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[Plugin] MapRunner

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Also i have no options in setting to set how many maps i can take with me.

[StashItemsCoroutine] Now fast moving the item Dunes Map into the current stash tab.
[OnOnStash] 1x Dunes Map.
[StashItemsCoroutine] Now fast moving the item Dungeon Map into the current stash tab.
[OnOnStash] 1x Dungeon Map.
[StashItemsCoroutine] Now fast moving the item Dungeon Map into the current stash tab.
[OnOnStash] 1x Dungeon Map.
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794150093
[StashItemsCoroutine] Now fast moving the item Dungeon Map into the current stash tab.
[OnOnStash] 1x Dungeon Map.
[StashItemsCoroutine] Now fast moving the item Overgrown Ruin Map into the current stash tab.
[OnOnStash] 1x Overgrown Ruin Map.
[StashItemsCoroutine] Now fast moving the item Overgrown Ruin Map into the current stash tab.
[OnOnStash] 1x Superior Overgrown Ruin Map.
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794155093
[StashItemsCoroutine] Now fast moving the item Dungeon Map into the current stash tab.
[OnOnStash] 1x Dungeon Map.
[StashItemsCoroutine] Stashing has completed.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[WithdrawTask] We do not need to withdraw any currency items. Skipping this task until an area change or restart.
[InteractWith] Now attempting to highlight 8627.
[InteractWith] Now attempting to interact with 8627.
[WaitForStashPanel]
[WaitForStashPanel] We have been waiting 00:00:00.0000393 for the stash panel to open.
[WaitForStashPanel]
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794160093
Found 25 maps in 1 tab
Found 1 maps in 2 tab
Found 7 maps in 3 tab
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794165093
Found 1 maps in 4 tab
Found 34 maps under upgrade level.
Map groups found: 5
Now getting 1/6 "Dunes Map" from 1 tab.
[FastMoveFromStash] Fast moving Dunes Map from {2, 4}.
[FastMoveFromStash] Waiting for fast move.
Now getting 2/6 "Dunes Map" from 1 tab.
[FastMoveFromStash] Fast moving Dunes Map from {3, 5}.
[FastMoveFromStash] Waiting for fast move.
Now getting 3/6 "Dunes Map" from 1 tab.
[FastMoveFromStash] Fast moving Dunes Map from {3, 2}.
[FastMoveFromStash] Waiting for fast move.
Now getting 4/6 "Dunes Map" from 1 tab.
[FastMoveFromStash] Fast moving Dunes Map from {3, 1}.
[FastMoveFromStash] Waiting for fast move.
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794170093
Now getting 5/6 "Dunes Map" from 1 tab.
[FastMoveFromStash] Fast moving Dunes Map from {1, 11}.
[FastMoveFromStash] Waiting for fast move.
Now getting 6/6 "Dunes Map" from 1 tab.
[FastMoveFromStash] Fast moving Dunes Map from {2, 0}.
[FastMoveFromStash] Waiting for fast move.
[FastMoveFromStash] Waiting for fast move.
[FastMoveFromStash] Waiting for fast move.
Now getting 1/6 "Grotto Map" from 1 tab.
[FastMoveFromStash] Fast moving Grotto Map from {2, 5}.
[FastMoveFromStash] Waiting for fast move.
Now getting 2/6 "Grotto Map" from 1 tab.
[FastMoveFromStash] Fast moving Grotto Map from {3, 0}.
[FastMoveFromStash] Waiting for fast move.
Now getting 3/6 "Grotto Map" from 1 tab.
[FastMoveFromStash] Fast moving Grotto Map from {2, 8}.
[FastMoveFromStash] Waiting for fast move.
Now getting 4/6 "Grotto Map" from 1 tab.
[FastMoveFromStash] Fast moving Grotto Map from {2, 10}.
[FastMoveFromStash] Waiting for fast move.
Now getting 5/6 "Grotto Map" from 1 tab.
[FastMoveFromStash] Fast moving Grotto Map from {2, 11}.
[FastMoveFromStash] Waiting for fast move.
Now getting 6/6 "Grotto Map" from 1 tab.
[FastMoveFromStash] Fast moving Grotto Map from {2, 2}.
[FastMoveFromStash] Waiting for fast move.
Now getting 1/6 "Dungeon Map" from 1 tab.
[FastMoveFromStash] Fast moving Dungeon Map from {3, 6}.
[FastMoveFromStash] Waiting for fast move.
Now getting 2/6 "Dungeon Map" from 1 tab.
[FastMoveFromStash] Fast moving Dungeon Map from {3, 7}.
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794175093
[FastMoveFromStash] Waiting for fast move.
Now getting 3/6 "Dungeon Map" from 1 tab.
[FastMoveFromStash] Fast moving Dungeon Map from {3, 3}.
[FastMoveFromStash] Waiting for fast move.
Now getting 4/6 "Dungeon Map" from 1 tab.
[FastMoveFromStash] Fast moving Dungeon Map from {3, 4}.
[FastMoveFromStash] Waiting for fast move.
Now getting 5/6 "Dungeon Map" from 1 tab.
[FastMoveFromStash] Fast moving Dungeon Map from {2, 3}.
[FastMoveFromStash] Waiting for fast move.
Now getting 6/6 "Dungeon Map" from 2 tab.
[FastMoveFromStash] Fast moving Dungeon Map from {0, 0}.
