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[Plugin] MapRunner

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Hello! I would like to ask, does anyone have the issue that the bot only runs the map levels that are stated in "Max map level", but not maps whos levels are below that value? I seem to find that if i were to set it to say, "68", only maps that are level 68 are run, even if I have maps that are lower level than that.

I may be wrong, but wouldn't logic say that it'll always run the highest level maps first? So it'll run all 70s prior to going down to 69s?
 
Yes! But it seems as soon as i am missing a level 68 map, the bot stops, even if I have a level 67 map in stash etc.
 
set bot running went to work got back after 8 hours all exited to check what he found and he only did 2 maps and i got this red error

Any idea what it means ?


[Tick] Exception #1 during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 984
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadBytes(IntPtr addr, Int32 count)
at Loki.Game.LokiPoe.LocalData.‬‬*‫​*‬‫‫****‬‫‬‫‏‎​‬*‪*‬‎*.​​‫‏‬‎​***‫‬‎**‬***‬‪‫‏‎‎‎‬‫*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.LocalData.get_Native()
at Loki.Game.LokiPoe.LocalData.‬‬*‫​*‬‫‫****‬‫‬‫‏‎​‬*‪*‬‎*.**‏‪**‫‏*‪‎**‫*‫***‫​**‪‎*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.LocalData.get_AreaHash()
at Loki.Game.Utilities.PerAreaCachedValue`1.ShouldUpdateCache(Boolean force)
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.**‏​*‬**‎​​**‫**​*‫‫‫‪‪‏*()
at Loki.Game.LokiPoe.ObjectManager.‬‬*‫​*‬‫‫****‬‫‬‫‏‎​‬*‪*‬‎*.***‪​‎**​**‎**‏‎‫‎‬**‪***‏*‎*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.get_Objects()
at Loki.Game.LokiPoe.ObjectManager.‬‬*‫​*‬‫‫****‬‫‬‫‏‎​‬*‪*‬‎*.‪‪*‬‎‬​**‎‬*​****‏‬*‬‫*‏‎***()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.get_Me()
at Loki.Game.LokiPoe.get_Me()
at OldGrindBot.TownRunTask.<Logic>d__13.MoveNext() in C:\Users\xxx\Documents\EB24590236\3rdParty\_CONFIGS_\Default\OldGrindBot\Content-1439921\TownRunTask.cs:line 84
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.TaskManager.;!dY}\,Y%1U"SO <AtF(\"_UT!.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at OldGrindBot.OldGrindBot.<MainCoroutine>d__30.MoveNext() in C:\Users\xxx\Documents\EB24590236\3rdParty\_CONFIGS_\Default\OldGrindBot\Content-1439921\BasicGrindBot.cs:line 1308
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.Z60scIjdbe_ T~|\]ZGhc^p2i.v>|1LpUyjHlXmcGv hqv|Q$\\.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.**‏**‏‫*‬**‬‏‫‪​*​​​*(Boolean )
at Buddy.Coroutines.Coroutine.‪‪*​‎‬‏‫***​**​‫​‪‬*(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at OldGrindBot.OldGrindBot.Tick() in C:\Users\xxx
 
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