Everything is possible. Having time to make everything is another question though...is there a way for you to support zana inside maps?
It will be added in next version.Bot is not casting Blasphemy auras, is there any way to add support of this?
Seems like an item filter task.Any way to put in a minimum map level? For example, I only want to farm tier 3/level 70 maps right now.
The problem is he picks up lower tier maps while clearing the level 70s, and drops them in the same stash tab. Then he will pick up any random map below my map level threshold.
Seems like an item filter task.
You have full source code of the plugin, you can do literally anything. Map stashing logic located in StashMapTask.csTrue. I could do it that way, however I do still like picking them up so I can upgrade them.
Edit: Is there a way to tell the bot to stash picked up maps in a different stash tab?
90-95% of the ppl dont have coding knowledge and cant do shit with those files.It would be wonderful to add 1 more option for min map lvl.I was gona write about this early but kinda forgot xD.What if i want to pickup all maps but for example i wana run only t10/11 maps?You have full source code of the plugin, you can do literally anything. Map stashing logic located in StashMapTask.cs
public static bool FitsLevel(this Map map)
{
return map.Level <= Settings.MaxLevel;
}
public static bool FitsLevel(this Map map)
{
return map.Level >= 70 && map.Level <= Settings.MaxLevel;
}
Tnx,ppl without klowledge wouldnt be able to make this by themselfsMapExtensions.cs
change
toCode:public static bool FitsLevel(this Map map) { return map.Level <= Settings.MaxLevel; }
Type what you want in the level.Code:public static bool FitsLevel(this Map map) { return map.Level >= 70 && map.Level <= Settings.MaxLevel; }
i was confirming toNyx... to make it clearNot sure but MapRunner overrides exploration percent & death counter, might need confirmation
Oh, ok. It should be solely ilichbastard's issue then.i was confirming toNyx... to make it clear![]()
Correct. OldGrindBot settings do not affect Maprunner.Not sure but MapRunner overrides exploration percent & death counter, might need confirmation
I never had such issue. All my bots are running, everything is ok.
This looks like some external problem, because maprunner's exploration logic haven't changed for ages.
If more people report that error, I will look closely at it.