[FastMoveFromStash] Waiting for fast move.
Now getting 1/3 "Overgrown Ruin Map" from 1 tab.
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794180093
[FastMoveFromStash] Fast moving Overgrown Ruin Map from {3, 8}.
[FastMoveFromStash] Waiting for fast move.
Now getting 2/3 "Overgrown Ruin Map" from 1 tab.
[FastMoveFromStash] Fast moving Overgrown Ruin Map from {3, 9}.
[FastMoveFromStash] Waiting for fast move.
Now getting 3/3 "Overgrown Ruin Map" from 1 tab.
[FastMoveFromStash] Fast moving Overgrown Ruin Map from {0, 3}.
[FastMoveFromStash] Waiting for fast move.
Now getting 1/3 "Orchard Map" from 1 tab.
[FastMoveFromStash] Fast moving Orchard Map from {2, 6}.
[FastMoveFromStash] Waiting for fast move.
Now getting 2/3 "Orchard Map" from 1 tab.
[FastMoveFromStash] Fast moving Orchard Map from {2, 7}.
[FastMoveFromStash] Waiting for fast move.
Now getting 3/3 "Orchard Map" from 1 tab.
[FastMoveFromStash] Fast moving Orchard Map from {2, 9}.
[FastMoveFromStash] Waiting for fast move.
[CloseBlockingWindows] LokiPoe.Gui.IsLeftPanelShown || LokiPoe.Gui.IsRightPanelShown. Closing them.
[WaitForNpcDialogPanel]
[WaitForNpcDialogPanel] We have been waiting 00:00:00.0000307 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.1210472 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.2248014 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.3504175 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.4743030 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.5765237 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.6974970 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.8200094 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:00.9446120 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:01.0557159 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:01.1594158 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:01.2821830 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:01.4052060 for the npc dialog panel to open.
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794185093
[WaitForNpcDialogPanel] We have been waiting 00:00:01.5068190 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:01.6086608 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:01.7183788 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:01.8248878 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:01.9482456 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:02.0505706 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:02.1656828 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:02.2773041 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:02.3804947 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:02.4897842 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:02.6012251 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:02.7108751 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:02.8159109 for the npc dialog panel to open.
[WaitForNpcDialogPanel] We have been waiting 00:00:02.9232128 for the npc dialog panel to open.
[WaitForNpcDialogPanel] Timeout.
[SellMapTask] Fail to talk to Clarissa. Error: NoNpc
[StashItemsCoroutine] The Stash window is not open. Now moving to Stash to open it.
[InteractWith] Now attempting to highlight 8627.
[InteractWith] Now attempting to interact with 8627.
[WaitForStashPanel]
[WaitForStashPanel] We have been waiting 00:00:00.0000410 for the stash panel to open.
[StashItemsCoroutine] The Stash window is open. Now going to the first tab.
[StashItemsCoroutine] Now fast moving the item Dunes Map into the current stash tab.
[OnOnStash] 1x Dunes Map.
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794190093
[StashItemsCoroutine] Now fast moving the item Grotto Map into the current stash tab.
[OnOnStash] 1x Superior Grotto Map.
[StashItemsCoroutine] Now fast moving the item Dungeon Map into the current stash tab.
[OnOnStash] 1x Superior Dungeon Map.
[StashItemsCoroutine] Now fast moving the item Overgrown Ruin Map into the current stash tab.
[OnOnStash] 1x Overgrown Ruin Map.
[Stop] Now requesting the BotThread to stop.
[BasicGrindBot] OnStop
[AutoFlask] Stop
[ChaosChanceRecipe] Stop
[CorruptedAreaTweaks] Stop
[CustomPlayerMover] Stop
[ExamplePlugin] OnStop
[GemLeveler] Stop
[MapRunner] Stop
[StuckDetection] Stop
[ExampleRoutine] Stop
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794195093
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794200093
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794205093
[ExamplePlugin] OnGuiTick | ExilebuddyBETA (0.1.3021.992) [0.1.3021.992] [CA9A4831F9919A17D99E637350FCFA93] | 794210093
 
