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[Plugin] MapRunner

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Hi ExVault,

This is a great plugin. Is there any possibility that use Sacrifice at Dusk to farm Sacrifice at Midnight?

Thank you!
 
Hi ExVault,

This is a great plugin. Is there any possibility that use Sacrifice at Dusk to farm Sacrifice at Midnight?

Thank you!
Hello and thanks for kind words.
Such question was already asked. You can read the answer here.
 
Update
Now plugin is more robust against error-prone, latency-dependent actions.
- Bot will make 5 attempts to open the Map Device before exiting with error, instead of 1 attempt.
- Bot will wait for Map Device panel to show up and stop waiting as soon as panel opens, instead of static 1 sec waiting.
- Bot will validate that map item was actually picked to the mouse cursor for moving to the Map Device inventory and do 5 attempts instead of 1.
- Bot will validate that map item was actually moved to the Map Device inventory and do 5 attempts instead of 1.
- Bot will make 5 attempts to activate the Map Device before exiting with error, instead of 1 attempt.
- Bot will make 5 attempts to enter the map portal, instead of 1 attempt.
- Bot will make 5 attempts to enter the area transition, instead of 1 attempt.
 
Update
Now plugin is more robust against error-prone, latency-dependent actions.
- Bot will make 5 attempts to open the Map Device before exiting with error, instead of 1 attempt.
- Bot will wait for Map Device panel to show up and stop waiting as soon as panel opens, instead of static 1 sec waiting.
- Bot will validate that map item was actually picked to the mouse cursor for moving to the Map Device inventory and do 5 attempts instead of 1.
- Bot will validate that map item was actually moved to the Map Device inventory and do 5 attempts instead of 1.
- Bot will make 5 attempts to activate the Map Device before exiting with error, instead of 1 attempt.
- Bot will make 5 attempts to enter the map portal, instead of 1 attempt.
- Bot will make 5 attempts to enter the area transition, instead of 1 attempt.
Thanks for your hard work and for the update. Amazing plugin.
 
My maprunner started to fail to place the map in my map device in my hideout. It is the same with the old and the new version of maprunner. Did EB break something internally or is it just me?

To clarify "LokiPoe.InGameState.MapPanel.PlaceCursorIntoBottomLeft()" does not place the map. Cursor goes on top of the activate button instead.
 
My maprunner started to fail to place the map in my map device in my hideout. It is the same with the old and the new version of maprunner. Did EB break something internally or is it just me?

To clarify "LokiPoe.InGameState.MapPanel.PlaceCursorIntoBottomLeft()" does not place the map. Cursor goes on top of the activate button instead.
It works just fine for me.
I know it sounds weird, but do you use the latest EB version (Release)? Because the issue you described looks like, somehow, you are using outdated version with wrong offsets.
 
Wow.. Yeah I reinstalled EB and it works now.. Haha I was sure I had the latest version.

I want to thank you for the awesome plugin. I could never write something this clean and smart..
 
Wow.. Yeah I reinstalled EB and it works now.. Haha I was sure I had the latest version.

I want to thank you for the awesome plugin. I could never write something this clean and smart..
Glad to hear you get it to work. Good luck at mapping! :)
 
Hey, as already said many times - this is a wondeful work, ExVault!

I've found one error, when bot runs out of chisels to use - it keeps searching the chisels endlessly. It is the previous version, but the patch notes don't mention this so the bug (or whatever I've done wrong on my end) is likely still present.

View attachment Exilebuddy 1196 2015-02-24 16.05.txt
 
Hey, as already said many times - this is a wondeful work, ExVault!

I've found one error, when bot runs out of chisels to use - it keeps searching the chisels endlessly. It is the previous version, but the patch notes don't mention this so the bug (or whatever I've done wrong on my end) is likely still present.

View attachment 169311
Thanks for reporting that! Plugin is updated. New version contains a fix.
 
This plugin is awesome. I like it, how ever, not directly related, but as its using, maybe someone can shed some like how one could utilise leap slam moving around more efficiently, as with currently, combined with multistrike, it jumps once, but 2 subsequent jumps it does just on stand still. It just looks somewhat silly this way :D Maybe the better alternative for it would be to use faster attack gem rather than MS.
 
Yea, leap slam+ faster attack, ranged range 38, melee range 25, work awesome
 
Is it by design, or just a little oversight for plugin to search for transmutes (and alt+alchies possible) from stash rather than checking inventory on player first? (running strongbox crafter plug here along so it keeps aforementioned orbs in inventory, but maprunner searches these only from stash as far as I can tell)
 
Is it by design, or just a little oversight for plugin to search for transmutes (and alt+alchies possible) from stash rather than checking inventory on player first? (running strongbox crafter plug here along so it keeps aforementioned orbs in inventory, but maprunner searches these only from stash as far as I can tell)
Bot puts all orbs into the stash, so thats the most appropriate place to look for them :)
 
Hey,
I got something you could add if you want to.
On the map Dry Peninsula Map if it has the mod Twinned (GolemBoss x 2) the bot cannt kill the two bosses because of immunity of each other , so how about automaticly avoid boss area if it has that mod ?
And how about an option for stashing maps we dont wont to run like rare maps with the wrong mods and banned maps ?
dont know if i am the only one with problems here, but after 6hours or so map-stash is full of 72-76 maps and a massiv amout of them a rare with mods i cant do.

LG
 
Hey champ,

awesome plug in, really liking how it is working. Only issues I've had have been EB stucks etc.

However I was hoping somewhere along the line you could integrate a scheduler of sorts. Do a random number of maps, take a break, do more random maps, take a break etc.

The current scheduler is pretty rudimentary and just logs out half way through a map/fight if it can. Looks really bottish. I would prefer it stopped mapping (takes a break) after the map routine has finished (before the next map routine starts).

To be honest I have no idea how difficult this is or is not, but thought I'd put the request out there in case it is easy to implement.

Thanks.
 
Clonkiy
Thats probably because your "affix ignore list" is too big. You should farm rare maps only with strong character that can complete nearly any map (1-2 ignored affixes).

I will look more closely at Twinned Dry Peninsula Map in next update.

lyvewyre
That should be implemented as a separate plugin. MapRunner is for running maps. Doing random pauses is completely different logic.
 
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