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[Profiles] Adventure Mode Bounties - Community Edition

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I can confirm the bounty turn-in does actually work Sychotix. Six times in a row now.
 
As I have said many times, we do not have every profile done yet. This means that it will not always be able to complete all the quests.
 
People need to refer back to page 1.

Bounty List.

A lot of the bounties are still work in progress, but I'm sure in time it will be finished, this is an amazing community project and requires a lot of work, we still have 4 more Acts to go even if Act 1 is done. RoS has not even been out 2 weeks and so much work has already been put in to getting DB and all the profiles we have so far to work.
 
The bounty "Apothecary's Cave" is kinda inefficient. It runs all the way south, and explore the whole area. However on my tries on this the position have been the same, so maybe make it manually go instead of using the auto explore function?
Edit: Did not see that last bounties list post. So i guess they are aware of the problem
 
Checked the bounty list before posting. It seems the Kill Butcher one is a bit weird. It did it perfectly, it just took forever and a day to get there. It walked all the way to the door to enter, but then backtracked wayyyy back to explore some stuff it missed, the went back and did the bounty. So to clarify, it works, it just wastes a ton of time.

Edit: Same thing with Kill Braluk Grimlow, wondering around wasting time exploring the same spots over and over.

Other then that, amazing work so far, I can't believe how far this has come so fast!
 
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Edit: Did not see that last bounties list post. So i guess they are aware of the problem

Who is this, "they" =P I'm working on this project by myself, minus the two people who have given profiles which both weren't tested much lol

@Keirne, No idea why it wouldn't go in the door. Wait until after I push out this newest rev and try again. Don't remember if I updated that one or not.

@NoWayLol, yeah, stuff like that will probably be cleared up AFTER we get Act 1 done lol
 
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EDIT: Also, new plugin version! I think this time, it will now (at least try to) turn into Tyreal if all 5 bounties are completed.

Welp.

Code:
public class ActBountiesComplete : Trinity.XmlTags.BaseComplexNodeTag
        public override bool GetConditionExec() {
            var b = BountyCache.getBounties().Where(bounty => bounty.Act.ToString().Equals(Act) && [B]bounty.Info.State != QuestState.Completed[/B]);
I think this is why it's not working. Haven't gotten a chance to test it though. Should be == not !=, right?
 
lol. Nice catch Fernir. I copy/pasted that and totally misread the != and ==.

EDIT:

NEW PLUGIN OUT! (0.0.6) Make sure you put the new version in trinity root folder.

Also pushed out a couple new profiles. Hopefully they will work for you. I'm still testing profiles as we speak.
 
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Strange I get the error 316611 which you get if you don't have the quest.
Got all story quests and of course adventure mode is unlocked.

Do I've to edit something else?
 
You should not need to. Make sure you have Adventure Mode (never know), and select it just in case. Maybe you are trying to create it on torment+ and you don't have torment unlocked?
 
NEW PLUGIN OUT! (0.0.6) Make sure you put the new version in trinity root folder.
Also pushed out a couple new profiles. Hopefully they will work for you. I'm still testing profiles as we speak.
Just updated mine, will be running it all afternoon, I'll post back if I find anything.
Great work so far. :)
 
You should not need to. Make sure you have Adventure Mode (never know), and select it just in case. Maybe you are trying to create it on torment+ and you don't have torment unlocked?

Already tried - selected Adventure Mode Torment 1 manually in game / screen and bot of course Torment 1 too. =/ Strange
 
Are you sure that you have profile.xml selected as your current profile?

Should be the right one:
Creating new game. Params: [Act: OpenWorld, Difficulty: Normal, Quest: 101758, QuestStep: 1, ResumeFromSave: False, IsPrivate: True]
 
========== Grid segmentation resetting!!! ============
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
[Trinity] Clicking UI element Bounty Reward Dialog (1077428224)
[Trinity] TrinityTownPortal started - clearing area, waitTime=-1, startHealth=153631
[Trinity] Town Portal timer finished
========== Grid segmentation resetting!!! ============
Loaded profile Act 1 - Loader
[BountyProfile] Refreshing Cache!
[BountyProfile] Active Bounty returned null during timer_tick, hope that is OK
Blah
[BountyProfile] Bounties Complete count:4
Leaving game, reason: No more bounties that we can do. Resetting game.
Last run acquired 29063 gold.
[Trinity] New Game - resetting everything
Waiting 4.8 seconds before next game...



Have tryed for atleast 6 games now. Never finish.
 
lol blizzard is trolling me - I can start it on my Monk but not on my Wizard
 
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