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[Plugin] MapRunner

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ExVault, is it possible that you also share the "MapRunnerGui.xaml" source? I wanna modify the GUI, but I can't compile the project to generate the .g.cs and .baml files. Thanks.
 
ExVault, is it possible that you also share the "MapRunnerGui.xaml" source? I wanna modify the GUI, but I can't compile the project to generate the .g.cs and .baml files. Thanks.
Sure. MapRunnerGui.xaml
But do not waste your time on some big modifications. Act 4 bot version will break all old gui anyway.


The source is already there?
I usually remove xaml file, because EB does not require it to compile plugin correctly.
 
i noticed latetly that the bot trys to reenter a map and instead of clicking the portal he is clicking the map divice...

[TryInteract] "Thicket" has been successfully interacted.
[WaitForAreaChange]
[WaitForAreaChange] We have been waiting 00:00:00.0000122 for an area change.
[WaitForAreaChange] We have been waiting 00:00:00.1173267 for an area change.
Spams WaitForAreaChange forever.

any idea whats causing this, is the problem on my end?
 
Hatefull
Some users also reported me that issue. Rearranging your hideout usually helps. Especially try to rotate the map device.
 
First I would like to say that this plugin is THE SHIT. Kudos on your awesome work on this one.

Yesterday I've encountered a strange bug (feature? :D):
bot runs maps in some interval of lvls with the option of "upgrade to magic", has some affix it doesn't run and no maps on ignore. So, at some point he says "I have 7 maps in the interval, 7 of them magic, 6 of them unid and 1 with the bad affix (had ton of alts to reroll it). I don't have any maps to run, gg I'm out".

Is this the intended behaviour? If so, why wouldn't you want the bot to run the IDed map (reroll it for good affix of course) and ID the UNID one to run? Cheers.
 
PainfulDeath
Currently plugin is not scripted to reroll existed maps with bad affixes. Such feature will be added in the next version.
It also does not run unid maps for obvious reasons. You can setup the item filter to identify all maps you find.
 
Thanks for the last answer, I did set the filter to ID maps and it's now working a bit better!

Got another question thugh. Sometimes the plugin seems to automatically change settings from "upgrade to magic" to "upgrade to white". Why/when does this happen and how do I prevent this? Because I obviously want the bot to run some quantity instead of zero.
 
PainfulDeath
From the first page:
Please consider:
- If you run out of maps with given rarity and normal maps - bot will stop.
- If you run out of required orbs for upgrading - bot will switch to lower rarity.
- If you run out of chisels or vaal orbs - bot will disable corresponding feature.
 
Hm, so that means the bot rab out of transmute orbs? That seems very unlikely though =) Running out of alt orbs can also produce that effect? That seems a bit more likely, though still kinda farfetched... Thanks though. And yeah, sorry for not reading the first page properly and asking a question that's answered -_-
 
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Yes, any required orb. For magic they are: transmutation, augmentation, alteration.
If you are curious which orb causes troubles, you can search for "[FindItemInStash] Fail to find" in your log files.
 
is there anything i can do to handle vaal totems (allies cannot die) better? sometimes the bots is killing them fast (arc) and sometimes its stuck forever.
a random lightning warp cast would be nice
 
Hi,

I have problems with the plugin. Sometimes it runs maps that I have listed to "Ignore by affix".
Here are the affix that I have listed:
Hermomancy
Mirrored
Punishing
Smothering
Stasis
 
Hi,

I have problems with the plugin. Sometimes it runs maps that I have listed to "Ignore by affix".
Here are the affix that I have listed:
Hermomancy
Mirrored
Punishing
Smothering
Stasis

It uses the full affix, like "of Hemomancy" or "of Smothering"
 
i have a problem on casting auras.

i activated ignore hidden auras but the bot always switch skills and cast all auras.
 
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