357129) unsupported or invalid.
2014-04-13 22:32:27,370 [Main Bot Thread] INFO Logger (null) - [Trinity] Bounty X1_Bounty_A4_Spire_Kill_AspectLies (357135) unsupported or invalid.
2014-04-13 22:32:27,376 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] a1bfe748-f91b-4f2b-ab7a-c943c2930886
2014-04-13 22:32:27,402 [Main Bot Thread] INFO LeaveGameTag (null) - Leaving game, reason: No more bounties that we can do. Resetting game.
2014-04-13 22:32:27,404 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] 9b8398f1-15a4-49a8-8005-ff28c4809e28
2014-04-13 22:32:27,639 [Main Bot Thread] INFO GameStats (null) - Last run acquired 0 gold.
2014-04-13 22:32:27,640 [1] INFO Logger (null) - [Trinity] New Game - resetting everything
2014-04-13 22:32:33,919 [Main Bot Thread] INFO BrainBehavior (null) - Waiting 10.6 seconds before next game...
 
I can't get the profile to run for whatever reason. Using latest DBBEta build trinity .20 , ezupdater is setup too. I deleted bounty profiles and still nothing. What happens is, game starts says everything is unsupported, and restarts the game in a loop.

Show your log please.

DB folder --> log folder --> latest log file
 
I can't get the profile to run for whatever reason. Using latest DBBEta build trinity .20 , ezupdater is setup too. I deleted bounty profiles and still nothing. What happens is, game starts says everything is unsupported, and restarts the game in a loop.

You have the BountyProfile plugin still installed. Remove it.
 
I'm having the exact same problem, and can't figure out what's going on. :(
I can't get the profile to run for whatever reason. Using latest DBBEta build trinity .20 , ezupdater is setup too. I deleted bounty profiles and still nothing. What happens is, game starts says everything is unsupported, and restarts the game in a loop.
 
Did another fresh install of DB beta, with trinity .20, didn't work. Downgraded trinity to .19 and its working now. Not sure what happened.
 
So i've been able to run every other profile flawlessly aside from this one, I've done complete re-installs of everything from SVN -> Trinity. The only thing is i load the file from web-source and use the link " http://db-bounty-profiles.googlecode.com/svn/trunk/act4.xml ", this is the only step I feel like I could be doing incorrectly. Also i've been able to run the rifter profile no problem, and the previous version of this profile using bounty plugin also worked fine. Any help?



DemonbuddyBETA v1.1.1786.384 started
Logging in...
Attached to Diablo III with pid: 188
Flashing window
[Trinity] Initialized v1.8.19
[QuestTools] Plugin v1.5.21 Enabled
[Trinity] OnEnable start
Setting up Trinity Logging
[Trinity] Loading BattleTag Settings
[Trinity] Configuration file loaded
[Trinity] ENABLED: Trinity v1.8.19 now in action!
Current bot set to Order Bot
Loaded profile Act 4 - Loader
-----------------------------------------
Failed to load profile: Path to profile element is not valid; file not found
System.IO.FileNotFoundException: Path to profile element is not valid; file not found
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
Loaded profile Act 4 - Loader
Game joined, Resetting profile caches.
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
Exception when terminating bot thread. System.ArgumentException: The path is not of a legal form.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

Exception when terminating bot thread. System.ArgumentException: The path is not of a legal form.
at System.IO.Path.NormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
at System.IO.Path.GetDirectoryName(String path)
at Zeta.Bot.Profile.Common.LoadProfileTag.get_ProfileDirectory()
at Zeta.Bot.Profile.Common.LoadProfileTag.(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

It repeats the second half an infinte number of times.
 
Act4 Bounty;
Trinity .20;
DB 384;

Here is almost perfect.
*As we still have problems with the Horadric caches (sometimes open, sometimes not).
*The bot back to previously visited areas and sometimes the bot stuck trying to get a specific mob (kill radius). E.g When the mob is on a platform on the other side, the bot "thinks" is close, but has to go to another platform. Loses range and stuck. With that, he is "going" and "coming back."

Sorry for my english, tried my best.
 
You have BountyProfile still enabled. Get rid of it.

@tyrant72, you need to download the whole folder. act4.xml is just a loader for the individual profiles.

This may seem like a terrible quest, but how do i go about downloading the folder? I have saved the link multiple times and it just opens a webpage, most profiles come with a handy-dandy idiot proof zip file... so I'm unfamiliar with this.


Edit: I figured it out... i just had to learn to utilize tortiseSVN, thanks Sychotix
 
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