Primals and motes are still in the codebase.it seems that the old Motes/crystalized stuff is missed?
my bot never fuses them into primalscan u add this?
Primals and motes are still in the codebase.
I will have to run tests myself to see what's wrong (or not).
The list is active since it does combine my Motes of Harmony (which are in the same list).
Yeah, that explains it.hey m8,
ill know what causes me to think that they are not.
i use Professionbuddy so my bot farms and sends the Motes to an alt - if my bot farms 58 motes he merge 5 into an big one and send 5 bigs and 8 small?s to my alt.
my alt put?s the motes in the AH.
my bot farm again lets say 99 motes and send 9 bigs and 9 smalls, my alt have now 17 smalls (8 from first, 9 from second) but he dosnt merge them. any idea how to get around this?
Lua.Events.AttachEvent("MAIL_CLOSED", MailboxFinished);
Yeah, that explains it.
Some pages back there was another person with the same (or at least similar issue).
I posted possible settings that could make it work when picking up the mail.
This is how TidyBags CURRENTLY works:
You start the bot...
You loot a item...
Nothing happens...
You loot another item...
TidyBags does it's trick on the formerly looted item...
You loot another item...
TidyBags does it's trick on the formerly looted item...
So when you pick up the mail, it doesn't go trough your inventory since it's not considered looting (but mailboxing or whatever you wanna call it).
There are other events you can attach to which might make it work for the mail pickup part.
You can find more info here
It's line 227 of the TidyBags v3.6.2.6 (Only on SVN atm) you have to toy around with
Change MAIL_CLOSED for any of the other options and see which one makes it execute after processing the mailbox or send MaxMuster a PM and ask if he figured it out (he was the one originally with the request).Code:Lua.Events.AttachEvent("MAIL_CLOSED", MailboxFinished);
Good luck and regard, LiquidAtoR.
I started mucking something up for that, but never cared to finish it.any way to take a Empty Container for the groceries at halfhill and combine it with a stack of that item, so when im fishing and i have a stack of empty containers, i hit 20 of that fish and it combines.
Compiler Error: c:\Users\SpaZ\Desktop\Dev-Cpp\Plugins\TidyBags\trunk\Tidybags\TidyBags.cs(228,18) : error CS0101: The namespace 'PluginTidyBags3' already contains a definition for 'TidyBags3'
Everything inside TidyBags folder should just be TidyBags.csTrying to install this plugin to fresh HB copy.
Getting this error
Whatever the issue is, the plugin will not show up on the plugin list. I had downloaded the zip file and extracted to the plugins folder. I then did svn checkout on the folder to your svn. Any ideas how to get this working?Code:Compiler Error: c:\Users\SpaZ\Desktop\Dev-Cpp\Plugins\TidyBags\trunk\Tidybags\TidyBags.cs(228,18) : error CS0101: The namespace 'PluginTidyBags3' already contains a definition for 'TidyBags3'
Edit: Nevermind I fixed it. I had to delete everything inside Tidybags folder and do an SVN checkout. After this I reloaded HB and it works now.
Everything's possible, but likely this is a LW only feature?Is it possible to create magnificent hides when gather 50 exotic leather ?
Will see to it in the next SVN revision...I also suggest to open Pandaria Herbs - Item - World of Warcraft
so they can get mailed
plz add this for the 45072, // Brightly Colored Egg too open
45072, // Brightly Colored EggAny help to 45072, // Brightly Color Egg
113768, // Brightly Colored Egg
I have added in but not working
When I do a quick search it's not in the lists, so as long as it's not added I presume it's not opening themRev. 3.6.3.2 doesnt open Mage Hunter Personal Effects - Item - World of Warcraft ?