evolutionadam
New Member
- Joined
- Jun 22, 2013
- Messages
- 21
So when I start PB with a fresh install of both HB and PB, I get this after the first fight. Looks like BPS just isn't working. Any help? Framelock is disabled.
[PB] Pulsing BPS
[PB] Heavily injured pets : 3
[PB] Going to switch slot 1
[PB] view, total = C_PetJournal.GetNumPets() for wantlevel=1,19 do for i=1, total do petID, _, owned, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, isTradeable, _, _ = C_PetJournal.GetPetInfoByIndex(i) if (petID ~= nil) then health, maxHealth, power, speed, rarity = C_PetJournal.GetPetStats(petID) if (health == maxHealth and level==wantlevel and favorite == true and isTradeable == true and isWild == true and owned == true and canBattle==true) then C_PetJournal.SetPetLoadOutInfo(1,petID) return end end end end
[PB] Pulsing BPS
[PB] 0Injured pets quite high: 3 Making sure its not due to lag
[PB] Enough pets injured, trying to heal/rez pets
[PB] Heavily injured pets : 3
[PB] Going to switch slot 1
[PB] view, total = C_PetJournal.GetNumPets() for wantlevel=1,19 do for i=1, total do petID, _, owned, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, isTradeable, _, _ = C_PetJournal.GetPetInfoByIndex(i) if (petID ~= nil) then health, maxHealth, power, speed, rarity = C_PetJournal.GetPetStats(petID) if (health == maxHealth and level==wantlevel and favorite == true and isTradeable == true and isWild == true and owned == true and canBattle==true) then C_PetJournal.SetPetLoadOutInfo(1,petID) return end end end end
[PB] Pulsing BPS
[PB] Heavily injured pets : 3
[PB] Going to switch slot 1
[PB] view, total = C_PetJournal.GetNumPets() for wantlevel=1,19 do for i=1, total do petID, _, owned, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, isTradeable, _, _ = C_PetJournal.GetPetInfoByIndex(i) if (petID ~= nil) then health, maxHealth, power, speed, rarity = C_PetJournal.GetPetStats(petID) if (health == maxHealth and level==wantlevel and favorite == true and isTradeable == true and isWild == true and owned == true and canBattle==true) then C_PetJournal.SetPetLoadOutInfo(1,petID) return end end end end
[PB] Pulsing BPS
[PB] 0Injured pets quite high: 3 Making sure its not due to lag
[PB] Enough pets injured, trying to heal/rez pets
[PB] Heavily injured pets : 3
[PB] Going to switch slot 1
[PB] view, total = C_PetJournal.GetNumPets() for wantlevel=1,19 do for i=1, total do petID, _, owned, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, isTradeable, _, _ = C_PetJournal.GetPetInfoByIndex(i) if (petID ~= nil) then health, maxHealth, power, speed, rarity = C_PetJournal.GetPetStats(petID) if (health == maxHealth and level==wantlevel and favorite == true and isTradeable == true and isWild == true and owned == true and canBattle==true) then C_PetJournal.SetPetLoadOutInfo(1,petID) return end end end end
[PB] Pulsing BPS
[PB] Heavily injured pets : 3
[PB] Going to switch slot 1
[PB] view, total = C_PetJournal.GetNumPets() for wantlevel=1,19 do for i=1, total do petID, _, owned, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, isTradeable, _, _ = C_PetJournal.GetPetInfoByIndex(i) if (petID ~= nil) then health, maxHealth, power, speed, rarity = C_PetJournal.GetPetStats(petID) if (health == maxHealth and level==wantlevel and favorite == true and isTradeable == true and isWild == true and owned == true and canBattle==true) then C_PetJournal.SetPetLoadOutInfo(1,petID) return end end end end
[PB] Pulsing BPS
[PB] 0Injured pets quite high: 3 Making sure its not due to lag
[PB] Enough pets injured, trying to heal/rez pets
[PB] Pulsing BPS
[PB] Heavily injured pets : 3
[PB] Going to switch slot 1
[PB] view, total = C_PetJournal.GetNumPets() for wantlevel=1,19 do for i=1, total do petID, _, owned, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, isTradeable, _, _ = C_PetJournal.GetPetInfoByIndex(i) if (petID ~= nil) then health, maxHealth, power, speed, rarity = C_PetJournal.GetPetStats(petID) if (health == maxHealth and level==wantlevel and favorite == true and isTradeable == true and isWild == true and owned == true and canBattle==true) then C_PetJournal.SetPetLoadOutInfo(1,petID) return end end end end
[PB] Pulsing BPS
[PB] 0Injured pets quite high: 3 Making sure its not due to lag
[PB] Enough pets injured, trying to heal/rez pets
[PB] Heavily injured pets : 3
[PB] Going to switch slot 1
[PB] view, total = C_PetJournal.GetNumPets() for wantlevel=1,19 do for i=1, total do petID, _, owned, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, isTradeable, _, _ = C_PetJournal.GetPetInfoByIndex(i) if (petID ~= nil) then health, maxHealth, power, speed, rarity = C_PetJournal.GetPetStats(petID) if (health == maxHealth and level==wantlevel and favorite == true and isTradeable == true and isWild == true and owned == true and canBattle==true) then C_PetJournal.SetPetLoadOutInfo(1,petID) return end end end end
[PB] Pulsing BPS
[PB] Heavily injured pets : 3
[PB] Going to switch slot 1
[PB] view, total = C_PetJournal.GetNumPets() for wantlevel=1,19 do for i=1, total do petID, _, owned, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, isTradeable, _, _ = C_PetJournal.GetPetInfoByIndex(i) if (petID ~= nil) then health, maxHealth, power, speed, rarity = C_PetJournal.GetPetStats(petID) if (health == maxHealth and level==wantlevel and favorite == true and isTradeable == true and isWild == true and owned == true and canBattle==true) then C_PetJournal.SetPetLoadOutInfo(1,petID) return end end end end
[PB] Pulsing BPS
[PB] 0Injured pets quite high: 3 Making sure its not due to lag
[PB] Enough pets injured, trying to heal/rez pets
[PB] Heavily injured pets : 3
[PB] Going to switch slot 1
[PB] view, total = C_PetJournal.GetNumPets() for wantlevel=1,19 do for i=1, total do petID, _, owned, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, isTradeable, _, _ = C_PetJournal.GetPetInfoByIndex(i) if (petID ~= nil) then health, maxHealth, power, speed, rarity = C_PetJournal.GetPetStats(petID) if (health == maxHealth and level==wantlevel and favorite == true and isTradeable == true and isWild == true and owned == true and canBattle==true) then C_PetJournal.SetPetLoadOutInfo(1,petID) return end end end end
[PB] Pulsing BPS
[PB] Heavily injured pets : 3
[PB] Going to switch slot 1
[PB] view, total = C_PetJournal.GetNumPets() for wantlevel=1,19 do for i=1, total do petID, _, owned, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, isTradeable, _, _ = C_PetJournal.GetPetInfoByIndex(i) if (petID ~= nil) then health, maxHealth, power, speed, rarity = C_PetJournal.GetPetStats(petID) if (health == maxHealth and level==wantlevel and favorite == true and isTradeable == true and isWild == true and owned == true and canBattle==true) then C_PetJournal.SetPetLoadOutInfo(1,petID) return end end end end
[PB] Pulsing BPS
[PB] 0Injured pets quite high: 3 Making sure its not due to lag
[PB] Enough pets injured, trying to heal/rez pets