[SellMapTask] Fail to talk to Clarissa. Error: NoNpc
This. Ensure you are in Act3.

Found some stupid error in map tab. Please redownload the plugin.
 
This new version looks absolutely amazing, test-driving it right now and clearing the first map. So far so good. Thanks for this!
 
Small fix
Fixed issue with bot going to town after death in Eternal Lab mode. Thanks toNyx for reporting that.
 
My MapRunner plugin is not showing on this new edition, I'm getting this error Compiler Error: c:\Users\kd0987u3j\Desktop\po\Plugins\MapRunner\Statistics.cs(155,60) : error CS1061: 'Loki.Game.GameData.DatWorldAreaWrapper' does not contain a definition for 'MonsterLevel' and no extension method 'MonsterLevel' accepting a first argument of type
 
My MapRunner plugin is not showing on this new edition, I'm getting this error Compiler Error: c:\Users\kd0987u3j\Desktop\po\Plugins\MapRunner\Statistics.cs(155,60) : error CS1061: 'Loki.Game.GameData.DatWorldAreaWrapper' does not contain a definition for 'MonsterLevel' and no extension method 'MonsterLevel' accepting a first argument of type
Ensure that you have the latest Exilebuddy version (BETA).
 
Bug report

When bot uses the vaal orb to the map and gets 3) Map will become unidentified retaining it's original affixes, the bot keeps using scroll of wisdom to ID the map.
 

Attachments

Last edited:
Bug report

When bot uses the vaal orb to the map and gets 3) Map will become unidentified retaining it's original affixes, the bot keeps using scroll of wisdom to ID the map.
Please redownload the new version. Issue is fixed as far as I can tell, because this is hard to reproduce.
 
This is the error I'm getting:

"Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\MapTownRunTask.cs(17,66) : error CS0117: 'MapRunner.MapRunner' does not contain a definition for 'FreeSpacePercent'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\MapTownRunTask.cs(25,35) : error CS0117: 'MapRunner.AreaTransitionTask' does not contain a definition for 'Transition'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\MapTownRunTask.cs(20,27) : error CS0117: 'MapRunner.MapRunner' does not contain a definition for 'WpToSarnRequired'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\RemainingCheckTask.cs(26,39) : error CS0117: 'MapRunner.MapRunner' does not contain a definition for 'MinMonsterRemaining'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\RemainingCheckTask.cs(31,27) : error CS0117: 'MapRunner.MapRunner' does not contain a definition for 'WpToSarnRequired'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\RemainingCheckTask.cs(33,23) : error CS0117: 'MapRunner.MapRunner' does not contain a definition for 'IsOnMapRun'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\RemainingCheckTask.cs(41,36) : error CS0122: 'MapRunner.MapRunner.DefaultWaitTime' is inaccessible due to its protection level"
 
This is the error I'm getting:

"Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\MapTownRunTask.cs(17,66) : error CS0117: 'MapRunner.MapRunner' does not contain a definition for 'FreeSpacePercent'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\MapTownRunTask.cs(25,35) : error CS0117: 'MapRunner.AreaTransitionTask' does not contain a definition for 'Transition'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\MapTownRunTask.cs(20,27) : error CS0117: 'MapRunner.MapRunner' does not contain a definition for 'WpToSarnRequired'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\RemainingCheckTask.cs(26,39) : error CS0117: 'MapRunner.MapRunner' does not contain a definition for 'MinMonsterRemaining'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\RemainingCheckTask.cs(31,27) : error CS0117: 'MapRunner.MapRunner' does not contain a definition for 'WpToSarnRequired'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\RemainingCheckTask.cs(33,23) : error CS0117: 'MapRunner.MapRunner' does not contain a definition for 'IsOnMapRun'
Compiler Error: c:\Users\David\Desktop\Exile\Plugins\MapRunner\RemainingCheckTask.cs(41,36) : error CS0122: 'MapRunner.MapRunner.DefaultWaitTime' is inaccessible due to its protection level"
You have a mix of old and new plugin files. Please delete the whole MapRunner folder and download the latest version.
 
Is there any way to prioritize the order of which the bot picks maps? For example, do all easy layouts first (strand, gorge, etc.) or do all level 66 first, then 67, etc.?
 
Is there any way to prioritize the order of which the bot picks maps? For example, do all easy layouts first (strand, gorge, etc.) or do all level 66 first, then 67, etc.?
Gorge and strand is "easy" only for a human. Because it is more psychologically satisfying to explore a straight line instead of complex labyrinth. Bot does not care about that.

I don't know who would ever prefer to run 66 maps instead of higher level ones. You should consider farming library/piety then.
 
Gorge and strand is "easy" only for a human. Because it is more psychologically satisfying to explore a straight line instead of complex labyrinth. Bot does not care about that.

I don't know who would ever prefer to run 66 maps instead of higher level ones. You should consider farming library/piety then.

But the 'easy' maps translate into quicker runs because of less backtracking - that is why I'd prefer doing those maps first.

My idea for level priority is for selling maps - my example of 66 and 67 is strictly an example. I'd like to do all of my 73 maps before any 74+ simply because I can sell the 74+ for more than 73s. The idea works regardless of the level used.
 
But the 'easy' maps translate into quicker runs because of less backtracking - that is why I'd prefer doing those maps first.
Sometimes its not the case. Bot can backtrack all the way to the start of the map. But thats a rare thing ofc.

My idea for level priority is for selling maps - my example of 66 and 67 is strictly an example. I'd like to do all of my 73 maps before any 74+ simply because I can sell the 74+ for more than 73s. The idea works regardless of the level used.
Well, MapRunner is about running maps, not selling :)
Currently "Level range" setting is the only thing you can do to restrain the bot from running high level maps.
 
Hey, I am installing maprunner by copy/past the folder into the plugin folder but it will not show up once the bot is loaded. Do I need to download the beta version?
 
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