2 cases:Somehow Maps are stashed at Tab 1 ... dunno why.
"stash maps tab 4" is activated....
1) Stash tab for maps is full.
2) You have conflicting stash plugin.
2 cases:Somehow Maps are stashed at Tab 1 ... dunno why.
"stash maps tab 4" is activated....
Runs like a charm, but there is one major flaw.
if I can't run Tier 1 maps (except by disabling all the others), just because I got some crypt maps ilvl 69 and other crypt maps ilvl 71.
I really would like to see an additional selection methode with tiers besides the ilvl selection.
Thanks
Map Levels are now Tiers
There are 15 tiers of maps, from level 68 to 82 inclusive. We've struggled for ages with the confusion caused by this. Players expect to play maps of their level (which can be way too hard for them), or make arguments about that they're level 95+ and can't find a level 80 map. Players with backgrounds in contemporary MMORPGs expect to play content equivalent to their level.
In order to resolve this confusion, maps now display a tier rather than a level. The level can easily be calculated. Tier 1 is level 68 (or level 66 if it's an old map graphic).
You calling me a noob Exy, you, me, outside now. ;P.MapRunner uses map level. Not ilvl, not tier... its map level!
![]()
Essentially, "map tier" is just a "map level for noobs".
https://www.pathofexile.com/forum/view-thread/1429674
Soon or later this thread will be swarmed by noobs who have no idea what map level is. To prevent that, in next version, I will switch to tiers (even though they are just altered map levels)![]()
MapRunner uses map level. Not ilvl, not tier... its map level!
![]()
Essentially, "map tier" is just a "map level for noobs".
https://www.pathofexile.com/forum/view-thread/1429674
Soon or later this thread will be swarmed by noobs who have no idea what map level is. To prevent that, in next version, I will switch to tiers (even though they are just altered map levels)![]()
You like new tier system?You calling me a noob Exy, you, me, outside now. ;P.
YeapSo I was right. <proud>
Nop, hate it.You like new tier system?
Thats something new.
Yeap![]()
The Tier makes it easier for GGG to adjust stuff. Set baseline for Tier 1 and all the other Tiers will follow with according progression. So if GGG added new content (act 5?), then they'll just set the new baseline for Tier 1 and don't need to redo all other maps.
.
Well, GGG is on the other side of the world, so if their toilets flow counter-clockwise, so will their tier logic, reversed.
haha and that from a canadian![]()
What's is wrong except they have deers in their courtyards? Kappa
I mean, yeah, but surely my suggestion would be a better way for the plugin to work? Automatically changing manually set options is a bad 'feature' which I assumed was an accident, so I thought I'd bring it up so that you could fix it.You can change it yourself in the code, it's like 4 lines.